Talk:QA Flagging: Difference between revisions
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(deleted the gameOS app prototype// there is already a gameOS app that works) |
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if someone is interested on a GameOS app to QA-flag : http://www.pastie.org/2105541 you can finish this one :D | if someone is interested on a GameOS app to QA-flag : http://www.pastie.org/2105541 you can finish this one :D | ||
it "should" work.. but I havent tested it.. it is already too late for me :S ~~PsiCoLeo | it "should" work.. but I havent tested it.. it is already too late for me :S ~~PsiCoLeo | ||
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Revision as of 09:16, 25 June 2011
Debug output
The qa flag has some options to enable some debug output.
Does anybody know or has an idea about:
- In real life how does /sony/ retrieve the debug information? do they use proDG?
- So does it open the required ports to connect using prodg?
if someone is interested on a GameOS app to QA-flag : http://www.pastie.org/2105541 you can finish this one :D it "should" work.. but I havent tested it.. it is already too late for me :S ~~PsiCoLeo
Here's my app. I'd have a full tutorial but I'm having to deal with some bullshit right now. Sorry guys. I'll make a better tutorial later but basically. Flag yourself. Dump your idps (that's the first 16 bytes of your eid0). Type it into my app in the format I provided, click the button, and run that command. Should work. Tokenator.7z (26.42 KB) Slynk
button combo: L2+R2+L1+R1+L3+dpad_down
index0: 0x00 index1: 0x00 index2: 0x0F (L2 0x01 + R2 0x02 + L1 0x04 + R1 0x08) index3: 0x42 (L3 0x02 + dpad_down 0x40)
Advanced token flag is at offset 0x2C (byte 44) within the decrypted token/flag array. Still don't know which bits to set.
vsh.self checks pad combo
sys_init_osd.self checks QA-seed/token
another token generator (compile together with f0f tools)
#include <sys/types.h> #include <sys/mman.h> #include <stdio.h> #include <fcntl.h> #include <unistd.h> #include <sys/stat.h> #include <string.h> #include <stdarg.h> #include <stdlib.h> #include <zlib.h> #include <dirent.h> #include "tools.h" #include "aes.h" #include "sha1.h" static u8 *token_encrypted = NULL; static u8 key[] = {0x34, 0x18, 0x12, 0x37, 0x62, 0x91, 0x37, 0x1C, 0x8B, 0xC7, 0x56, 0xFF, 0xFC, 0x61, 0x15, 0x25, 0x40, 0x3F, 0x95, 0xA8, 0xEF, 0x9D, 0x0C, 0x99, 0x64, 0x82, 0xEE, 0xC2, 0x16, 0xB5, 0x62, 0xED}; static u8 iv[] = {0xE8, 0x66, 0x3A, 0x69, 0xCD, 0x1A, 0x5C, 0x45, 0x4A, 0x76, 0x1E, 0x72, 0x8C, 0x7C, 0x25, 0x4E}; static u8 hmac_key[] = {0xCC, 0x30, 0xC4, 0x22, 0x91, 0x13, 0xDB, 0x25, 0x73, 0x35, 0x53, 0xAF, 0xD0, 0x6E, 0x87, 0x62, 0xB3, 0x72, 0x9D, 0x9E, 0xFA, 0xA6, 0xD5, 0xF3, 0x5A, 0x6F, 0x58, 0xBF, 0x38, 0xFF, 0x8B, 0x5F,0x58, 0xA2, 0x5B, 0xD9, 0xC9, 0xB5, 0x0B, 0x01, 0xD1, 0xAB, 0x40, 0x28, 0x67, 0x69, 0x68, 0xEA, 0xC7, 0xF8, 0x88, 0x33, 0xB6, 0x62, 0x93, 0x5D, 0x75, 0x06, 0xA6, 0xB5, 0xE0, 0xF9, 0xD9, 0x7A}; static FILE *out = NULL; int main(int argc, char *argv[]) { u8 tmp[0x50]; if (argc != 3) fail("usage: gen_qa encrypted_dummy_token.bin out.bin"); token_encrypted = mmap_file(argv[1]); //decrypt aes256cbc(key, iv, token_encrypted, 0x50, tmp); //set qa memset(tmp+0x2f,0x02,1); //recalc digest sha1_hmac(hmac_key, tmp, 0x3c, tmp+0x3c); //encrypt aes256cbc_enc(key, iv, tmp, 0x50, tmp); out = fopen(argv[2], "w+"); fwrite(tmp, 0x50, 1, out); fclose(out); return 0; }