Editing Talk:PlayStation archive (PSARC)
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==MSELF create option== | |||
-m, --mself Create a PSARC-MSELF hybrid file for PS3, which can contain encrypted special files like SDATA, SPRX, and SPU SELF. | |||
For rebuilding purposes is needed to verify if some of this files are present in the filelist <!-- as far i remember this option doesnt stores any data in the psarc header so it seems the only way to identify his presence is by looking at the files itself --> | |||
==Compression levels== | |||
In command line --level=N | |||
*Notes | |||
**(default = 9) | |||
**when --level is not defined at creation time, the info about compression level in the creation process window appears with a value of 9, even when using --nocompress | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<psarc> | |||
<create archive="C:\psarctests\by_file.psarc"> | |||
<compression type="zlib" level="9" /> | |||
... | |||
</syntaxhighlight>}} | |||
==PSARC structure notes== | |||
Debian psarc Kplugin structure. From Manuel Stahl (thymythos) @ http://opendesktop.org/content/show.php/PSARC+file+header?content=162745 | |||
<?xml version="1.0" encoding="UTF-8"?> | |||
<data> | |||
<struct name="header"> | |||
<primitive name="magic" type="UInt32" /> | |||
<primitive name="version" type="UInt32" /> | |||
<primitive name="compression" type="UInt32" /> | |||
<primitive name="TOC length" type="UInt32" /> | |||
<primitive name="TOC entry size" type="UInt32" /> | |||
<primitive name="num_entries" type="UInt32" /> | |||
<primitive name="max block size" type="UInt32" /> | |||
<primitive name="archive flags" type="UInt32" /> | |||
<array name="TOC" length="num_entries"> | |||
<struct name="entry"> | |||
<array name="MD5" length="16"><primitive type="UInt8"/></array> | |||
<primitive name="zIndex" type="UInt32" /> | |||
<bitfield name="length" width="40" type="unsigned" /> | |||
<bitfield name="offset" width="40" type="unsigned" /> | |||
</struct> | |||
</array> | |||
<array name="block sizes" length="num_entries"> | |||
<bitfield name="size" width="16" type="unsigned" /><!-- only valid for "max block size" == 2^16 --> | |||
</array> | |||
</struct> | |||
</data> | |||
PSARC header example: | |||
'''Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F''' | |||
00000000 <span style="background:#ff6666;">50 53 41 52</span> <span style="background:#66ff66;">00 01 00 04</span> <span style="background:#ffff66;">7A 6C 69 62</span> <span style="background:#6666ff;">00 01 23 BA</span> PSAR....zlib..#º | |||
00000010 <span style="background:#dd00dd;">00 00 00 1E</span> <span style="background:#dddd00;">00 00 09 16</span> <span style="background:#dddddd;">00 01 00 00</span> <span style="background:#d0000d;">00 00 00 02</span> ................ | |||
00000020 <span style="background:#ff6666;">00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00</span> ................ | |||
00000030 <span style="background:#ff6666;">00 00 00 00 00 00</span> <span style="background:#66ff66;">01 79 D9 00</span> 00 01 23 BA A9 A6 .......yÙ...#º©¦ | |||
00000040 AB EE E6 73 40 2A E6 C3 37 24 3F C1 81 16 00 00 «îæs@*æÃ7$?Á.... | |||
00000050 00 02 00 00 00 1D 90 00 00 01 45 3B 5A 08 E7 AC ..........E;Z.ç¬ | |||
{| class="wikitable" | |||
|- | |||
! !! Offset !! Size !! Name !! Example !! Value (conversion) !! Notes | |||
|- | |||
|rowspan="8" style="background-color:#50534152; color:#000FFF;"|'''Header''' | |||
| style="background-color:#ff6666;" | 0x00 || style="background-color:#ff6666;" | 0x04 || '''magic''' || 50 53 41 52 || PSAR || '''P'''lay'''S'''tation '''Ar'''chive | |||
|- | |||
| style="background-color:#66ff66;" | 0x04 || style="background-color:#66ff66;" | 0x04 || '''version''' || 00 01 00 04 || v1.4 || First 2 bytes is the main version, next 2 bytes is the subversion and are processed separatedlly, so 0001.0004 is "translated" to 1.4 by the system | |||
|- | |||
| style="background-color:#ffff66;" | 0x08 || style="background-color:#ffff66;" | 0x04 || '''compression type''' || 7A 6C 69 62 || zlib || zlib (default) or lzma | |||
|- | |||
| style="background-color:#6666ff;" | 0x0C || style="background-color:#6666ff;" | 0x04 || '''table of content length''' || 00 01 23 BA || 0x123BA || | |||
|- | |||
| style="background-color:#dd00dd;" | 0x10 || style="background-color:#dd00dd;" | 0x04 || '''table of content entries size''' || 00 00 00 1E || 30 Bytes || Default is 30 bytes | |||
|- | |||
| style="background-color:#dddd00;" | 0x14 || style="background-color:#dddd00;" | 0x04 || '''number of entries''' || 00 00 09 16 || 1+2325 files || The filecount includes the "file path/names definitions" as an additionall file always placed at first position in the list and without an assigned ID | |||
|- | |||
| style="background-color:#dddddd;" | 0x18 || style="background-color:#dddddd;" | 0x04 || '''block size''' || 00 01 00 00 || 65536 Bytes || Default is 65536 Bytes | |||
|- | |||
| style="background-color:#d0000d;" | 0x1C || style="background-color:#d0000d;" | 0x04 || '''archive flags''' || 00 00 00 02 || 2 || Default is 2. Unknown yet but is a "bit value" so 2 is a single flag | |||
* | |||
* | |||
|- | |||
|rowspan="2" style="background-color:#50534152; color:#000FFF;"|'''TOC''' | |||
| style="background-color:#ff6666;" | 0x20 || style="background-color:#ff6666;" | 0x16 || '''name digest''' || 00 00 ... 00 00 || - || 128-bit md5 hash | |||
|- | |||
| style="background-color:#66ff66;" | 0x36 || style="background-color:#66ff66;" | 0x04 || '''index list''' || - || - || Size of the (compressed per default) index list. | |||
|} | |||
==Regular Expressions notes== | |||
Psarc uses regular expressions compatibles with PERL 5, most specifically the ones used by PCRE library http://www.pcre.org/ As can be seen in the license texts of the software used in PS3 in XMB/Settings/System Settings/About PlayStation®3 (PS3™) | |||
==Related tools and examples== | |||
*All the files and xml's from the examples in front page ready to practise and to use as layouts http://www.multiup.org/en/mirror/c5b18ca6d3b0c4a24ea3c753d6df7a76/psarctests.zip | |||
*http://findandreplace.codeplex.com/ | |||
*http://fart-it.sourceforge.net/ | |||
*http://textmechanic.com/Remove-Duplicate-Lines.html |