Editing Talk:Trophy files

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== Red Squirrel TRP Extractor v1 ==
== Red Squirrel TRP Extractor v1 ==
Source: http://www.redsquirrel87.com/trpex.html <br />
Source: http://www.redsquirrel87.com/trpex.html <br />
D/L mirror: [http://www.multiupload.com/7CW38VYUDK TRPEX-Linux-MacOSX-source.rar (18.08 KB)]
[http://www.multiupload.com/8QCZM16TNP TRPEX.zip (19.73 KB)]


===readme===
===readme===
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Thanks <br />
Thanks <br />
To my girlfriend for her patience.
To my girlfriend for her patience.
== images ==
<gallery>
File:Trophy-bronze.png|Trophy bronze
File:Trophy-silver.png|Trophy silver
File:Trophy-gold.png|Trophy gold
File:Trophy-platinum.png|Trophy platinum
</gallery>
==Firmware changes==
*Screencapture from 2008 ---> http://community.us.playstation.com/t5/PlayStation-3/Interesting-screenshots-on-IGN-about-Trophy-support/td-p/18266074
*Screencapture from 2012 (frmware 4.30) ---> http://www.gamingbus.com/2012/10/22/ps3-update-v4-30-updates-trophy-list-ends-foldinghome/
PS3 firmware 4.30 supports displaying PSVita trophies and identifyes them assigning the icon {{icon content psvita}}... is very probable there is also support for PS4 trophies with the icon {{icon content ps4}}
Is probable the tropy data from "other sony consoles" is copyed to PS3 internall HDD when syncing with PSN servers '''ONLY''' in "one way direction" (from PSN servers ---> to all consoles of the user). In other words... the only trophy data accepted by the servers is the one that was generated in this same console (for security reasons)
*Is unknown how the support for this fileformats is implemented in PS3, actually they had 2 choices:
**Duplicate the trophy data for every console... and store it in PS3 in PS3 format (in separated folders)
**Add some flag or identifyer in the standard PS3 fileformats to make appear in XMB the icon that identifyes the trophy installation compatible with "other sony consoles"
*Note both images was used by sony to promote the 2 different trophies implementation, are separated by 4 years, contains the same games, with the same percentage of unlocked trophies (so initially one can think are a bit photoshopped). But in the newer one the wave is different, there are small icons identifying each trophy, and the trophies has been moved to the {{icon category psn}}
*This probably means the apps that appears in the screenshot ("travel the solar system", "pluto attacks", and maybe the others) are internall apps used to betatest trophies (candidates to a rare TITLE_ID)
==TROPSYS.DAT structure (decrypted)==
Can be decrypted with pfdtool.exe by using the command:
{{Keyboard|content=<syntaxhighlight lang="bash">
Usage : pfdtool -d <save game folder> <file>
C:\PFDtool 0.2.3>pfdtool.exe -d c:\_TROPSYS_ TROPSYS.DAT
</syntaxhighlight>}}
{| class="wikitable"
|-
! Offset !! Size !! Example !! Notes
|-
| 0x00 || 0x04 || 818F54AD || Magic ?, timestamp ?
|-
| 0X04 || 0x98 || lot of unknowns || seems to be chunks of 0x4 bytes
|-
| 0x9C || 0x04 || 0x03F || Number of entries ?
|-
| 0xA0 || 0x04 || 00000000 || unknown, usually zeroes
|-
| 0xA4 || 0x04 || 00000180 || entry table offset ?
|-
| 0xA8 || 0xD8 || lot of unknowns || seems to be chunks of 0x4 bytes
|-
| 0x180 || up to the end of the file || entry table || entries starts, 0x60 bytes each entry (see table below)
|}
Entry size is 0x60
{| class="wikitable"
|-
! Offset !! Size !! Example !! Notes
|-
| 0x00 || 0x04 || 00000100 || unknown, usually 100
|-
| 0x04 || 0x04 || 00000050 || unknown, usually 50
|-
| 0x08 || 0x04 || 00000001 || entry number (first entry is 00, second is 01, etc...)
|-
| 0x0C || 0x04 || 00000000 || unknown, usually zeroes
|-
| 0x10 || 0x10 || NPWR00651_00 || Trophy ID / Trophy installation folder
|-
| 0x20 || 0x04 || 02000000 || 02000000 = there is a hash/key in next area. 00000000 = no hash/key in the next area
|-
| 0x24 || 0x0C || ''zeroes'' || unknown
|-
| 0x30 || 0x10 || hash/key || only present in some entries (the ones with a 02000000 before)
|-
| 0x40 || 0x10 || ''zeroes'' || unknown
|-
| 0x50 || 0x10 || ''zeroes'' || unknown
|}
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