Editing Talk:PS1 Emulation

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Value is integer that is later converted to double float using fcfid, and truncated to single precision by frsp.<br>
Value is integer that is later converted to double float using fcfid, and truncated to single precision by frsp.<br>
Pad vibration related, seems to be used to calculate big motor strength used later in cellPadSetActDirect, if other conditions are met. Default value set in xPadThread Init is 0x4B0(1200).
Pad vibration related, seems to be used to calculate big motor strength used later in cellPadSetActDirect, if other conditions are met. Default value set in xPadThread Init is 0x4B0(1200).
=== Command 0x36 (netemu 4.83 up to 4.88) ===
*Maximum value 7
*PSX HW regs access related
*Valid values found:
**1 = ?
**2 = ?
**4 = ?
Multiple instances accepted, and not overwrite itself.


=== Command 0x37 (netemu 4.83 up to 4.88) ===
=== Command 0x37 (netemu 4.83 up to 4.88) ===
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