Editing Validating flash dumps
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If a validation says 'warning' or 'danger' investigate it yourself manually using a hex editor, or contact somebody knowledgeable. Only corruption messages will show you the exact offset to look at, everything else won't so this is where you have to read/learn about it on the psdevwiki. | If a validation says 'warning' or 'danger' investigate it yourself manually using a hex editor, or contact somebody knowledgeable. Only corruption messages will show you the exact offset to look at, everything else won't so this is where you have to read/learn about it on the psdevwiki. | ||
Some validations will tell you that you need to patch it (e.g. TRVK_PRG0 / TRVK_PRG1 / TRVK_PKG0 / TRVK_PKG1 / ROS0 / ROS1 errors or warnings), if this is the case then do so (don't forget to rename the patched dump e.g. bkpps3.bin_patched to bkpps3.bin_patched.bin) and re-validate the | Some validations will tell you that you need to patch it (e.g. TRVK_PRG0 / TRVK_PRG1 / TRVK_PKG0 / TRVK_PKG1 / ROS0 / ROS1 errors or warnings), if this is the case then do so (don't forget to rename the patched dump e.g. bkpps3.bin_patched to bkpps3.bin_patched.bin) and re-validate the patched dump (you can move the original unpatched dump to make sure it is checking the patched one). | ||
If your dump has any 'danger' messages in the per console sections (find them in the menu) then there is a good chance its completely ruined and unfixable. Also, if your dump has a large amount of 'danger' messages then there is a serious issue - bad wiring can be discovered if you have any repetition in the dump. | If your dump has any 'danger' messages in the per console sections (find them in the menu) then there is a good chance its completely ruined and unfixable. Also, if your dump has a large amount of 'danger' messages then there is a serious issue - bad wiring can be discovered if you have any repetition in the dump. |