Editing Talk:RCOXML Sounds
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
==Sound files in PS3 firmware== | |||
This is the complete list of vag sounds extracted from rco files by [[Rcomage]], following [[Template:RCOXML_contents_PS3|the rco treasure map]] | |||
===system_plugin.rco=== | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<SoundTree> | |||
<Sound name="snd_cursor" src="Sounds\snd_cursor.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_decide" src="Sounds\snd_decide.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_cancel" src="Sounds\snd_cancel.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_category_decide" src="Sounds\snd_category_decide.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_option" src="Sounds\snd_option.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_error" src="Sounds\snd_error.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_system_ok" src="Sounds\snd_system_ok.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_system_ng" src="Sounds\snd_system_ng.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_trophy" src="Sounds\snd_trophy.ch*.vag" format="vag" channels="1" /> | |||
</SoundTree> | |||
</syntaxhighlight>}} | |||
*snd_cancel.ch0.vag ('''MD5:'''86FD02EA88DEA18F67967E02FC35936C [[4.83 CEX|4.83]]) | |||
*snd_cancel.ch1.vag ('''MD5:'''86FD02EA88DEA18F67967E02FC35936C [[4.83 CEX|4.83]]) | |||
*snd_category_decide.ch0.vag ('''MD5:'''BD7AFAA3BB8D6115C4186C9848AE7F99 [[4.83 CEX|4.83]]) | |||
*snd_category_decide.ch1.vag ('''MD5:'''BD7AFAA3BB8D6115C4186C9848AE7F99 [[4.83 CEX|4.83]]) | |||
*snd_cursor.ch0.vag ('''MD5:'''1603579BD421AC43C148B5347E23152E [[4.83 CEX|4.83]]) | |||
*snd_cursor.ch1.vag ('''MD5:'''1603579BD421AC43C148B5347E23152E [[4.83 CEX|4.83]]) | |||
*snd_decide.ch0.vag ('''MD5:'''1F35FD8F3282B375CA5548632B762F9B [[4.83 CEX|4.83]]) | |||
*snd_decide.ch1.vag ('''MD5:'''1F35FD8F3282B375CA5548632B762F9B [[4.83 CEX|4.83]]) | |||
*snd_error.ch0.vag ('''MD5:'''EB6C71EFF317B01E6A24ED84B44464D3 [[4.83 CEX|4.83]]) | |||
*snd_error.ch1.vag ('''MD5:'''EB6C71EFF317B01E6A24ED84B44464D3 [[4.83 CEX|4.83]]) | |||
*snd_option.ch0.vag ('''MD5:'''AB632E03914779E5008D1ADA50370B9D [[4.83 CEX|4.83]]) | |||
*snd_option.ch1.vag ('''MD5:'''AB632E03914779E5008D1ADA50370B9D [[4.83 CEX|4.83]]) | |||
*snd_system_ng.ch0.vag ('''MD5:'''616FE149A6E9D602F4E9124CE8C92C52 [[4.83 CEX|4.83]]) | |||
*snd_system_ng.ch1.vag ('''MD5:'''19B0A76C165DE18FFCF875F0A2FC7737 [[4.83 CEX|4.83]]) | |||
*snd_system_ok.ch0.vag ('''MD5:'''8DE8EAB4919A7DA41C762BF050D9D38C [[4.83 CEX|4.83]]) | |||
*snd_system_ok.ch1.vag ('''MD5:'''3FEF9E51DB18AE7E7DB2AAA96709326E [[4.83 CEX|4.83]]) | |||
*snd_trophy.ch0.vag ('''MD5:'''42C68638FF8F42DAAD2A705F20938DCC [[4.83 CEX|4.83]]) | |||
Some of this sound files can be overrided by intalling a [[PlayStation_3_Theme_(P3T) | P3T Theme]]. Example from the XML used to build the theme: | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<!-- Navigation sounds -------------------------------------------------------------------------------> | |||
<setable> | |||
<se id="se_cursor" src="se_cursor.vag"/> <!-- Cursor movements: left, right, up, down --> | |||
<se id="se_optionmenu" src="se_optionmenu.vag"/> <!-- Open/enter a options menu --> | |||
<se id="se_cancel" src="se_cancel.vag"/> <!-- Close/exit a options menu --> | |||
<se id="se_decide" src="se_decide.vag"/> <!-- Question --> | |||
<se id="se_system_ok" src="se_system_ok.vag"/> <!-- Accept --> | |||
</setable> | |||
</syntaxhighlight>}} | |||
===osk_plugin.rco=== | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<SoundTree> | |||
<Sound name="snd_oskenter" src="Sounds\snd_oskenter.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_oskcancel" src="Sounds\snd_oskcancel.ch*.vag" format="vag" channels="2" /> | |||
</SoundTree> | |||
</syntaxhighlight>}} | |||
*snd_oskcancel.ch0.vag ('''MD5:'''781CAD93DA4149620F1886E686B4068F [[4.83 CEX|4.83]]) | |||
*snd_oskcancel.ch1.vag ('''MD5:'''781CAD93DA4149620F1886E686B4068F [[4.83 CEX|4.83]]) | |||
*snd_oskenter.ch0.vag ('''MD5:'''9D6C59947077F4F9D15A90647446AE90 [[4.83 CEX|4.83]]) | |||
*snd_oskenter.ch1.vag ('''MD5:'''9D6C59947077F4F9D15A90647446AE90 [[4.83 CEX|4.83]]) | |||
===edy_plugin.rco=== | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<SoundTree> | |||
<Sound name="snd_edy_ok" src="Sounds\snd_edy_ok.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="snd_edy_ng" src="Sounds\snd_edy_ng.ch*.vag" format="vag" channels="2" /> | |||
</SoundTree> | |||
</syntaxhighlight>}} | |||
*snd_edy_ok.ch0.vag ('''MD5:'''76EC9FC615A6D9541AB7E5AB3A4B7C74 - [[4.83 CEX|4.83]]) | |||
*snd_edy_ok.ch1.vag ('''MD5:'''7B9C81FB8B64BCE2ED17A0FA20A61754 - [[4.83 CEX|4.83]]) | |||
*snd_edy_ng.ch0.vag ('''MD5:'''058D63BDE2BE415704D27388D43A34B2 - [[4.83 CEX|4.83]]) | |||
*snd_edy_ng.ch1.vag ('''MD5:'''058D63BDE2BE415704D27388D43A34B2 - [[4.83 CEX|4.83]]) | |||
*Notes | |||
**Both sounds are weird, the style doesnt fits well with the other sounds and are long | |||
===videoeditor_plugin.rco=== | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<SoundTree> | |||
<Sound name="snd_ok" src="Sounds\snd_ok.ch*.vag" format="vag" channels="2" /> | |||
</SoundTree> | |||
</syntaxhighlight>}} | |||
*snd_ok.ch0.vag ('''MD5:'''76EC9FC615A6D9541AB7E5AB3A4B7C74 [[4.83 CEX|4.83]]) | |||
*snd_ok.ch1.vag ('''MD5:'''76EC9FC615A6D9541AB7E5AB3A4B7C74 [[4.83 CEX|4.83]]) | |||
*Notes | |||
**snd_ok.vag (fake stereo) is the same sound snd_edy_ok.vag (real stereo) from edy_plugin.rco | |||
===eula_net_plugin.rco and regcam_plugin.rco=== | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<SoundTree> | |||
<Sound name="PageEnter" src="Sounds\PageEnter.ch*.vag" format="vag" channels="1" /> | |||
<Sound name="PageExit" src="Sounds\PageExit.ch*.vag" format="vag" channels="1" /> | |||
<Sound name="FocusMove" src="Sounds\FocusMove.ch*.vag" format="vag" channels="1" /> | |||
<Sound name="Boot" src="Sounds\Boot.ch*.vag" format="vag" channels="2" /> | |||
<Sound name="ButtonPush" src="Sounds\ButtonPush.ch*.vag" format="vag" channels="1" /> | |||
</SoundTree> | |||
</syntaxhighlight>}} | |||
*PageEnter.ch0.vag ('''MD5:'''A31E19BEF4AE6E4716752D69FC2206FF - [[4.83 CEX|4.83]]) | |||
*PageExit.ch0.vag ('''MD5:'''80FFF64B5AFCA1D7A36F702794CC69C5 - [[4.83 CEX|4.83]]) | |||
*FocusMove.ch0.vag ('''MD5:'''6DB9A7DEE4638F70D2CDCFB1A99C741F - [[4.83 CEX|4.83]]) | |||
*Boot.ch0.vag ('''MD5:'''7A8F6AC9F831C39091CDD4AF1AD288D6 - [[4.83 CEX|4.83]]) | |||
*Boot.ch1.vag ('''MD5:'''2AB63E837D9566C55C397A246AA03A5F - [[4.83 CEX|4.83]]) | |||
*ButtonPush.ch0.vag ('''MD5:'''DEDB97132F7E4BC1B3346807A735D551 - [[4.83 CEX|4.83]]) | |||
*Notes | |||
**Boot.vag (stereo) is the same sound used by old firmwares in the gameboot animation |