Game Saves: Difference between revisions

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m (Created page with "==Saved Games== These files are stored on the PS3 HDD, and can be copied over to a media through USB or similar. There are two types, those which are encrypted+signed, and those ...")
 
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standard pattern parts: ABCDEF
standard pattern parts: ABCDEF
A==> Media Format B=Bluray, S=Dvd
A==> Media Format B=Bluray, S=Dvd <br />
B==> C= First Party , L= licenced
B==> C= First Party , L= licenced <br />
C==> Country code A=Asia , E=Europe , J=Japan , U= US
C==> Country code A=Asia , E=Europe , J=Japan , U= US <br />
D==> D= Demo, S= game , M=?
D==> D= Demo, S= game , M=? <br />
E==> Unique 5 digit game Start ID
E==> Unique 5 digit game Start ID <br />
F==> Unique Game Creaters define the remainder of the format
F==> Unique Game Creaters define the remainder of the format



Revision as of 20:23, 18 July 2011

Saved Games

These files are stored on the PS3 HDD, and can be copied over to a media through USB or similar. There are two types, those which are encrypted+signed, and those which aren't neither. This allows modifications/cheats for some games, yes. When copied, they are put inside these folder called "PS3\SAVEDATA\", followed by their Title ID. I'd like to call the encrypted+signed saves as protected saves.

Save Game Directory Name Format

All games define their own sub folder(s) based on the following pattern based in on information from PS3 Secrets, thanks

standard pattern parts: ABCDEF A==> Media Format B=Bluray, S=Dvd
B==> C= First Party , L= licenced
C==> Country code A=Asia , E=Europe , J=Japan , U= US
D==> D= Demo, S= game , M=?
E==> Unique 5 digit game Start ID
F==> Unique Game Creaters define the remainder of the format

Directory Structure

File Description/Purpose
PARAM.SFO Various information about the title. This one is never encrypted, although it's always signed.
PARAM.PFD Signatures of all the files if the save is protected. The signature method is still unknown (hash-size 0x60).
ICON0.PNG PNG image containing the image to be displayed in XMB. dimensions 320 x 176, 72 dpi, 32 bit, 1 frame
ICON1.PNG PNG image containing the image to be displayed in XMB. dimensions 1000 x 560, 72 dpi, 32 bit, 1 frame
SND0.AT3 (optional) Sound file to be played.
ICON1.PAM (optional) Video file to be shown.
PIC0.PNG (optional) Overlay picture.
PIC1.PNG (optional) Large background picture.

Games which are unprotected

  • MotorStorm (protected with CRC32 checksum)
  • Call Of Duty 4 (hacked saves can be found on the internet)
  • Battlefield: Bad Company
  • Assassin's Creed
  • Blazing Angels: Squadrons of WWII

For a more complete list, with example download links : http://www.ps3hax.net/showthread.php?t=8559


Source: http://ps3dev.wikispaces.com/Saved+Games