Editing Talk:PS2 Emulation
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1,663: | Line 1,663: | ||
** Hangs during the FMV playback on the idle wait loop. Game does wait for the interrupt that does not happen, probably. | ** Hangs during the FMV playback on the idle wait loop. Game does wait for the interrupt that does not happen, probably. | ||
***Game wait in 81FC0 loop or some custom one? Never leave it? --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 19:01, 11 April 2023 (CEST) | ***Game wait in 81FC0 loop or some custom one? Never leave it? --[[User:Kozarovv|Kozarovv]] ([[User talk:Kozarovv|talk]]) 19:01, 11 April 2023 (CEST) | ||
Assuming the game programming is right, the underlying issues are data transfer related, probably. | Assuming the game programming is right, the underlying issues are data transfer related, probably. |