Talk:Connectors: Difference between revisions

From PS3 Developer wiki
Jump to navigation Jump to search
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
== Margins / Overscan ==
=== MultiAV ===
as measured by [[user:euss|eussNL]] (your results may vary, as displays usually differ) as PAL test:
{| class="wikitable sortable"
|-
! Output !! left !! right !! top !! bottom
|-
| [[:File:576i-composite-buffer-vs-realviewport.png|576i composite]] || 94px (4,90%) || 85px (4,43%) || 56px (5,19%) || 45px (4,17%)
|-
| [[:File:576i-component-buffer-vs-realviewport.png|576i component]] || 103px (5,36%) || 105px (5,47%) || 38px (3,52%) || 28px (2,59%)
|-
| [[:File:576p-component-buffer-vs-realviewport.png|576p component]] || 43px (2,24%) || 25px (1,30%) || 25px (2,31%) || 50px (4,63%)
|-
| [[:File:720p-component-buffer-vs-realviewport.png|720p component]] || 74px (3,85%) || 79px (4,11%) || 16px (1,48%) || 24px (2,22%)
|-
| [[:File:1080i-component-buffer-vs-realviewport.png|1080i component]] || 73px (3,80%) || 67px (3,49%) || 26px (2,41%) || 31px (2,87%)
|-
| 1080p component || - || - || - || -
|-
| MAXIMUM / worst case || colspan="2" style="text-align:center;" | 105px (5,47%) || colspan="2" style="text-align:center;" | 56px (5,19%)
|-
| MINIMUM / best case || colspan="2" style="text-align:center;" | 25px (1,30%) || colspan="2" style="text-align:center;" | 16px (1,48%)
|-
|}
Note: measured from internal canvas/framebuffer 1920 x 1080 to actual output visually compared
== Native Rendering Resolutions ==
== Native Rendering Resolutions ==
The PS3 uses heavily re/upscalers. Most games are not FullHD (1920x1080P) but render internal on a much lower resolution.
The PS3 uses heavily re/upscalers. Most games are not FullHD (1920x1080P) but render internal on a much lower resolution.
Line 8: Line 35:
! Game !! Resolution !! Filtering !! Remarks
! Game !! Resolution !! Filtering !! Remarks
|-
|-
|  ||  ||  ||  
| 50 Cent || 1280x720 || blur filter ||
|-
| Afro Samurai || 1280x720 || QAA ||
|-
| Alice: Madness Returns || 1280x720 || MLAA ||
|-
| Aliens Vs Predator || 1120x630 || custom AA ||
|-
| Alone in the Dark || 1120x630 || no AA ||
|-
| Army of Two || 1280x720 || no AA ||
|-
| Assassin's Creed || 1280x720 || QAA ||
|-
| Assassin's Creed 2 || 1280x720 || QAA ||
|-
| Assassin's Creed 2 || 960x720 || QAA -> 1080 mode ||
|-
| Assassin's Creed 2: Bromance || 1280x720 || QAA ||
|-
| Avatar || 1280x692 || QAA, black borders ||
|-
| Backbreaker || 1152x640 || 2xAA + blur filter ||
|-
| Batman: Arkham Asylum || 1280x720 || no AA ||
|-
| Batman: Arkham City ||  ||  ||
|-
| Battle Fantasia || 1280x720 || no AA, toggable blur filter ||
|-
| Battlefield: Bad Company || 1280x720 || no AA ||
|-
| Battlefield: Bad Company 2 || 1280x720 || no AA ||
|-
| Bayonetta || 1280x720 || no AA ||
|-
| Beijing 2008 || 1024x768 || no AA ||
|-
| Beowulf || 1280x720 || no AA ||
|-
| Bionic Commando || 1120x640 || no AA ||
|-
| Bioshock || 680p || no AA, blur filter pre-patch ||
|-
| Bioshock 2 || 1280x720 || no AA ||
|-
| Bioshock Infinite
|-
| Blacksite: Area 51 || 1280x720 || no AA ||
|-
| BlazBlue: Calamity Trigger || 1280x720 || QAA background, no AA characters  ||
|-
| Blur || 1280x720 || 2xAA + half-pixel, bilinear-filtered edge blur ||
|-
| Borderlands || 1280x720 || no AA ||
|-
| Bourne Conspiracy, The (demo) || 1280x720 || no AA ||
|-
| Brink || 1280x720 || no AA ||
|-
| Brutal Legend || 1152x720 || no AA ||
|-
| Bulletstorm || 1280x720 || no AA ||
|-
| Burnout: Paradise || 1280x720 || 2xAA ||
|-
| Call of Duty 3 (screenshot) || ~1088x624 || 2xAA ||
|-
| Call of Duty: Black Ops || 960x544 || 2xAA ||
|-
| Call of Duty: Modern Warfare || 1024x600 || 2xAA ||
|-
| Call of Duty: Modern Warfare 2 || 1024x600 || 2xAA ||
|-
| Call of Duty: World at War || 1024x600 || 2x AA ||
|-
| Call of Juarez: Bound in Blood || 1152x640 || 4x2 custom edge AA ||
|-
| Call of Juarez: The Cartel || 1280x720 || custom edge AA ||
|-
| Cars Mater-National || 1280x720 || QAA ||
|-
| Cars Mater-National || 1920x1080 || QAA ||
|-
| Castlevania: Lord of Shadow || 1280x720 || no AA ||
|-
| Catherine || 1280x720 || QAA ||
|-
| Chronicles of Riddick: Dark Athena || 1024x720 || QAA ||
|-
| Command & Conquer: Red Alert 3 || 1280x720 || no AA ||
|-
| Conan (demo) || 1024x576 || no AA ||
|-
| Condemned 2 || 1280x720 || no AA ||
|-
| Conflict: Denied Ops || 1280x720 || no AA || mode 720
|-
| Conflict: Denied Ops || 960x1080 || no AA || mode 1080
|-
| Crysis 2 || 1024x720 || TAA ||
|-
| Dante's Inferno || 1280x720 || no AA ||
|-
| Dark Sector || 1152x640 || no AA ||
|-
| Darksiders || 1152x648 || no AA ||
|-
| Darkness, The (demo) || 1024x576 || no AA ||
|-
| Dead Rising 2 || 1024x576 || 2xAA ||
|-
| Dead Space || 1280x720 || no AA ||
|-
| Dead Space 2 || 1280x720 || no AA ||
|-
| Dead to Rights: Retribution || 1072x603 || 2xAA ||
|-
| de Blob 2 || 1280x720 || 2xAA ||
|-
| Def Jam Icon (screenshot) || 1152x648 || no AA ||
|-
| Demon's Souls || 1280x720 || no AA ||
|-
| Deus Ex: Human Revolution ||  ||  ||
|-
| Devil May Cry 4 || 1280x720 || 2xAA, temporal ||
|-
| Dirt || 1280x720 || QAA ||
|-
| Dirt 2 || 1280x720 || QAA ||
|-
| Dragon Age: Origins || 1280x720 || AA ? ||
|-
| Dragon Age II || 1280x720 || MLAA ||
|-
| Dragonball: Raging Blast 2 || 1280x720 || no AA ||
|-
| Duke Nukem Forever || 1152x640 || no AA ||
|-
| Dynasty Warriors 6 || 1280x720 || no AA ||
|-
| Dynasty Warriors 7 || 1280x720 || no AA ||
|-
| EDF: Insect Armageddon || 1280x720 || QAA ||
|-
| Elder Scrolls IV: Oblivion || 1280x720 || no AA ||
|-
| End of Eternity/Resonance of Fate || 1088x720 || 2xAA ||
|-
| End War || 1280x720 || 2xAA ||
|-
| Enslaved || 1280x720 || no AA ||
|-
| F.E.A.R. || 1280x720 || blur filter?
|-
| F.E.A.R. 2 || 1280x720 || no AA ||
|-
| F.E.A.R. 3 || 1280x720
|-
| F1 2010 || 1280x720 || QAA ||
|-
| FaceBreaker || 1280x720 || QAA ||
|-
| FaceBreaker || 960x1080 |||
|-
| Fallout 3 || 1280x720 || no AA ||
|-
| Fantastic Four: Rise of the Silver Surfer || 1280x720 || no AA ||
|-
| Far Cry 2 || 1274x692 || QAA, black borders ||
|-
| Fifa 2008 || 1280x720 || no AA ||
|-
| Fifa 2010 || 1280x720 || QAA ||
|-
| Fifa 2011 || 1280x720 || QAA ||
|-
| Fifa Street 3 || 1920x1080 || no AA ||
|-
| Fight Night Champion Online ||  ||  ||
|-
| Fight Night Round 4 || 1280x720 || QAA ||
|-
| Final Fantasy XIII || 1280x720 || 2xAA ||
|-
| Full Auto 2 (demo) || 1920x1080 || 4x AA ||
|-
| Fracture || 1152x648 || no AA ||
|-
| Ghostbusters (pre-patch) || 960x540 || QAA ||
|-
| Ghostbusters (post-patch) || 1024x576 || 2xAA ||
|-
| Ghost Recon: Advanced Warfighter 2 || 1280x720
|-
| G.I. Joe: The Rise of the Cobra || 1280x720 || QAA ||
|-
| Godfather II || 1200x720 || blur filter ||
|-
| God of War III || 1280x720 || MLAA ||
|-
| Golden Axe: Beast Rider || 1280x720 || no AA, blur filter ||
|-
| Golden Compass || 1280x720 || no AA ||
|-
| Grand Theft Auto IV || 1152x640 || QAA ||
|-
| Gran Turismo 5: Prologue (in-game) || 1280x1080 || 2xAA || for 1080 mode
|-
| Gran Turismo 5: Prologue (garage/pit/showrooms) || 1920x1080 || no AA || for 1080 mode
|-
| Gran Turismo 5: Prologue (in-game) || 1280x720 || 4xAA || for 720p mode
|-
| Gran Turismo 5 || 1280x720 || 4xAA || for 720p mode
|-
| Gran Turismo 5 || 1280x1080 || QAA, TAA selectable || for 1080 mode
|-
| Gran Turismo 5 || 1280x720 || QAA || 3D mode
|-
| Guitar Hero 3 || 1040x585 || no AA ||
|-
| Guitar Hero Aerosmith || 1040x585 || no AA ||
|-
| Guitar Hero World Tour || 1040x585 || no AA ||
|-
| Guitar Hero 5 || 1024x576 || no AA ||
|-
| HAWX || 1280x720 || no AA, horizontal blur ||
|-
| HAWX2 || 1280x720 || 2xAA, full screen blur filter ||
|-
| Haze (demo) || 1024x576 || 2xAA ||
|-
| Heavenly Sword || 1280x720 || 4xAA ||
|-
| Heavy Rain || 1280x720 || 2xAA ||
|-
| Homefront || 1024x576 || no AA ||
|-
| IL2 Sturmovik || 1280x720 || QAA ||
|-
| Infamous || 1280x720 || no AA ||
|-
| Infamous 2 ||  ||  ||
|-
| Incredible Hulk || 1280x720 || no AA ||
|-
| Incredible Hulk || 960x1080 || no AA ||
|-
| James Bond 007: Blood Stone || 1280x720 || 2xAA + blur filter, half pixel, bilinear edge filter ||
|-
| Jericho (demo) || 996x560 || 2x AA ||
|-
| Juiced 2: Hot Import Nights || 1280x720 || QAA ||
|-
| Killzone 2 || 1280x720 || QAA ||
|-
| Killzone 3 || 1280x720 || MLAA  || 2D
|-
| Killzone 3 || 640x716 || MLAA  || 3D
|-
| Kung Fu Panda || 1280x720 || no AA  || for 720 mode
|-
| Kung Fu Panda || 960x1080 || no AA  || for 1080 mode
|-
| Lair || 800x1080 || 2xAA || AA buffers are merged to produce 1600x1080 for further scaling
|-
| Legend of Spyro: Dawn of the Dragon, The || 1280x720 || no AA ||
|-
| Legendary || 1280x720 || no AA ||
|-
| LEGO: Batman || 1280x720 || no AA, slight blur filter ||
|-
| LEGO: Harry Potter 1-4 || 1280x720 || no AA ||
|-
| LEGO: Indiana Jones || 1280x720 || no AA || for 720 mode
|-
| LEGO: Indiana Jones || 960x1080 || no AA || for 1080 mode
|-
| LEGO: Star Wars III || 1280x720 || edge detect blur filter ||
|-
| Little Big Planet || 1280x720 || 2xAA ||
|-
| Little Big Planet 2 || 1280x720 || MLAA ||
|-
| Lord of the Rings: Conquest || 640p || no AA ||
|-
| Lost Planet || 1280x720 || temporal 2xAA ||
|-
| Lost Planet 2 || 1280x720 || no AA ||
|-
| Madden NFL '09 || 1280x720 || no AA ||
|-
| Mafia 2 || 1280x720 || no AA ||
|-
| MAG || 1280x720 || 2xAA ||
|-
| Marvel: Ultimate Alliance || 1920x1080 || no AA || for 1080 mode
|-
| Marvel: Ultimate Alliance || 1280x720 || no AA || for 720 mode
|-
| Marvel: Ultimate Alliance 2 || 1024x576 || 2xAA ||
|-
| Marvel Vs Capcom 3 || 1280x720 || no AA ||
|-
| Mass Effect 2 || 1280x720 || no AA ||
|-
| Mass Effect 3 ||  ||  ||
|-
| Mercenaries 2: World in Flames || 1280x720 || no AA ||
|-
| Metal Gear Online || 1024x768 || 2xAA, temporal ||
|-
| Metal Gear Solid 4: Guns of the Patriot || 1024x768 || 2xAA, temporal ||
|-
| Midnight Club: Los Angeles || 960x720 || QAA ||
|-
| Mirror's Edge || 1280x720 || no AA ||
|-
| MotoGP '10/'11 || 1280x704 || no AA ||
|-
| Mortal Kombat 9 || 1280x720 || edge blur filter || one of the levels appears to be 680p. 1/2x1/2 transparencies.
|-
| Mortal Kombat 9 || 960x720 ||  || 3D mode
|-
| Mortal Kombat vs DC || 1040x624 || QAA ||
|-
| MLB08: The Show || 1280x720 || 2xAA || The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders
|-
| MLB09: The Show || 1280x720 || 2xAA ||
|-
| MLB09: The Show || 1920x1080 || no AA ||
|-
| Motorstorm || 1280x720 || 2xAA ||
|-
| Motorstorm Apocalypse || 1280x1080 || dynamic || 2D
|-
| Motorstorm Apocalypse || 1024x720 || MLAA || 3D
|-
| Motorstorm Pacific || 1280x720 || dynamic down to 576p, 2xAA ||
|-
| MX vs ATV: Alive || 1280x720 || no AA ||
|-
| MX vs ATV: Reflex || 1280x720 || no AA ||
|-
| MX vs ATV: Untamed || 1024x576 || no AA ||
|-
| Nail'd || 1152x640 || 4x2 custom edge AA ||
|-
| Naruto Ninja Storm 2 || 1280x720 || no AA ||
|-
| NBA07 (demo) || 1920x1080 || no AA ||
|-
| NBA08 (demo) || 1920x1080 || no AA ||
|-
| NBA Live '08 || 1280x720 || no AA ||
|-
| NBA Street Home court (screenshot) || 1920x1080 || no AA ||
|-
| Need For Speed: Hot Pursuit || 1280x720 || 2xAA on cars, no AA on environment ||
|-
| Need For Speed: Pro Street || 1280x720 || QAA ||
|-
| Need For Speed: Shift || 1280x720 || QAA ||
|-
| Need For Speed: Shift 2 || 1280x720 || MLAA ||
|-
| Need For Speed: Undercover || 1280x720 || QAA ||
|-
| NFL Tour || 1280x720 || no AA, poor framerate ||
|-
| NHL '09 || 1280x720 || 4xAA ||
|-
| Ninja Gaiden: Sigma || 1280x720 || no AA, has weird scaling to support 1080p ||
|-
| Ninja Gaiden: Sigma 2 || 1280x718 || dynamic 2xMSAA, black borders ||
|-
| Operation Flashpoint 2 || 1280x720 || QAA ||
|-
| Orange Box, The || 1280x720 || QAA or full screen blur ||
|-
| Overlord || 1280x720 || no AA ||
|-
| Overlord II || 1280x720 || no AA ||
|-
| Pirates des Caraibes (screenshot) || 768x1080 || no AA || mode 1080
|-
| Pirates des Caraibes (screenshot) || 960x720 ||  || mode 720p
|-
| Portal 2 || 1280x720 || MLAA ||
|-
| Prince of Persia || 1280x720 ||
|-
| Prince of Persia: The Forgotten Sands || 1280x720 || 2xAA + blur? or quincunx ||
|-
| Pro Evolution Soccer 2008 || 1280x720 || QAA ||
|-
| Pro Evolution Soccer 2010 || 1280x720 || 2xAA in-game, no AA cut-scenes ||
|-
| Pro Evolution Soccer 2011 || 1280x720 || no AA ||
|-
| Prototype || 1120x640 || QAA ||
|-
| Quake Wars: Enemy Territory || 1280x720 || no AA ||
|-
| Race Driver: GRID || 1280x720 || 2xAA ||
|-
| Rage ||  ||  ||
|-
| Rainbow Six Vegas 2 || 1280x720 || 2xAA ||
|-
| Ratchet & Clank: Tools of Destruction || 960x704 || 2xAA, AA samples used to reconstruct 720p ||
|-
| Ratchet & Clank: A Crank in Time || 960x704 || 2xAA, AA samples used to reconstruct 720p ||
|-
| Red Dead Redemption || 1152x640 || QAA ||
|-
| Red Faction: Armageddon || 960x540 || MLAA ||
|-
| Red Faction: Guerrilla || 1280x720 || no AA ||
|-
| Resident Evil 5 || 1280x720 || dynamic 0-QAA ||
|-
| Resistance: Fall of Man || 1280x720 || QAA ||
|-
| Resistance 2 || 1280x720 || QAA ||
|-
| Resistance 3 ||  ||  ||
|-
| Ridge Racer 7 (demo) || 1920x1080 || no AA ||
|-
| Rise of the Argonauts || 1280x720 || no AA ||
|-
| Rock Band || 1280x720 || 2xAA, post-fx or lighting usually resulting in "no AA" ||
|-
| Rock Band 2 || 1280x720 || 2xAA, post-fx or lighting usually resulting in "no AA" ||
|-
| Rock Band: The Beatles || 1280x720 || 2xAA, post-fx or lighting usually resulting in "no AA" ||
|-
| Rock Band: Green Day || 1280x720 || 2xAA, post-fx or lighting usually resulting in "no AA" ||
|-
| Ryu Ga Gotoku 3 || 1024x768 || no AA ||
|-
| Saboteur || 1280x720 || edge detect ||
|-
| Sacred 2: Fallen Angel || 1280x720 || no AA || mode 720
|-
| Sacred 2: Fallen Angel || 1920x1080 || no AA || mode 1080
|-
| Saint's Row 2 || 640p || QAA ||
|-
| Saint's Row 3 || 1280x720 ||  || 800x450 lighting
|-
| SCORE International Baja 1000 || 1280x720 || no AA ||
|-
| SEGA: All Stars Racing || 1280x720 || 2xAA ||
|-
| SEGA: Rally Revo || 1280x720 || 4xAA, alpha blend ||
|-
| SEGA: Superstars Tennis || 1280x720 || QAA, 30fps ||
|-
| Shadows of the Damned || 1280x720 || no AA, higher AF ||
|-
| Silent Hill: Homecoming || 1024x576 || no AA ||
|-
| Simpsons, The || 1280x720 || no AA ||
|-
| Singularity || 1280x720 || no AA ||
|-
| Skate || 1280x720 || no AA ||
|-
| Skate 3 || possibly 1152x640 || 2xAA, super blur filter makes it difficult to determine exact res ||
|-
| Soldier of Fortune: Payback || 1280x720 || no AA ||
|-
| Sonic Unleashed || 880x720 || blur filter ||
|-
| Soul Calibur IV || 1280x720 || no AA ||
|-
| Soul Calibur IV || 1280x576 || no AA || 1080p mode
|-
| Spiderman: Web of Shadows || 1280x720 || no AA ||
|-
| Spiderman: Shattered Dimensions || 1120x630 || no AA ||
|-
| Split-Second || 1280x720 || 2xAA ||
|-
| Star Ocean 4: The Last Hope (in field) || 1024x720 || 2xAA ||
|-
| Star Ocean 4: The Last Hope (in battle) || ~930x512 || 2xAA ||
|-
| Star Wars: The Force Unleashed || 1280x720 || no AA ||
|-
| Stormrise || 1280x720 || 2xAA ||
|-
| Street Fighter IV || 1280x720 || no AA ||
|-
| Street Fighter IV (up-close character view) || 1120x630 || no AA ||
|-
| Super Stars V8: Next Challenge || 1280x720 || 2xAA ||
|-
| Super Street Fighter IV || 1280x720 || no AA ||
|-
| Supercar Challenge || 960x1080 || no AA ||
|-
| Tekken 6 || 1024x576 || 2xMSAA w/o motion blur, no AA w/motion blur ||
|-
| Terminator: Salvation || 1152x648 || blur filter ||
|-
| Test Drive Unlimited || 1280x720 || QAA? ||
|-
| Test Drive Unlimited 2 || 1280x720 || MLAA ||
|-
| Tiger Woods PGA Tour '09 || 1280x720 || no AA ||
|-
| Tiger Woods PGA Tour '11 || 1280x720 || no AA ||
|-
| Tomb Raider: Underworld || 1280x720 || QAA ||
|-
| Tony Hawk's Project 8 || 1280x720 || ||
|-
| Tony Hawk's Proving Ground (demo) || 1024x576 || no AA ||
|-
| Top Spin 3 || 1280x720 || QAA ||
|-
| Top Spin 4 || 1280x720 || QAA || 2D
|-
| Top Spin 4 || 1024x720 || no AA || 3D
|-
| Transformers || 960x1080 || no AA ||
|-
| Transformers: Revenge of the Fallen || 1120x720 || blur filter ||
|-
| Transformers: War for Cybertron || 1024x600 || no AA ||
|-
| Tron || 1280x720 || no AA ||
|-
| Turning Point: Fall of Liberty || 1280x720 || no AA ||
|-
| Turok || 1280x720 || no AA ||
|-
| UEFA Euro 2008 || 1280x720 || no AA ||
|-
| UFC 2009: Undisputed || 1280x720 || no AA in-game, 4xAA cutscenes ||
|-
| Uncharted: Drake's Fortune || 1280x720 || 2xAA ||
|-
| Uncharted 2 || 1280x720 || 2xAA ||
|-
| Uncharted 3 ||  ||  ||
|-
| Unreal Tournament III || 1280x720 || no AA ||
|-
| Vanquish || 1024x720 || 2xAA ||
|-
| Viking: Battle for Asgard || 960x720 || 2xAA || AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
|-
| Virtua Fighter 5 || 1024x1024 || no AA || 1024x768 en mode 1080p
|-
| Virtua Tennis 2009 || 1280x720 || QAA ||
|-
| Virtua Tennis 3 || 1920x1080 || 2x AA ||
|-
| Virtua Tennis 4 (2D/3D) || 1280x720 || 2xAA ||
|-
| Virtua Tennis 4 (3D for cut-scenes) || 640x720 || ||
|-
| WALL E || 1280x720 || no AA ||
|-
| Wanted || 1120x640 || no AA ||
|-
| Wheelman || 1280x720 || no AA ||
|-
| Wolfenstein || 1280x720 || no AA ||
|-
| World Series Of Poker 2008 || 1920x1080 || 2xAA ||
|-
| WWE 08 || ?640x720? || 2x AA || "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720"
|-
| WWE All-Stars || 1152x640 || no AA ||
|-
| X-Men Origins: Wolverine || 1280x720 || no AA ||  
|-
|-
|}
|}

Latest revision as of 01:13, 9 April 2012

Margins / Overscan[edit source]

MultiAV[edit source]

as measured by eussNL (your results may vary, as displays usually differ) as PAL test:

Output left right top bottom
576i composite 94px (4,90%) 85px (4,43%) 56px (5,19%) 45px (4,17%)
576i component 103px (5,36%) 105px (5,47%) 38px (3,52%) 28px (2,59%)
576p component 43px (2,24%) 25px (1,30%) 25px (2,31%) 50px (4,63%)
720p component 74px (3,85%) 79px (4,11%) 16px (1,48%) 24px (2,22%)
1080i component 73px (3,80%) 67px (3,49%) 26px (2,41%) 31px (2,87%)
1080p component - - - -
MAXIMUM / worst case 105px (5,47%) 56px (5,19%)
MINIMUM / best case 25px (1,30%) 16px (1,48%)

Note: measured from internal canvas/framebuffer 1920 x 1080 to actual output visually compared

Native Rendering Resolutions[edit source]

The PS3 uses heavily re/upscalers. Most games are not FullHD (1920x1080P) but render internal on a much lower resolution.

PS3 Games[edit source]

Game Resolution Filtering Remarks
50 Cent 1280x720 blur filter
Afro Samurai 1280x720 QAA
Alice: Madness Returns 1280x720 MLAA
Aliens Vs Predator 1120x630 custom AA
Alone in the Dark 1120x630 no AA
Army of Two 1280x720 no AA
Assassin's Creed 1280x720 QAA
Assassin's Creed 2 1280x720 QAA
Assassin's Creed 2 960x720 QAA -> 1080 mode
Assassin's Creed 2: Bromance 1280x720 QAA
Avatar 1280x692 QAA, black borders
Backbreaker 1152x640 2xAA + blur filter
Batman: Arkham Asylum 1280x720 no AA
Batman: Arkham City
Battle Fantasia 1280x720 no AA, toggable blur filter
Battlefield: Bad Company 1280x720 no AA
Battlefield: Bad Company 2 1280x720 no AA
Bayonetta 1280x720 no AA
Beijing 2008 1024x768 no AA
Beowulf 1280x720 no AA
Bionic Commando 1120x640 no AA
Bioshock 680p no AA, blur filter pre-patch
Bioshock 2 1280x720 no AA
Bioshock Infinite
Blacksite: Area 51 1280x720 no AA
BlazBlue: Calamity Trigger 1280x720 QAA background, no AA characters
Blur 1280x720 2xAA + half-pixel, bilinear-filtered edge blur
Borderlands 1280x720 no AA
Bourne Conspiracy, The (demo) 1280x720 no AA
Brink 1280x720 no AA
Brutal Legend 1152x720 no AA
Bulletstorm 1280x720 no AA
Burnout: Paradise 1280x720 2xAA
Call of Duty 3 (screenshot) ~1088x624 2xAA
Call of Duty: Black Ops 960x544 2xAA
Call of Duty: Modern Warfare 1024x600 2xAA
Call of Duty: Modern Warfare 2 1024x600 2xAA
Call of Duty: World at War 1024x600 2x AA
Call of Juarez: Bound in Blood 1152x640 4x2 custom edge AA
Call of Juarez: The Cartel 1280x720 custom edge AA
Cars Mater-National 1280x720 QAA
Cars Mater-National 1920x1080 QAA
Castlevania: Lord of Shadow 1280x720 no AA
Catherine 1280x720 QAA
Chronicles of Riddick: Dark Athena 1024x720 QAA
Command & Conquer: Red Alert 3 1280x720 no AA
Conan (demo) 1024x576 no AA
Condemned 2 1280x720 no AA
Conflict: Denied Ops 1280x720 no AA mode 720
Conflict: Denied Ops 960x1080 no AA mode 1080
Crysis 2 1024x720 TAA
Dante's Inferno 1280x720 no AA
Dark Sector 1152x640 no AA
Darksiders 1152x648 no AA
Darkness, The (demo) 1024x576 no AA
Dead Rising 2 1024x576 2xAA
Dead Space 1280x720 no AA
Dead Space 2 1280x720 no AA
Dead to Rights: Retribution 1072x603 2xAA
de Blob 2 1280x720 2xAA
Def Jam Icon (screenshot) 1152x648 no AA
Demon's Souls 1280x720 no AA
Deus Ex: Human Revolution
Devil May Cry 4 1280x720 2xAA, temporal
Dirt 1280x720 QAA
Dirt 2 1280x720 QAA
Dragon Age: Origins 1280x720 AA ?
Dragon Age II 1280x720 MLAA
Dragonball: Raging Blast 2 1280x720 no AA
Duke Nukem Forever 1152x640 no AA
Dynasty Warriors 6 1280x720 no AA
Dynasty Warriors 7 1280x720 no AA
EDF: Insect Armageddon 1280x720 QAA
Elder Scrolls IV: Oblivion 1280x720 no AA
End of Eternity/Resonance of Fate 1088x720 2xAA
End War 1280x720 2xAA
Enslaved 1280x720 no AA
F.E.A.R. 1280x720 blur filter?
F.E.A.R. 2 1280x720 no AA
F.E.A.R. 3 1280x720
F1 2010 1280x720 QAA
FaceBreaker 1280x720 QAA
FaceBreaker 960x1080
Fallout 3 1280x720 no AA
Fantastic Four: Rise of the Silver Surfer 1280x720 no AA
Far Cry 2 1274x692 QAA, black borders
Fifa 2008 1280x720 no AA
Fifa 2010 1280x720 QAA
Fifa 2011 1280x720 QAA
Fifa Street 3 1920x1080 no AA
Fight Night Champion Online
Fight Night Round 4 1280x720 QAA
Final Fantasy XIII 1280x720 2xAA
Full Auto 2 (demo) 1920x1080 4x AA
Fracture 1152x648 no AA
Ghostbusters (pre-patch) 960x540 QAA
Ghostbusters (post-patch) 1024x576 2xAA
Ghost Recon: Advanced Warfighter 2 1280x720
G.I. Joe: The Rise of the Cobra 1280x720 QAA
Godfather II 1200x720 blur filter
God of War III 1280x720 MLAA
Golden Axe: Beast Rider 1280x720 no AA, blur filter
Golden Compass 1280x720 no AA
Grand Theft Auto IV 1152x640 QAA
Gran Turismo 5: Prologue (in-game) 1280x1080 2xAA for 1080 mode
Gran Turismo 5: Prologue (garage/pit/showrooms) 1920x1080 no AA for 1080 mode
Gran Turismo 5: Prologue (in-game) 1280x720 4xAA for 720p mode
Gran Turismo 5 1280x720 4xAA for 720p mode
Gran Turismo 5 1280x1080 QAA, TAA selectable for 1080 mode
Gran Turismo 5 1280x720 QAA 3D mode
Guitar Hero 3 1040x585 no AA
Guitar Hero Aerosmith 1040x585 no AA
Guitar Hero World Tour 1040x585 no AA
Guitar Hero 5 1024x576 no AA
HAWX 1280x720 no AA, horizontal blur
HAWX2 1280x720 2xAA, full screen blur filter
Haze (demo) 1024x576 2xAA
Heavenly Sword 1280x720 4xAA
Heavy Rain 1280x720 2xAA
Homefront 1024x576 no AA
IL2 Sturmovik 1280x720 QAA
Infamous 1280x720 no AA
Infamous 2
Incredible Hulk 1280x720 no AA
Incredible Hulk 960x1080 no AA
James Bond 007: Blood Stone 1280x720 2xAA + blur filter, half pixel, bilinear edge filter
Jericho (demo) 996x560 2x AA
Juiced 2: Hot Import Nights 1280x720 QAA
Killzone 2 1280x720 QAA
Killzone 3 1280x720 MLAA 2D
Killzone 3 640x716 MLAA 3D
Kung Fu Panda 1280x720 no AA for 720 mode
Kung Fu Panda 960x1080 no AA for 1080 mode
Lair 800x1080 2xAA AA buffers are merged to produce 1600x1080 for further scaling
Legend of Spyro: Dawn of the Dragon, The 1280x720 no AA
Legendary 1280x720 no AA
LEGO: Batman 1280x720 no AA, slight blur filter
LEGO: Harry Potter 1-4 1280x720 no AA
LEGO: Indiana Jones 1280x720 no AA for 720 mode
LEGO: Indiana Jones 960x1080 no AA for 1080 mode
LEGO: Star Wars III 1280x720 edge detect blur filter
Little Big Planet 1280x720 2xAA
Little Big Planet 2 1280x720 MLAA
Lord of the Rings: Conquest 640p no AA
Lost Planet 1280x720 temporal 2xAA
Lost Planet 2 1280x720 no AA
Madden NFL '09 1280x720 no AA
Mafia 2 1280x720 no AA
MAG 1280x720 2xAA
Marvel: Ultimate Alliance 1920x1080 no AA for 1080 mode
Marvel: Ultimate Alliance 1280x720 no AA for 720 mode
Marvel: Ultimate Alliance 2 1024x576 2xAA
Marvel Vs Capcom 3 1280x720 no AA
Mass Effect 2 1280x720 no AA
Mass Effect 3
Mercenaries 2: World in Flames 1280x720 no AA
Metal Gear Online 1024x768 2xAA, temporal
Metal Gear Solid 4: Guns of the Patriot 1024x768 2xAA, temporal
Midnight Club: Los Angeles 960x720 QAA
Mirror's Edge 1280x720 no AA
MotoGP '10/'11 1280x704 no AA
Mortal Kombat 9 1280x720 edge blur filter one of the levels appears to be 680p. 1/2x1/2 transparencies.
Mortal Kombat 9 960x720 3D mode
Mortal Kombat vs DC 1040x624 QAA
MLB08: The Show 1280x720 2xAA The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders
MLB09: The Show 1280x720 2xAA
MLB09: The Show 1920x1080 no AA
Motorstorm 1280x720 2xAA
Motorstorm Apocalypse 1280x1080 dynamic 2D
Motorstorm Apocalypse 1024x720 MLAA 3D
Motorstorm Pacific 1280x720 dynamic down to 576p, 2xAA
MX vs ATV: Alive 1280x720 no AA
MX vs ATV: Reflex 1280x720 no AA
MX vs ATV: Untamed 1024x576 no AA
Nail'd 1152x640 4x2 custom edge AA
Naruto Ninja Storm 2 1280x720 no AA
NBA07 (demo) 1920x1080 no AA
NBA08 (demo) 1920x1080 no AA
NBA Live '08 1280x720 no AA
NBA Street Home court (screenshot) 1920x1080 no AA
Need For Speed: Hot Pursuit 1280x720 2xAA on cars, no AA on environment
Need For Speed: Pro Street 1280x720 QAA
Need For Speed: Shift 1280x720 QAA
Need For Speed: Shift 2 1280x720 MLAA
Need For Speed: Undercover 1280x720 QAA
NFL Tour 1280x720 no AA, poor framerate
NHL '09 1280x720 4xAA
Ninja Gaiden: Sigma 1280x720 no AA, has weird scaling to support 1080p
Ninja Gaiden: Sigma 2 1280x718 dynamic 2xMSAA, black borders
Operation Flashpoint 2 1280x720 QAA
Orange Box, The 1280x720 QAA or full screen blur
Overlord 1280x720 no AA
Overlord II 1280x720 no AA
Pirates des Caraibes (screenshot) 768x1080 no AA mode 1080
Pirates des Caraibes (screenshot) 960x720 mode 720p
Portal 2 1280x720 MLAA
Prince of Persia 1280x720
Prince of Persia: The Forgotten Sands 1280x720 2xAA + blur? or quincunx
Pro Evolution Soccer 2008 1280x720 QAA
Pro Evolution Soccer 2010 1280x720 2xAA in-game, no AA cut-scenes
Pro Evolution Soccer 2011 1280x720 no AA
Prototype 1120x640 QAA
Quake Wars: Enemy Territory 1280x720 no AA
Race Driver: GRID 1280x720 2xAA
Rage
Rainbow Six Vegas 2 1280x720 2xAA
Ratchet & Clank: Tools of Destruction 960x704 2xAA, AA samples used to reconstruct 720p
Ratchet & Clank: A Crank in Time 960x704 2xAA, AA samples used to reconstruct 720p
Red Dead Redemption 1152x640 QAA
Red Faction: Armageddon 960x540 MLAA
Red Faction: Guerrilla 1280x720 no AA
Resident Evil 5 1280x720 dynamic 0-QAA
Resistance: Fall of Man 1280x720 QAA
Resistance 2 1280x720 QAA
Resistance 3
Ridge Racer 7 (demo) 1920x1080 no AA
Rise of the Argonauts 1280x720 no AA
Rock Band 1280x720 2xAA, post-fx or lighting usually resulting in "no AA"
Rock Band 2 1280x720 2xAA, post-fx or lighting usually resulting in "no AA"
Rock Band: The Beatles 1280x720 2xAA, post-fx or lighting usually resulting in "no AA"
Rock Band: Green Day 1280x720 2xAA, post-fx or lighting usually resulting in "no AA"
Ryu Ga Gotoku 3 1024x768 no AA
Saboteur 1280x720 edge detect
Sacred 2: Fallen Angel 1280x720 no AA mode 720
Sacred 2: Fallen Angel 1920x1080 no AA mode 1080
Saint's Row 2 640p QAA
Saint's Row 3 1280x720 800x450 lighting
SCORE International Baja 1000 1280x720 no AA
SEGA: All Stars Racing 1280x720 2xAA
SEGA: Rally Revo 1280x720 4xAA, alpha blend
SEGA: Superstars Tennis 1280x720 QAA, 30fps
Shadows of the Damned 1280x720 no AA, higher AF
Silent Hill: Homecoming 1024x576 no AA
Simpsons, The 1280x720 no AA
Singularity 1280x720 no AA
Skate 1280x720 no AA
Skate 3 possibly 1152x640 2xAA, super blur filter makes it difficult to determine exact res
Soldier of Fortune: Payback 1280x720 no AA
Sonic Unleashed 880x720 blur filter
Soul Calibur IV 1280x720 no AA
Soul Calibur IV 1280x576 no AA 1080p mode
Spiderman: Web of Shadows 1280x720 no AA
Spiderman: Shattered Dimensions 1120x630 no AA
Split-Second 1280x720 2xAA
Star Ocean 4: The Last Hope (in field) 1024x720 2xAA
Star Ocean 4: The Last Hope (in battle) ~930x512 2xAA
Star Wars: The Force Unleashed 1280x720 no AA
Stormrise 1280x720 2xAA
Street Fighter IV 1280x720 no AA
Street Fighter IV (up-close character view) 1120x630 no AA
Super Stars V8: Next Challenge 1280x720 2xAA
Super Street Fighter IV 1280x720 no AA
Supercar Challenge 960x1080 no AA
Tekken 6 1024x576 2xMSAA w/o motion blur, no AA w/motion blur
Terminator: Salvation 1152x648 blur filter
Test Drive Unlimited 1280x720 QAA?
Test Drive Unlimited 2 1280x720 MLAA
Tiger Woods PGA Tour '09 1280x720 no AA
Tiger Woods PGA Tour '11 1280x720 no AA
Tomb Raider: Underworld 1280x720 QAA
Tony Hawk's Project 8 1280x720
Tony Hawk's Proving Ground (demo) 1024x576 no AA
Top Spin 3 1280x720 QAA
Top Spin 4 1280x720 QAA 2D
Top Spin 4 1024x720 no AA 3D
Transformers 960x1080 no AA
Transformers: Revenge of the Fallen 1120x720 blur filter
Transformers: War for Cybertron 1024x600 no AA
Tron 1280x720 no AA
Turning Point: Fall of Liberty 1280x720 no AA
Turok 1280x720 no AA
UEFA Euro 2008 1280x720 no AA
UFC 2009: Undisputed 1280x720 no AA in-game, 4xAA cutscenes
Uncharted: Drake's Fortune 1280x720 2xAA
Uncharted 2 1280x720 2xAA
Uncharted 3
Unreal Tournament III 1280x720 no AA
Vanquish 1024x720 2xAA
Viking: Battle for Asgard 960x720 2xAA AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720
Virtua Fighter 5 1024x1024 no AA 1024x768 en mode 1080p
Virtua Tennis 2009 1280x720 QAA
Virtua Tennis 3 1920x1080 2x AA
Virtua Tennis 4 (2D/3D) 1280x720 2xAA
Virtua Tennis 4 (3D for cut-scenes) 640x720
WALL E 1280x720 no AA
Wanted 1120x640 no AA
Wheelman 1280x720 no AA
Wolfenstein 1280x720 no AA
World Series Of Poker 2008 1920x1080 2xAA
WWE 08 ?640x720? 2x AA "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720"
WWE All-Stars 1152x640 no AA
X-Men Origins: Wolverine 1280x720 no AA

PSN Games[edit source]

Game Resolution Filtering Remarks
1942: Joint Strike 1280x720 4xAA
1942: Joint Strike 1920x1080 2xAA
After Burner Climax 1280x720 no AA
Battlefield 1943 1280x720 no AA
Blast Factor 1920x1080 no AA
Bionic Commando: Rearmed 1280x720 no AA
Calling All Cars (screenshot) 1920x1080 4x AA
Commando 3 1280x720 4xAA
Commando 3 1920x1080 2xAA
Dead Nation 1280x720 no AA
Echochrome 1920x1080 2xAA
Elefunk 1920x1080 4xAA
Fat Princess 1920x1080 no AA
Forbidden Siren 1024x512 4xAA
Go Puzzle 1920x1080
GTHD (ingame) 1440x1080 no AA
GTHD (vehicle selection) 1920x1080 no AA
Hard Corps: Uprising 1280x720 no AA
High Velocity Bowling 1920x1080 no AA
Lara Croft and The Guardian of Light 1024x576 QAA
Locoroco Cocoreccho 1920x1080 2x AA
Mainichi Issyo 1440x1080 4xAA
Pixel Junk Monsters/Racers/Eden 1920x1080
Red Faction: Battlegrounds 1280x720 QAA
Rocketmen 1920x1080 2xAA
Rub'a'dub 1600x1080 no AA
Snakeball 1280x1080 no AA
Stacking 1152x720 custom edge filter
Stardust HD 1280x1080 no AA pre-update
Stardust HD 1920x1080 no AA post-update
Stardust HD 1280x720 4xAA post-update
Sudoku 1920x1080
Super Rub-a-Dub 1600x1080
Tekken 5 Dark Resurrection 1920x1080 no AA not always?
TMNT:TiT Re-shelled 1280x720 no AA
Warhawk 1280x720 4xAA
Wipeout HD 1280x1080 to 1920x1080
Wolf of the Battlefield: Commando 3 1920x1080 2xAA

Source: beyond3d