EDAT files: Difference between revisions
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| 0x08 || [[License_Types|License Types]]? || 4 || uint32 || | | 0x08 || [[License_Types|License Types]]? || 4 || uint32 || | ||
*00 Debug / SDAT | *00 Debug / SDAT | ||
*01 Network License | *01 Network License | ||
*02 Local License | *02 Local License | ||
Line 44: | Line 44: | ||
*00 Finalized EDAT | *00 Finalized EDAT | ||
*01 Finalized SDAT | *01 Finalized SDAT | ||
*80 Finalized EDAT | *80 Non Finalized EDAT | ||
*81 Non Finalized SDAT | *81 Non Finalized SDAT | ||
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Revision as of 09:28, 1 September 2013
This article is marked for rewrite/restructuring in proper wiki format. You can help PS3 Developer wiki by editing it. |
Info on the talk page
Info on the talk page
The info on this page is an extract of conversations and forum posts, please digest the info and move it this page
Header Structure (Encrypted Format)
Offset | Description | Size | Type | Note |
---|---|---|---|---|
0x00 | magic | 4 | uint32 | "NPD" (4E 50 44 00) |
0x04 | version | 4 | uint32 |
|
0x08 | License Types? | 4 | uint32 |
|
0x0B | Sub-licenses type | 4 | uint32 |
|
0x10 | CONTENT ID | 48 (0x30) | uint8 | |
0x40 | Digest | 16 (0x10) | uint8 | |
0x50 | NPD hash 1 | 16 (0x10) | uint8 | TitlefilenameHash |
0x60 | NPD hash 2 | 16 (0x10) | uint8 | HeaderHash |
0x70 | Activation dates | 8 | unkn | (Since and up to) filled with 00 if not used |
0x78 | Activation dates | 8 | unkn | (Since and up to) filled with 00 if not used |
0x80 | NPD type | 1 | uint8 | (Separated from Metadata type for wiki format)
|
0x83 | Metadata type | 3 | uint8 | (Flags description from talk page)
|
0x84 | Block size? | 4 | uint8 | default is 16 kbytes = 0x4000 |
0x88 | Data size | 8 | uint8 | decoded data size |
Description | Size | Note |
---|---|---|
Name | 5 | "EDATA" or "SDATA" |
Space | 1 | 0x20 |
Revision Version? | 8 |
|
End of the file | 2 | 00 00 |
Note: Applied for normal ps3 edats and minis.edat