Editing Talk:PS1 Emulation
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Value is integer that is later converted to double float using fcfid, and truncated to single precision by frsp.<br> | Value is integer that is later converted to double float using fcfid, and truncated to single precision by frsp.<br> | ||
Pad vibration related, seems to be used to calculate big motor strength used later in cellPadSetActDirect, if other conditions are met. Default value set in xPadThread Init is 0x4B0(1200). | Pad vibration related, seems to be used to calculate big motor strength used later in cellPadSetActDirect, if other conditions are met. Default value set in xPadThread Init is 0x4B0(1200). | ||
=== Command 0x37 (netemu 4.83 up to 4.88) === | === Command 0x37 (netemu 4.83 up to 4.88) === |