Editing XMB Manuals
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=In-Game Manuals for HDD games/apps= | =In-Game Manuals for HDD games/apps= | ||
The manual appears | The icon of software manual appears in {{icon category game}} column inside in-Game [[XMB|XMB]] mode by pressing {{padps}} button | ||
Manuals can be used as a guide, changelog, readme, extra artwork, etc... and are loaded without having to quit the hdd app/game. | Manuals can be used as a guide, changelog, readme, extra artwork, etc... and are loaded without having to quit the hdd app/game. | ||
==PS3 Games== | ==PS3 Games== | ||
Press {{padsquare}} to zoom in/zoom out, {{padcross}} or {{padps}} buttons to close it. | |||
(not working on 3.55, working on 4.21+). | |||
===Structure tree & infos=== | ===Structure tree & infos=== | ||
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===Image Formats=== | ===Image Formats=== | ||
*The .DDS original format (found in NPUA80543) is '''DXT1C''' (dxt1, only color), '''without''' mipmaps. See: [[Multimedia Formats and Tools]] | *The .DDS original format (found in NPUA80543) is '''DXT1C''' (dxt1, only color), '''without''' mipmaps. See: [[Multimedia Formats and Tools]] | ||
*The resolutions | *The resolutions supported seems to be all that matches 16:9 aspect ratio, you can see a list of the most common here: http://en.wikipedia.org/wiki/16:9#Common_resolutions | ||
**Tested and working 16:9 resolutions: 640x360, 960x540, 1280x720, 1600x900, 1920x1080 (found in NPUA80543), 2048x1152, 2560x1440 | |||
**Tested and '''NOT''' working 16:9 resolutions: 865x468, 1024x576, 1366x768, 2880x1620, 3200x1800, 3840x2160 | |||
** | |||
**'''NOT''' | |||
{{Boxframe1|content='''Can be created with nvidia texture tool (nvdxt.exe) by using this command:''' | {{Boxframe1|content='''Can be created with nvidia texture tool (nvdxt.exe) by using this command:''' | ||
*Individual file: | *Individual file: | ||
{{Keyboard|content= | {{Keyboard|content=nvdxt.exe -file input.png -dxt1c -nomipmap -output output.dds}} | ||
*Individual file with cube filter rescale to 1920x1080 resolution, and highest quality compression: | *Individual file with cube filter rescale to 1920x1080 resolution, and highest quality compression: | ||
{{Keyboard|content= | {{Keyboard|content=nvdxt.exe -file input.png -dxt1c -nomipmap -prescale 1920 1080 -quality_highest -output output.dds}} | ||
*Multiple files with cube filter rescale to 1920x1080 resolution, highest quality compression, and using folder paths for input and output (massive conversion of any supported image with any name and any resolution from CUSTOM_IMAGES folder to MANUAL folder) | *Multiple files with cube filter rescale to 1920x1080 resolution, highest quality compression, and using folder paths for input and output (massive conversion of any supported image with any name and any resolution from CUSTOM_IMAGES folder to MANUAL folder) | ||
{{Keyboard|content= | {{Keyboard|content=nvdxt.exe -deep c:\CUSTOM_IMAGES -all -dxt1c -nomipmap -prescale 1920 1080 -quality_highest -outdir c:\MANUAL}} | ||
*Nvidia Texture Tool notes: | *Nvidia Texture Tool notes: | ||
**Supported image formats | **Supported image formats: .tga .bmp .gif .ppm .jpg .tif .cel .dds .png .psd .rgb .bw .rgba | ||
** '''-file <filename>:''' input file to process. Accepts wild cards | |||
** | ** '''-dxt1c:''' DXT1 (color only) | ||
** '''-nomipmap:''' don't generate MIP maps | |||
** '''-output <filename>:''' filename to write to [-outfile can also be specified] | |||
** '''-prescale <int> <int>:''' rescale image to this size first | |||
** '''-quality_highest:''' highest quality compression (this can be very slow) | |||
** '''-deep <directory>:''' include all subdirectories | |||
** '''-all:''' all image files in current directory | |||
** '''-outdir <directory>:''' output directory | |||
}} | }} | ||
{{Boxframe1|content='''Can be created with gimp plugin...''' | {{Boxframe1|content='''Can be created with gimp plugin...''' | ||
}} | }} | ||
{{Boxframe1|content='''Can be created with photoshop plugin...''' | {{Boxframe1|content='''Can be created with photoshop plugin...''' | ||
}} | }} | ||
{| class="wikitable" | |||
|+Page size by resolution (comparison) | |||
! rowspan="2" | DDS Format !! colspan="13" | 16:9 Resolutions | |||
|- | |||
! 640x360 !! 864x486 !! 960x540<br>[http://en.wikipedia.org/wiki/Graphics_display_resolution#qHD (qHD TV)] !! 1024x576 !! 1280x720<br>[http://en.wikipedia.org/wiki/Graphics_display_resolution#HD (HD TV)] !! 1366x768 !! 1600x900 !! 1920x1080<br>[http://en.wikipedia.org/wiki/Graphics_display_resolution#FHD (Full HD TV)] !! 2048x1152 !! 2560x1440<br>[http://en.wikipedia.org/wiki/Graphics_display_resolution#WQHD (QHD TV)] !! 2880x1620 !! 3200x1800 !! 3840x2160<br>[http://en.wikipedia.org/wiki/Graphics_display_resolution#4K_UHD (4K UHD TV)] | |||
|- | |||
| DXT1C, No mipmaps || 112 KB || {{cellcolors|lightgrey}} 0 KB<br>(error in dds tool) || 253 KB || {{cellcolors|lightgrey}} 288 KB || 450 KB || {{cellcolors|lightgrey}} 0 KB<br>(error in dds tool) || 703 KB || 0,98 MB || 1,12 MB || 1,75 MB || {{cellcolors|lightgrey}} 2,22 MB || {{cellcolors|lightgrey}} 2,74 MB || {{cellcolors|lightgrey}} 3,95 MB | |||
|} | |||
===Links & Tutorials=== | ===Links & Tutorials=== | ||
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===Structure tree=== | ===Structure tree=== | ||
<div style="height:300px; overflow:auto"> | |||
NPUO30***/ (only from few US example) | NPUO30***/ (only from few US example) | ||
| | | | ||
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| | | | ||
|-.usm | |-.usm | ||
</div> | |||
=Web Manuals= | =Web Manuals= | ||
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=Manuals Multilingual Support= | =Manuals Multilingual Support= | ||
{{ | {{XMB languages}} | ||
*Notes: | *Notes: | ||
**Portugues (Portugal), and Portugues (Brazil) can share the same manual ingame | **Portugues (Portugal), and Portugues (Brazil) can share the same manual ingame | ||
**English (United States), and English (United Kingdom) can share the same manual ingame | **English (United States), and English (United Kingdom) can share the same manual ingame | ||
{{ | {{File Formats}}<noinclude>[[Category:Main]]</noinclude> |