Editing User talk:Kozarovv
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I suppose you are correct, I wrongly assumed it is a known issue. But maybe it is not. Devs seem to often ignore CECHA models, they focus on slims and the later ones. But I can post a message, yeah. Btw, I have seen your latest progress on gx-emu, and I was also wondering if you can check if it is realistically possible to add GSM options to ps2-emu (on CECHAs) ? Because GSM is a tool that can force ps2 games into different video modes, like 1080i. And since it works on CECHAs as well (through OPL), perhaps it could be integrated somehow into the emulator to simply switch resolutions when opening the settings? I am talking about this tool https://www.ps2-home.com/forum/viewtopic.php?f=12&t=53 | I suppose you are correct, I wrongly assumed it is a known issue. But maybe it is not. Devs seem to often ignore CECHA models, they focus on slims and the later ones. But I can post a message, yeah. Btw, I have seen your latest progress on gx-emu, and I was also wondering if you can check if it is realistically possible to add GSM options to ps2-emu (on CECHAs) ? Because GSM is a tool that can force ps2 games into different video modes, like 1080i. And since it works on CECHAs as well (through OPL), perhaps it could be integrated somehow into the emulator to simply switch resolutions when opening the settings? I am talking about this tool https://www.ps2-home.com/forum/viewtopic.php?f=12&t=53 | ||
== Syscon Thermal Zones == | == Syscon Thermal Zones == | ||
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Write to 0x10520 raw HDD offset (using ps3 "simple fs"). This match UFS2 superblock offset 0x520, which is "fs_flags". Write old value ored with 4. Value 4 means FS_NEEDSFSCK. All this is quite standard UFS2 behavior. | Write to 0x10520 raw HDD offset (using ps3 "simple fs"). This match UFS2 superblock offset 0x520, which is "fs_flags". Write old value ored with 4. Value 4 means FS_NEEDSFSCK. All this is quite standard UFS2 behavior. | ||