Editing Talk:PRX
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* Sixth: Where the magic happens. Starts off with a bunch of pointers into itself (some kind of initialization hint?). Speaking of pointers to pointers, this is where those pointers being pointed to are. Each one is paired with a long next to it, which is almost always the same number across the PRX. Possibly a unique module ID? It shows up in the dep table (what I thought was the symbol table) too. | * Sixth: Where the magic happens. Starts off with a bunch of pointers into itself (some kind of initialization hint?). Speaking of pointers to pointers, this is where those pointers being pointed to are. Each one is paired with a long next to it, which is almost always the same number across the PRX. Possibly a unique module ID? It shows up in the dep table (what I thought was the symbol table) too. | ||
3 and 6 are the fun ones, and together let you map code blocks to function names. There's still a lot of mysteries to be found though. | 3 and 6 are the fun ones, and together let you map code blocks to function names. There's still a lot of mysteries to be found though. | ||