Editing Talk:PS2 Emulation

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* Thank you very much. all of that is pretty informative and fully answers my questions. The last one I have, does this means then that the software emulation that ps2_emu is doing to the IOP part is more accurate than the one DECKARD does on Slims PS2 right? I tried games like Beyond Good & Evil and it seems to run well without the sounds issues that game has on slims models.
* Thank you very much. all of that is pretty informative and fully answers my questions. The last one I have, does this means then that the software emulation that ps2_emu is doing to the IOP part is more accurate than the one DECKARD does on Slims PS2 right? I tried games like Beyond Good & Evil and it seems to run well without the sounds issues that game has on slims models.
** Yeah, looks like it is. Possibly that wasn't the case back in the release days. PS2 emu has been updated many times since launch in 2006, who knows why... You may want to check this compatibility list: https://en.everybodywiki.com/List_of_PlayStation_2_games_compatible_with_PlayStation_3 It's not that accurate because for example Persona 4 entry is partially bullshit because issue with the bar in the lower left-hand corner just can't exist on real EE. But generally, it will give you some info what doesn't worked back then. Entries like Battle Stadium D.O.N, Naruto Shippuden: Ultimate Ninja 5, Orphen: Scion of Sorcery, Wild Arms 5 or Ibara are really interesting, but I'm not sure if they are correct. Back then people recognized PS3 model by HDD size, You can imagine that it's not most accurate way to do that. :D --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 08:32, 25 September 2024 (CEST)
***Of course, the HDD size is not the reliable way to identify models, especially when you can just swap the HDD haha. Thanks, you gave me a lot of interesting info, checking the compatibility list I saw a lot of interesting cases, perhaps if one day I'm bored enough I will try the examples of games you gave me, and also try some others. Would be fun if ps2_gxemu could be run on CECHA/B models, I'm aware its not possible, at least not right now (I also tried by swapping them in dev_blind with no success, just a black screen crash, but since it's looking for different hardware on the motherboard this was kind of the expected behavior).
In the end, I guess that games like Ratchet & Clank or Tekken Tag Tournament which runs really slow on ps2_gxemu is because Cell can't keep up with the EE emulation.
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