PS3Cobra Payload Reverse Engineering: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
(Created page with "The Ps3Cobra implements syscall 8 and moves syscall 0 into the payload. It does some heavy patching on Lv2 code ==Lv2 Patches of Cobra Payload 1.2== {| class="wikitable" |- !off...")
 
Line 29: Line 29:
| 271AF0 || stdu    %sp, var_B0(%sp) || b      loc_500808 || (syscall864)
| 271AF0 || stdu    %sp, var_B0(%sp) || b      loc_500808 || (syscall864)
|-
|-
| 273F80 || stdu    %sp, var_B0(%sp) || b      sub_500878 || (syscall867)
| 273F80 || stdu    %sp, var_B0(%sp) || b      sub_500990 || (syscall867, you have a critical mistake, sub_500878 IS WRONG, :), if you jump here you crash your lv2)
|-
|-
| 29245C || stdu    %sp, var_100(%sp) || b      sub_5005A8 ||
| 29245C || stdu    %sp, var_100(%sp) || b      sub_5005A8 ||

Revision as of 18:42, 24 June 2011

The Ps3Cobra implements syscall 8 and moves syscall 0 into the payload. It does some heavy patching on Lv2 code

Lv2 Patches of Cobra Payload 1.2

offset psgroove cobra comment
4F0A8 bl sub_50B44 bl sub_500250
4FC2C beq cr7, loc_4FC4C nop
505D0 li %r3, 1 b sub_5008E0
50B48 patched unpatched ?
572B8 extsw %r3, %r31 li %r3, 0
5741C bl sub_288568 nop
1C00EC stdu %sp, var_150(%sp) b sub_5003A8
1C26EC stdu %sp, var_D0(%sp) b sub_500448
1CF8A8 stdu %sp, var_B0(%sp) b sub_5004C8
25EC18 bl sub_12934 bl sub_500960
271AF0 stdu %sp, var_B0(%sp) b loc_500808 (syscall864)
273F80 stdu %sp, var_B0(%sp) b sub_500990 (syscall867, you have a critical mistake, sub_500878 IS WRONG, :), if you jump here you crash your lv2)
29245C stdu %sp, var_100(%sp) b sub_5005A8
292598 ld %r11, stru_3403A0.base_addr_toc+8 b sub_5006D8
293A18 ld %r9, stru_3403A0.base_addr_toc+8 b sub_500540
296550 stdu %sp, var_D0(%sp) b sub_500640 (syscall606)
296928 stdu %sp, var_D0(%sp) b sub_500770 (syscall619)
29BD48 b sub_11850 b sub_500358
2AAFC8 b sub_50B48 b sub_5002F0


feel free to append and/or revise :)