Editing Template:CELL ERROR FACILITY CODEC - 0x061
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1,196: | Line 1,196: | ||
|- | |- | ||
| CELL_CELP8ENC_ERROR_CORE_ARG || 0x806140b3 || Β | | CELL_CELP8ENC_ERROR_CORE_ARG || 0x806140b3 || Β | ||
|- | |||
|} | |||
=== Other 0x061 Errors === | |||
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable sortable" style="border:1px solid #999; border-collapse: collapse;" | |||
|- bgcolor="#cccccc" | |||
! Name !! <abbr title="0x8*******">Errorcode</abbr> !! Remarks | |||
|- | |||
|Β || 0x80610180 || Fatal error occurred with the decoder itself<br />CELL_VDEC_ERROR_FATAL indicates that an error having to do with the decoder itself occurred. For example, this error will occur if a data structure inside the decoder required for the decoding process becomes inconsistent due to an unknown reason and decoding cannot be continued. Statuses other than CELL_VDEC_ERROR_FATAL indicate that an unexpected error occurred with the OS or library used inside the decoder. In such cases, too, the decoding process cannot be continued. CELL_OK will never be returned for the status. [http://psx-scene.com/forums/f6/article-%5Bupdate%5D-multiman-v4-65-01-base-cex-deanks-showtime-builds-124904/index8.html#post1150131] | |||
|- | |- | ||
|} | |} | ||
<noinclude>[[Category:Development]][[Category:Main]]</noinclude> | <noinclude>[[Category:Development]][[Category:Main]]</noinclude> |