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=Description= | =Description= | ||
The Xross Media Bar | The Xross Media Bar (or [[XMB]]) is the graphical user interface for the PS3 | ||
The first Sony product with a XMB interface was the "Sony PSX" in 2003 (A hybrid of a PS2 + DVR player with recorder capabilityes only released in japan, see: [http://www.psx.sony.co.jp/ PSX sony.co.jp] and [http://en.wikipedia.org/wiki/PSX_%28DVR%29 Wikipedia PSX]), later was used by the PSP, then PS3 and some Bravia TV's | The first Sony product with a XMB interface was the "Sony PSX" in 2003 (A hybrid of a PS2 + DVR player with recorder capabilityes only released in japan, see: [http://www.psx.sony.co.jp/ PSX sony.co.jp] and [http://en.wikipedia.org/wiki/PSX_%28DVR%29 Wikipedia PSX]), later was used by the PSP, then PS3 and some Bravia TV's | ||
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{{XMB brightness}} | {{XMB brightness}} | ||
XMB can be configured to display the texts in several languages, this same language codes are used in contents that contains several languages availabes (like games, trophy installers, themes, etc...). The font can be configured to "original", "rounded", and "pop", see [[XMB Fonts]] page | |||
{{XMB languages}} | |||
=Virtual Shell (VSH)= | =Virtual Shell (VSH)= | ||
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explore_category_user.sprx | explore_category_user.sprx | ||
explore_category_video.sprx | explore_category_video.sprx | ||
explore_plugin.sprx | explore_plugin.sprx | ||
explore_plugin_ft.sprx | explore_plugin_ft.sprx | ||
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explore_plugin_np.sprx | explore_plugin_np.sprx | ||
== | == Modules == | ||
All the .sprx files inside '''/dev_flash/vsh/module/'''. See: [[Plugin Interfaces]] page | All the .sprx files inside '''/dev_flash/vsh/module/'''. See: [[Plugin Interfaces]] page | ||
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It's important to note that '''explore_plugin.sprx''' is capable of managing most of the XMB categories, and thus, not all of these modules might be in use at any time. The '''explore_plugin.sprx''' is actually available to '''vsh.self''' and other modules through the '''xmb_plugin.sprx''' and '''xmb_ingame.sprx''' See [[XMBML module-action]] | It's important to note that '''explore_plugin.sprx''' is capable of managing most of the XMB categories, and thus, not all of these modules might be in use at any time. The '''explore_plugin.sprx''' is actually available to '''vsh.self''' and other modules through the '''xmb_plugin.sprx''' and '''xmb_ingame.sprx''' See [[XMBML module-action]] | ||
== | == Resources == | ||
All the .rco files inside '''/dev_flash/vsh/resource/'''. See: [[Resource Container (RCO)]] page | All the .rco files inside '''/dev_flash/vsh/resource/'''. See: [[Resource Container (RCO)]] page | ||
=== RCOXML Configuration Files=== | === RCOXML Configuration Files=== | ||
These are XML files which defines the visual structure of XMB, are embedded inside all .rco files. See: [[RCOXML | These are XML files which defines the visual structure of XMB, are embedded inside all .rco files. See: [[RCOXML Structure]] page | ||
There are 2 modes used by XMB: "XMB Main" and "XMB In-game", and other modes that replaces XMB like the "Coldboot", "Gameboot", or "Impose" | There are 2 modes used by XMB: "XMB Main" and "XMB In-game", and other modes that replaces XMB like the "Coldboot", "Gameboot", or "Impose" | ||
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*http://www.viddler.com/simple/1ffb1ce3/ | *http://www.viddler.com/simple/1ffb1ce3/ | ||
====Impose | ====Impose ([[impose plugin]])==== | ||
Available in "Main XMB" and inside games by a '''short''' press (under 2.40 firmware) or '''long''' press (over 2.40 firmware) of {{padps}} button | Available in "Main XMB" and inside games by a '''short''' press (under 2.40 firmware) or '''long''' press (over 2.40 firmware) of {{padps}} button | ||
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====ColdBoot ([[custom render plugin]])==== | ====ColdBoot ([[custom render plugin]])==== | ||
The | The animation when PS3 boots | ||
*Managed by: custom_render_plugin.sprx / custom_render_plugin.rco | *Managed by: custom_render_plugin.sprx / custom_render_plugin.rco | ||
==== | ====GameBoot ([[custom render plugin]])==== | ||
The | The animation when a game boots | ||
*Managed by: custom_render_plugin.sprx / custom_render_plugin.rco | *Managed by: custom_render_plugin.sprx / custom_render_plugin.rco | ||
==== | ==XMBML Configuration Files== | ||
These are XML files which outlines the logic of XMB categories. All of the XMBML files are included in all firmwares for all PS3 models, and are located in path: '''/dev_flash/vsh/resource/explore/xmb/''' | |||
For more information about the structure of this files see: [[XMBML Structure]], [[XMBML Functions]] and [[XMBML Coding Examples]] pages. | |||
*Notes: | |||
**VSH heavily regulates the Setting Category and the .XML file is only used by when accessing the XMB "in-game", even then it restricts what parts of the .XML are actually shown. It is not possible to modify the Settings Category to any effect by editing the .XML configuration file | |||
{{PS3 XMBML Configuration Files}} | |||
=== | === Pre Logins === | ||
*'''category_user_login.xml''' | |||
**Used for the 'Log In' XMB Category, which only shows when no user is logged in a offline account. | |||
**Found in all "explore_*.sprx" modules, except: "explore_plugin_game.sprx" and "explore_plugin_np.sprx" | |||
* | *'''category_friend.xml''' with view id '''root_hide_friend''' | ||
**Used when not loged in a online account (PSN) | |||
=== | === Target ID related === | ||
*'''category_user.xml, category_sysconf.xml, category_photo.xml, category_music.xml, category_video.xml, category_tv.xml, category_game.xml, category_network.xml, category_psn.xml, category_friend.xml''' using the view id '''root''' | |||
**Used by CEX Target ID (retail PS3 models) and as the defaults used by other PS3 models that doesnt have an specific .xml or view id | |||
XMB | === XMB Database Filters === | ||
These are XMBML Configuration Files which are used in the 'behind the scenes' of running the XMB. | |||
*'''registory.xml''' | |||
**Used for the organisation of User Data which is accessible from the XMB | |||
*'''upload_list.xml''' | |||
**Photo/Music/Video Locations for Upload | |||
*'''download_list.xml''' | |||
**Used for the Download of Photos/Music/Video to various external and internal locations. | |||
**Directly Dependent Modules: data_copy_plugin.sprx, download_plugin.sprx, friendim_plugin.sprx, photolist_plugin.sprx, playlist_plugin.sprx, scenefolder_plugin.sprx, sysconf_plugin.sprx, videodownloader_plugin.sprx, webbrowser_plugin.sprx, webrender_plugin.sprx | |||
*'''playlist.xml''' | |||
**Used for creating Playlists | |||
**Directly Dependent Modules: filecopy_plugin.sprx, playlist_plugin.sprx | |||
*'''videodownloader_list.xml''' | |||
**Used for downloading videos, to both 'secure' and 'not secure' locations. USB Mass Storage devices are not included in either. | |||
**Directly Dependent Modules: videodownloader_plugin.sprx | |||
*'''savedata_list.xml''' | |||
**Outlines the XMB entries for creating new saves, for both PSP and PS3 games. | |||
**Directly Dependent Modules: ps3_savedata_plugin.sprx, ps3_savedata_plugin_game.sprx, ps3_savedata_plugin_psp.sprx | |||
=== Others === | |||
*'''null.xml''' | |||
**Fallback/Dummy/Testing Purposes | |||
**Found in all "explore_*.sprx" modules | |||
*'''category_widget.xml''' | |||
**RSS Related | |||
== XMB Layouts == | == XMB Layouts == | ||
This files contains a list of numeric values that defines the positions, sizes, etc of most/all the items displayed in XMB. | This files contains a list of numeric values that defines the positions, sizes, etc of most/all the items displayed in XMB. Are divided in 4 resolution modes, most specifically by his heigths: (272, 480, 720, and 1080), and 2 types: (factor, and grid). | ||
For more info about this files see: [[XMB Layouts]] page. | For more info about this files see: [[XMB Layouts]] page. | ||
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{{XMB Layout Tables}} | {{XMB Layout Tables}} | ||
{{ | {{File Formats}}<noinclude>[[Category:Main]]</noinclude> |