Editing Talk:XMB Layouts
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==Coldboot script logic== | ==Coldboot script logic== | ||
Inside the coldboot.raf there is a | Inside the coldboot.raf there is a javascript that detects the current display resolution, and based on it applyes some transformations (scale and position) of the coldboot logos. In it it can be seen how the PS3 XMB groups the ED and SD resolutions together<br> | ||
*It starts with the statement <code>if (System.resolution->0 == 720)</code>. It seems this includes all this video modes: | |||
**480p and 480i (3:2 aspect ratio) '''720'''×480 (NTSC anamorphic) | |||
* | |||
**576p and 576i (4:3 aspect ratio) '''720'''x576 (PAL anamorphic) | **576p and 576i (4:3 aspect ratio) '''720'''x576 (PAL anamorphic) | ||
*After that, the next logic stament is <code>if (camera.aspect == 4.0 / 3.0)</code>, this includes only: | *After that, the next logic stament is <code>if (camera.aspect == 4.0 / 3.0)</code>, this includes only: | ||
**576p and 576i ('''4:3''' aspect ratio) '''720'''x576 ( | **576p and 576i ('''4:3''' aspect ratio) '''720'''x576 (NTSC anamorphic) | ||
*Else is: | *Else is: | ||
**480p and 480i ('''3:2''' aspect ratio) '''720'''×480 ( | **480p and 480i ('''3:2''' aspect ratio) '''720'''×480 (PAL anamorphic) |