Editing Talk:Rcomage
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==animattribdef-ps3.ini== | ==animattribdef-ps3.ini== | ||
This file defines the names of the animation attributes used in the XML descriptor at the root of the .rco | This file defines the names of the animation attributes used in the XML descriptor at the root of the .rco | ||
PS3 doesnt seems to use too much animations inside rco's (with a few exceptions like gameboot animation, and inside system_plugin.rco etc...) | |||
Only 5 unknowns. It seems that unknownInt5, unknownInt6, unknown7 has been implemented with rco 2.0 format specifically for PS3 (not supported in PSP). The others for lock/unlock existed before in rco 1.0 format (supported in PSP) | Only 5 unknowns. It seems that unknownInt5, unknownInt6, unknown7 has been implemented with rco 2.0 format specifically for PS3 (not supported in PSP). The others for lock/unlock existed before in rco 1.0 format (supported in PSP) |