Editing Talk:PS2 Emulation
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This mapping is added specially for VU0 which can access VU1 registers by use of memory address, when vu0 recompiled program run ppu always load 0x30000000 to r1 to compute address if needed. | This mapping is added specially for VU0 which can access VU1 registers by use of memory address, when vu0 recompiled program run ppu always load 0x30000000 to r1 to compute address if needed. | ||
===IPU | ===IPU SPE4=== | ||
====IDEC start code detection==== | ====IDEC start code detection==== | ||
IDEC perform compare to 0 while starting to search code, but not check that required bits are even available in stream. | IDEC perform compare to 0 while starting to search code, but not check that required bits are even available in stream. |