Editing Talk:RCOXML Objects
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= | =RCOXML format versions= | ||
*Objects supported by PSP, but with added attributes specific for PS3 | |||
**Standard object attributes (6 attributes added) | |||
**MList (3 attributes added) | |||
**Text (3 attributes added) | |||
**Spin (2 attributes added) | |||
**ItemSpin (2 attributes added) | |||
**LList (2 attributes added) | |||
**IList (4 attributes added) | |||
**IItem (1 attribute added) | |||
*Objects specific for PS3 (not supported by PSP) | |||
**ObjUnknown0x1B | |||
**CheckboxGroup | |||
**CheckboxItem | |||
**Meter | |||
**EditBox | |||
* | *Objects not used in PS3 official firmware (ObjUnknown0x1B is an easter egg, implemented specifically for PS3 but not used in latest PS3 retail firmware) | ||
** | **ObjUnknown0xB | ||
** | **XItem | ||
**ModelObject | |||
**LItem | |||
**Icon | |||
**UButton | |||
**ObjUnknown0x1B | |||
=Float conversions= | |||
Some of the values in the tables in frontpage (in the red marked rows as speculative) was dumped by rcomage as type "unk" but are "floats", for this reason rcomage didnt made the float-to-decimal conversion and appears as a hexidecimal value with the endianess swapped (bytes reversed) and the starting zeroes removed | |||
To make the decimal conversion you can use this web http://www.h-schmidt.net/FloatConverter/IEEE754.html | |||
Example, a value '''0xa0c0''' was extracted by using the type "unk". After changing endianess manually the value is '''0xc0a00000'''. And after the decimal conversion the result is '''-5''' | |||
=Screen resolution adaptative values= | |||
Some of the values (mostly positions and maybe scalation factors) of some important "rcoxml objects" inside .rco files has been replaced by a reference to the [[XMB Layouts]] files with the purpose of changing his values "on the fly" based in the screen resolution settings for the TV | |||
The .rco format is inherited from PSP, but PSP only used 1 screen resolution so this feature of the .rco format was not used in PSP, is specific for PS3 | |||
==Standard object attributes== | |||
Are used 5485 times in 4.76 PS3 firmware, most objects uses them so is the most important group of attributes and are critical to fully understand how all the other objects works. Also the way that is stored some of the "unknown" attribute values is the same used in other unknowns from other objects. in few words, by identifying this unknowns there will be a lot of other objects affected not only in the "standard attributes" but also in the "specific attributes" | |||
*Are pointers to the grid tables !!!, see [[XMB Layouts]]. The firmware loads the rco, calculates the pointer to a line of the grid table, and loads the value from the grid table | |||
*The value in the rco is composed by: "grid line reference" (first 2 bytes swapped, then converted to decimal) + "unknown flags" (last 2 bytes swapped). The "unknown flags" maybe are related with the presence (or not) of a alternative value in the factor tables | |||
*The grid is a 3D scene defined by the X, Y, Z axis, the camera (TV screen frame) is located in the vertical of Z axis, the world coordinates is located in the center of the screen (0, 0, 0) | |||
*In the proposed names below, the "group1" and "group2" are just temporal names because is partially unknown what represents (one of them is position, the other is not clear) | |||
*rcomage is not able to extract the 2 values that composes each attribute separatedlly (it messes up both together, the "grid line reference" from the first 2 bytes, and the "unknown flags" from last 2 bytes), for this reason the better way to manage this data types with rcomage is as data type "unk" (for a raw value extraction) | |||
**standardUnknown17 should be renamed to something like...... gridRefgroup1X | |||
**standardUnknown18 should be renamed to something like...... gridRefgroup1Y | |||
**standardUnknown19 should be renamed to something like...... gridRefgroup1Z | |||
**standardUnknownInt20 should be renamed to something like... gridRefgroup2X | |||
**standardUnknownInt21 should be renamed to something like... gridRefgroup2Y | |||
**standardUnknown22 should be renamed to something like...... gridRefgroup2Z | |||
{{RCOXML_standard_object_attributes}} | |||
===Unknown17, Unknown18, Unknown19=== | |||
The 3 are related, and stores the value in the same format (this format is also used by a lot of specific attributes of other unknowns), some examples: | |||
standardUnknown17="0xf6010100" standardUnknown18="0xf7010100" standardUnknown19="0xf8010100" | |||
standardUnknown17="0xf9010100" standardUnknown18="0xfa010100" standardUnknown19="0xfb010100" | |||
standardUnknown17="0x80040100" standardUnknown18="0x81040100" standardUnknown19="0x82040100" | |||
standardUnknown17="0x84040100" standardUnknown18="0x85040100" standardUnknown19="0x86040100" | |||
standardUnknown17="0x120f0100" standardUnknown18="0x140f0100" standardUnknown19="0x6000100" | |||
standardUnknown17="0xfc0e0000" standardUnknown18="0xfe0e0000" standardUnknown19="0x6000000" | |||
standardUnknown17="0x4000100" standardUnknown18="0x5000100" standardUnknown19="0x6000100" | |||
Is not very usuall to see the 3 used consecutivelly (most times the first or the last stores a 0x0000, 0x0001, 0x0100, or 0x0101), but are used this way several times inside firmware, and its values uses to increases in + 0x1000000 or + 0x2000000 | |||
===Unknown20, Unknown21, Unknown22=== | |||
Seems related too, <strike>but uses a different value format</strike>, some examples: | |||
Attribute 20 and 21 of the examples below are not valid because was extracted as "int" !!! | |||
standardUnknownInt20="0x1029a" standardUnknownInt21="0x1029b" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10cfa" standardUnknownInt21="0x10cfb" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10f38" standardUnknownInt21="0x10f39" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10b75" standardUnknownInt21="0x10b76" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10675" standardUnknownInt21="0x10676" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10679" standardUnknownInt21="0x1067a" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10683" standardUnknownInt21="0x10684" standardUnknown22="0x100" | |||
standardUnknownInt20="0x1067f" standardUnknownInt21="0x10680" standardUnknown22="0x100" | |||
standardUnknownInt20="0x1068b" standardUnknownInt21="0x1068c" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10687" standardUnknownInt21="0x10688" standardUnknown22="0x100" | |||
standardUnknownInt20="0x1068b" standardUnknownInt21="0x1068c" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10007" standardUnknownInt21="0x10008" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10d94" standardUnknownInt21="0x10d95" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10d94" standardUnknownInt21="0x10d96" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10d9b" standardUnknownInt21="0x10d9c" standardUnknown22="0x100" | |||
standardUnknownInt20="0x10d7d" standardUnknownInt21="0x10d7e" standardUnknown22="0x100" | |||
standardUnknownInt20="0xef8" standardUnknownInt21="0xef9" standardUnknown22="0x840d0000" | |||
*standardUnknown22 (used 5485 times) is related to the Z axis, with value: | |||
**"0x0000 0000" (5411 times) <---- no grid reference (first 2 bytes), the image is laying in the same plane than the world coordinates center (last 2 bytes) | |||
**"0x0000 0100" (73 times) <---- no grid reference (first 2 bytes), the image is displaced 1 pixel closer to the camera (last 2 bytes swaped), this trick is used frequently in other parts of the firmware (like in the script of coldboot.raf) when images are overlapped to assure this one is displayed on top of the others | |||
**"0x840d 0000" (1 time, inside hknw_plugin.rco) <--- the z axis displacement value is stored in the grid layout table (first 2 bytes swaped, converted to decimal, + 1 = line 3461) | |||
Example from hknw_plugin.rco | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<Plane name="hknw_menu_help1_LR" standardPosX="0" standardPosY="0" standardPosZ="0" standardRedScale="1" standardGreenScale="1" standardBlueScale="1" standardAlphaScale="1" standardWidth="0" standardHeight="0" standardDepth="0" standardScaleWidth="1" standardScaleHeight="1" standardScaleDepth="1" standardIconOffset="0x0" standardOnInit="nothing" standardUnknown17="0xf60e0000" standardUnknown18="0xf70e0000" standardUnknown19="0x6000000" standardUnknownInt20="0xef8" standardUnknownInt21="0xef9" standardUnknown22="0x840d0000" planeImage="image:tex_Arrow_LR1" planeDisplayMode="0x0"></Plane> | |||
</syntaxhighlight>}} | |||
---- | |||
The value format seems the same in all the 6 unknowns, because the 0x840d0000 is storing bytes in the order: xx0yzzzz (this pattern matches with lot of other unknown attributes, standard and specific) | |||
The zero is a real zero and uses to appear in that position (when the pointer is an small number) because the first 2 bytes needs to be swapped like this: 0yxx | |||
The zzzz seems separated, and usually stores only a 0x0000, 0x0001, 0x0100, or 0x0101 <--- this ones are the "unknown flags" maybe related with the factor table (and this examples are not accurate) | |||
==Grid references example== | |||
For more detailed info see the changelog of [[Talk:Custom_render_plugin]].rco and [[XMB Layouts]] | |||
* | *In firmware 4.50 custom_render_plugin.rco contains 3 '''plane objects''' using the standard attributed definitions: | ||
**Page object '''page_coldboot''' - is the old/classic coldboot from firmware 1.00 used when the console boots | |||
***Plane object '''scelogo''' - is an image of 512x32 pixels size. Uses grid references | |||
**Page object '''page_coldboot2''' - is the new coldboot introduced in firmware 2.70 | |||
***Plane object '''coldboot_ps3logo''' - is a placeholder for the [[coldboot.raf]] animation. Doesnt uses grid references | |||
**Page object '''page_gameboot''' - used when a game boots | |||
***Plane object '''ps3logo''' - is an image of 512x54 pixels size. Uses grid references | |||
{| | {{Boxcode|content=<syntaxhighlight lang="xml"> | ||
<RcoFile> | |||
<MainTree> | |||
<ObjectTree> | |||
<Page name="page_coldboot" pageUnknownInt0="0x1110000" pageOnInit="nothing" pageOnCancel="nothing" pageOnContext="nothing" pageOnActivate="nothing"> | |||
<Plane name="scelogo" standardPosX="0" standardPosY="0" standardPosZ="0" standardRedScale="1" standardGreenScale="1" standardBlueScale="1" standardAlphaScale="1" standardWidth="0" standardHeight="0" standardDepth="0" standardScaleWidth="1" standardScaleHeight="1" standardScaleDepth="1" standardIconOffset="0x0" standardOnInit="nothing" standardUnknown17="0x98020000" standardUnknown18="0x99020000" standardUnknown19="0x0" standardUnknown20="0x9a020100" standardUnknown21="0x9b020100" standardUnknown22="0x100" planeImage="image:tex_scelogo" planeDisplayMode="0x0"></Plane> | |||
</Page> | |||
| | <Page name="page_coldboot2" pageUnknownInt0="0x1110000" pageOnInit="nothing" pageOnCancel="nothing" pageOnContext="nothing" pageOnActivate="nothing"> | ||
<Plane name="coldboot_ps3logo" standardPosX="0" standardPosY="0" standardPosZ="0" standardRedScale="1" standardGreenScale="1" standardBlueScale="1" standardAlphaScale="1" standardWidth="0" standardWeight="0" standardDepth="0" standardScaleWidth="1" standardScaleHeight="1" standardScaleDepth="1" standardIconOffset="0x0" standardOnInit="nothing" standardUnknown17="0x0" standardUnknown18="0x0" standardUnknown19="0x0" standardUnknown20="0x100" standardUnknown21="0x100" standardUnknown22="0x100" planeImage="nothing" planeDisplayMode="0x0"></Plane> | |||
</Page> | |||
<Page name="page_gameboot" pageUnknownInt0="0x1110000" pageOnInit="nothing" pageOnCancel="nothing" pageOnContext="nothing" pageOnActivate="nothing"> | |||
<Plane name="ps3logo" standardPosX="0" standardPosY="0" standardPosZ="0" standardRedScale="1" standardGreenScale="1" standardBlueScale="1" standardAlphaScale="1" standardWidth="0" standardHeight="0" standardDepth="0" standardScaleWidth="1" standardScaleHeight="1" standardScaleDepth="1" standardIconOffset="0x0" standardOnInit="nothing" standardUnknown17="0x0" standardUnknown18="0x0" standardUnknown19="0x0" standardUnknown20="0x9c020100" standardUnknown21="0x9d020100" standardUnknown22="0x100" planeImage="image:tex_ps3logo" planeDisplayMode="0x0"></Plane> | |||
</ObjectTree> | |||
</MainTree> | |||
</RcoFile> | |||
</syntaxhighlight>}} | |||
And this is the same, using more linefeeds and tabs, and ordered in groups for a better overview | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<RcoFile> | |||
<MainTree> | |||
<ObjectTree> | |||
<Page name="page_coldboot" pageUnknownInt0="0x1110000" pageOnInit="nothing" pageOnCancel="nothing" pageOnContext="nothing" pageOnActivate="nothing"> | |||
<Plane | |||
name="scelogo" | |||
standardPosX="0" standardPosY="0" standardPosZ="0" | |||
standardRedScale="1" standardGreenScale="1" standardBlueScale="1" standardAlphaScale="1" | |||
standardWidth="0" standardHeight="0" standardDepth="0" | |||
standardScaleWidth="1" standardScaleHeight="1" standardScaleDepth="1" | |||
standardIconOffset="0x0" | |||
standardOnInit="nothing" | |||
standardUnknown17="0x98020000" standardUnknown18="0x99020000" standardUnknown19="0x0" | |||
standardUnknown20="0x9a020100" standardUnknown21="0x9b020100" standardUnknown22="0x100" | |||
planeImage="image:tex_scelogo" | |||
planeDisplayMode="0x0" | |||
> | |||
</Plane> | |||
</Page> | |||
<Page name="page_coldboot2" pageUnknownInt0="0x1110000" pageOnInit="nothing" pageOnCancel="nothing" pageOnContext="nothing" pageOnActivate="nothing"> | |||
<Plane | |||
name="coldboot_ps3logo" | |||
standardPosX="0" standardPosY="0" standardPosZ="0" | |||
standardRedScale="1" standardGreenScale="1" standardBlueScale="1" standardAlphaScale="1" | |||
standardWidth="0" standardWeight="0" standardDepth="0" | |||
standardScaleWidth="1" standardScaleHeight="1" standardScaleDepth="1" | |||
standardIconOffset="0x0" | |||
standardOnInit="nothing" | |||
standardUnknown17="0x0" standardUnknown18="0x0" standardUnknown19="0x0" | |||
standardUnknown20="0x100" standardUnknown21="0x100" standardUnknown22="0x100" | |||
planeImage="nothing" | |||
planeDisplayMode="0x0" | |||
> | |||
</Plane> | |||
</Page> | |||
<Page name="page_gameboot" pageUnknownInt0="0x1110000" pageOnInit="nothing" pageOnCancel="nothing" pageOnContext="nothing" pageOnActivate="nothing"> | |||
<Plane | |||
name="ps3logo" | |||
standardPosX="0" standardPosY="0" standardPosZ="0" | |||
standardRedScale="1" standardGreenScale="1" standardBlueScale="1" standardAlphaScale="1" | |||
standardWidth="0" standardHeight="0" standardDepth="0" | |||
standardScaleWidth="1" standardScaleHeight="1" standardScaleDepth="1" | |||
standardIconOffset="0x0" | |||
standardOnInit="nothing" | |||
standardUnknown17="0x0" standardUnknown18="0x0" standardUnknown19="0x0" | |||
standardUnknown20="0x9c020100" standardUnknown21="0x9d020100" standardUnknown22="0x100" | |||
planeImage="image:tex_ps3logo" | |||
planeDisplayMode="0x0" | |||
> | |||
</Plane> | |||
</ObjectTree> | |||
</MainTree> | |||
</RcoFile> | |||
</syntaxhighlight>}} | |||
As a resume: | |||
== | *'''page_coldboot''' | ||
**'''scelogo''' | |||
***standardPosX="0" standardPosY="0" standardPosZ="0" <--------------------------------------------------------------- '''positions are empty !''' | |||
***standardWidth="0" standardHeight="0" standardDepth="0" <------------------------------------------------------------ '''sizes are empty !''' | |||
***standardUnknown17="0x98020000" standardUnknown18="0x99020000" standardUnknown19="0x0" <------- This ones are grid references, overrides the values for position | |||
***standardUnknown20="0x9a020100" standardUnknown21="0x9b020100" standardUnknown22="0x100" <---- This ones are grid references, overrides the values for sizes | |||
* | *'''page_coldboot2''' | ||
* | **'''coldboot_ps3logo''' | ||
** | ***standardPosX="0" standardPosY="0" standardPosZ="0" <--------------------------------------------------------------- '''positions are empty !''' | ||
*< | ***standardWidth="0" standardHeight="0" standardDepth="0" <------------------------------------------------------------ '''sizes are empty !''' | ||
* | ***standardUnknown17="0x0" standardUnknown18="0x0" standardUnknown19="0x0" <------------------------------ This is reserved for a grid reference, but is doubtfull how this values are working | ||
** | ***standardUnknown20="0x100" standardUnknown21="0x100" standardUnknown22="0x100" <--------------------- This is reserved for a grid reference, but is doubtfull how this values are working | ||
* | |||
**< | |||
*< | |||
= | *'''page_gameboot''' | ||
**'''ps3logo''' | |||
***standardPosX="0" standardPosY="0" standardPosZ="0" <--------------------------------------------------------------- '''positions are empty !''' | |||
***standardWidth="0" standardHeight="0" standardDepth="0" <------------------------------------------------------------ '''sizes are empty !''' | |||
***standardUnknown17="0x0" standardUnknown18="0x0" standardUnknown19="0x0" <------------------------------- This ones are grid references, overrides the values for position | |||
***standardUnknown20="0x9c020100" standardUnknown21="0x9d020100" standardUnknown22="0x100" <------ This ones are grid references, overrides the values for sizes | |||
---- | |||
Before calculating the grid references is needed to convert the values manually to the correct format. Every one of the attributes used for grid references is composed by 2 values, the first one is the grid reference itself (first 2 bytes), and the second one is unknown (last 2 bytes). Is needed to cut the attribute at half and swap the bytes | |||
* | *'''scelogo''' grid references | ||
**''' | **position | ||
*** | ***standardUnknown17="0x98020000" <----------- this is 0x0'''298''' (grid reference) and 0x0000 (unknown) | ||
***standardUnknown18="0x99020000" <----------- this is 0x0'''299''' (grid reference) and 0x0000 (unknown) | |||
***standardUnknown19="0x0" <---------------------- this is 0x0000 (grid reference ?) and 0x0000 (unknown) | |||
**size | |||
***standardUnknown20="0x9a020100" <----------- this is 0x0'''29a''' (grid reference) and 0x000'''1''' (unknown) | |||
***standardUnknown21="0x9b020100" <----------- this is 0x0'''29b''' (grid reference) and 0x000'''1''' (unknown) | |||
***standardUnknown22="0x100" <------------------- this is 0x0000 (grid reference ?) and 0x000'''1''' (unknown) | |||
* | *'''coldboot_ps3logo''' grid references | ||
**''' | **position | ||
*** | ***standardUnknown17="0x0" <---------------------- this is 0x0000 (grid reference ?) and 0x0000 (unknown) | ||
***standardUnknown18="0x0" <---------------------- this is 0x0000 (grid reference ?) and 0x0000 (unknown) | |||
***standardUnknown19="0x0" <---------------------- this is 0x0000 (grid reference ?) and 0x0000 (unknown) | |||
**size | |||
***standardUnknown20="0x100" <------------------- this is 0x0000 (grid reference ?) and 0x000'''1''' (unknown) | |||
***standardUnknown21="0x100" <------------------- this is 0x0000 (grid reference ?) and 0x000'''1''' (unknown) | |||
***standardUnknown22="0x100" <------------------- this is 0x0000 (grid reference ?) and 0x000'''1''' (unknown) | |||
= | *'''ps3logo''' grid references | ||
**position | |||
***standardUnknown17="0x0" <---------------------- this is 0x0000 (grid reference ?) and 0x0000 (unknown) | |||
***standardUnknown18="0x0" <---------------------- this is 0x0000 (grid reference ?) and 0x0000 (unknown) | |||
***standardUnknown19="0x0" <---------------------- this is 0x0000 (grid reference ?) and 0x0000 (unknown) | |||
**size | |||
***standardUnknown20="0x9c020100" <----------- this is 0x0'''29c''' (grid reference) and 0x000'''1''' (unknown) | |||
***standardUnknown21="0x9d020100" <----------- this is 0x0'''29d''' (grid reference) and 0x000'''1''' (unknown) | |||
***standardUnknown22="0x100" <------------------- this is 0x0000 (grid reference ?) and 0x000'''1''' (unknown) | |||
---- | |||
Now to get the correct value from the grid references is needed to look at the [[XMB Layouts]] files '''from the same firmware !!!''' | |||
The grid reference value needs to be converted to decimal, and added a +1 (because it seems inside the .txt file the lines are counted starting with zero, so first line is number 0) | |||
The | |||
*'''scelogo''' grid references | |||
**position | |||
***standardUnknown17="0x98020000" <----------- the first 2 bytes 0x0'''298''' swapped and converted to decimal = 664 + 1 = '''line 665''' of [[XMB Layouts]] files | |||
***standardUnknown18="0x99020000" <----------- the first 2 bytes 0x0'''299''' swapped and converted to decimal = 665 + 1 = '''line 666''' of [[XMB Layouts]] files | |||
***standardUnknown19="0x0" <---------------------- the first 2 bytes 0x0000 swapped and converted to decimal = 0 | |||
**size | |||
***standardUnknown20="0x9a020100" <----------- the first 2 bytes 0x0'''29a''' swapped and converted to decimal = 666 + 1 = '''line 667''' of [[XMB Layouts]] files | |||
***standardUnknown21="0x9b020100" <----------- the first 2 bytes 0x0'''29b''' swapped and converted to decimal = 667 + 1 = '''line 668''' of [[XMB Layouts]] files | |||
***standardUnknown22="0x100" <------------------- the first 2 bytes 0x0000 swapped and converted to decimal = 0 | |||
= | *'''ps3logo''' grid references | ||
**position | |||
***standardUnknown17="0x0" <---------------------- the first 2 bytes 0x0000 swapped and converted to decimal = 0 | |||
***standardUnknown18="0x0" <---------------------- the first 2 bytes 0x0000 swapped and converted to decimal = 0 | |||
***standardUnknown19="0x0" <---------------------- the first 2 bytes 0x0000 swapped and converted to decimal = 0 | |||
**size | |||
***standardUnknown20="0x9c020100" <----------- the first 2 bytes 0x0'''29c''' swapped and converted to decimal = 668 + 1 = '''line 669''' of [[XMB Layouts]] files | |||
***standardUnknown21="0x9d020100" <----------- the first 2 bytes 0x0'''29d''' swapped and converted to decimal = 669 + 1 = '''line 670''' of [[XMB Layouts]] files | |||
***standardUnknown22="0x100" <------------------- the first 2 bytes 0x0000 swapped and converted to decimal = 0 | |||
{| class="wikitable" style="font-size:small;" | |||
|+ [[XMB]] Layout grid tables | |||
! Line number !! layout_grid_table_272.txt !! layout_grid_table_480.txt !! layout_grid_table_720.txt !! layout_grid_table_1080.txt | |||
|- | |||
! 1 | |||
| 0 || 0 || 0 || 0 | |||
|- | |||
! 2 | |||
| 1 || 1 || 1 || 1 | |||
|- | |||
! 665 | |||
| 177 || 133 || 266 || 400 | |||
|- | |||
! 666 | |||
| 0 || 0 || 0 || 0 | |||
|- | |||
! 667 | |||
| 455 || 455 || 682 || 1024 | |||
|- | |||
! 668 | |||
| 28 || 28 || 42 || 64 | |||
|- | |||
! 669 | |||
| 533 || 533 || 800 || 1200 | |||
|- | |||
! 670 | |||
| 56 || 56 || 85 || 128 | |||
|- | |||
|} | |||
Now replacing the values from layout_grid_table_1080.txt to see how are displayed in a HD screen: | |||
*''' | *'''page_coldboot''' | ||
**'''scelogo''' for 1080p resolution | |||
***position (center of the screen, displaced 400 pixels right) | |||
****X=400 | |||
****Y=0 | |||
****Z=0 | |||
***size (the original image scelogo.gim is 512x32 pixels, but is displayed at double his size 1024x64) | |||
****X=1024 | |||
****Y=64 | |||
****Z=0 | |||
= | *'''page_gameboot''' | ||
* | **'''ps3logo''' for 1080p resolution | ||
* | ***position (center of the screen) | ||
* | ****X=0 | ||
* | ****Y=0 | ||
****Z=0 | |||
***size | |||
****X=1200 (the original image ps3logo.gim is 512x54 pixels, but displayed at 1200x128) | |||
****Y=128 | |||
****Z=0 | |||
{{#ev:youtube|tgPXlMbchFM}} | |||
{{#ev:youtube|GUb1gIKhwMU}} |