Editing Validating flash dumps

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Whenever you want to mess with flash (NAND or NOR), you have to '''make sure you are getting 100% correct, valid, verified dumps.'''
Whenever you want to mess with flash (NAND or NOR), you have to '''make sure you are getting 100% correct, valid, verified dumps.'''


{{warning|content=If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="color:red!important;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).
{{warning|content=If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="background-color:white; color:red;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).
}}
}}
So what can we use to prevent that, and make sure our dumps are as proper as we can check?
So what can we use to prevent that, and make sure our dumps are as proper as we can check?
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<div style="float:right">[[File:Nand-extract-noerror.png|200px|thumb|left|Flowrebuilder extraction no error]]<br />[[File:Nand-extract-error2.png|200px|thumb|left|Flowrebuilder extraction error]]</div>
<div style="float:right">[[File:Nand-extract-noerror.png|200px|thumb|left|Flowrebuilder extraction no error]]<br />[[File:Nand-extract-error2.png|200px|thumb|left|Flowrebuilder extraction error]]</div>


<span style="color:red!important;">(make sure they are all there, flowrebuilder will not give warning when it fails!)</span>:
<span style="background-color:white; color:red;">(make sure they are all there, flowrebuilder will not give warning when it fails!)</span>:
* bootloader_0
* bootloader_0
* bootloader_1 (NAND only)
* bootloader_1 (NAND only)
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== From unified to seperate low/high NAND files ==
== From unified to seperate low/high NAND files ==
If for some reason you lose the original seperate low/high NAND files and only have the <abbr title="unscrambled then interleaved 2 NAND to unified dump">unified</abbr>, you need donor files to regenerate them.  
If for some reason you lose the original seperate low/high NAND files and only have the <abbr title="unscrambled then interleaved 2 NAND to unified dump">unified</abbr>, you need donor files to regenerate them.  
* [[Media:NAND0-1.rar|NAND0-1.rar]]
* [http://www.psdevwiki.com/files/flash/dumps/NAND0-1.rar NAND0-1.rar] [http://www.mirrorcreator.com/files/LTVIJEAK/NAND0-1.rar_links mirror]
extract and in Flowrebuilder select the option "RE-SCRAMBLE a modified dump then de-interleave it into two new flashes"
extract and in Flowrebuilder select the option "RE-SCRAMBLE a modified dump then de-interleave it into two new flashes"
* Select the NAND backup "Flash 0" (TOP) file : here drop the 1bkp.bin
* Select the NAND backup "Flash 0" (TOP) file : here drop the 1bkp.bin
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There are almost infinite variations of each dump! Have fun and good luck! <br>
There are almost infinite variations of each dump! Have fun and good luck! <br>


If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="color:red!important;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).}}
If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="background-color:white; color:red;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).}}




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File:Screenshot.jpg
File:Screenshot.jpg
File:Sshot-147.jpg
File:Sshot-147.jpg
File:BwE NOR Dump Statistics example.jpg
File:BwE NOR Revokation CoreOS MD5 Checker.jpg
</gallery>
</gallery>


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# Corrupt Sequences
# Corrupt Sequences
# Repetition
# Repetition
# Authority IDs
# Authenticiation IDs


=== Download ===
=== Download ===
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There are almost infinite variations of each dump! Have fun and good luck! <br>
There are almost infinite variations of each dump! Have fun and good luck! <br>


If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="color:red!important;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).}}
If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="background-color:white; color:red;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).}}


=== Notes ===
=== Notes ===
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=== Notes/Warning ===
=== Notes/Warning ===
{{warning|content=Using this program is [[NOT]] a 100% way of validating your dumps (because ''nothing'' is), but it is a good way of quickly seeing if it is worth checking further. This program will NOT work with NAND and will not check anything other than what is stated. ALWAYS CHECK MANUALLY!<br /><br />
{{warning|content=Using this program is [[NOT]] a 100% way of validating your dumps (because ''nothing'' is), but it is a good way of quickly seeing if it is worth checking further. This program will NOT work with NAND and will not check anything other than what is stated. ALWAYS CHECK MANUALLY!<br /><br />
If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="color:red!important;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).
If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="background-color:white; color:red;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).
}}
}}


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=== Notes/Warning ===
=== Notes/Warning ===
{{warning|content=Using this program is [[NOT]] a 100% way of validating your dumps (because ''nothing'' is), but it is a good way of quickly seeing if it is worth checking further. This program will not check anything other than what is stated. ALWAYS CHECK MANUALLY!<br><br /><br />
{{warning|content=Using this program is [[NOT]] a 100% way of validating your dumps (because ''nothing'' is), but it is a good way of quickly seeing if it is worth checking further. This program will not check anything other than what is stated. ALWAYS CHECK MANUALLY!<br><br /><br />
If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="color:red!important;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).
If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="background-color:white; color:red;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).
}}
}}


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=== Notes/Warning ===
=== Notes/Warning ===
{{warning|content=Using this program is [[NOT]] a 100% way of validating your dumps (because ''nothing'' is), but it is a good way of quickly seeing if it is worth checking further. This program will not check anything other than what is stated. ALWAYS CHECK MANUALLY!<br><br /><br />
{{warning|content=Using this program is [[NOT]] a 100% way of validating your dumps (because ''nothing'' is), but it is a good way of quickly seeing if it is worth checking further. This program will not check anything other than what is stated. ALWAYS CHECK MANUALLY!<br><br /><br />
If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="color:red!important;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).
If you do not validate your flash, and for some reason(s) the dump is invalid/bad, and you are rewriting to flash, you have <span style="background-color:white; color:red;">no way of restoring</span> the console hence making a perma-brick (unrecoverable brick).
}}
}}


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