Editing Talk:Lines.qrc
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Latest revision | Your text | ||
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*XMB background images offsets inside '''dev_flash/vsh/resource/qgl/lines.qrc''' (zlib decompressed file). Example from 3.41 firmware | |||
*It seems the same offsets and sizes are used in 4.30 & 4.46 but is not much probable that the rest of the files are the same, now we have the complete list of lines.qrc versions that can be seen [http://www.psdevwiki.com/ps3/Template:Lines.qrc here], and there are 9 different lines.qrc versions between 3.41 and 4.46) | |||
rgb-01.dds 0x13250 (start) +0x80 (header) = 0x132D0 +0x2AA0 (pixel info length)= 0x15D70 | |||
rgb-02.dds 0x15d70 (start) +0x80 (header) = 0x15DF0 +0x2AA0 (pixel info length)= 0x18890 | |||
rgb-03.dds 0x18890 (start) +0x80 (header) = 0x18910 +0x2AA0 (pixel info length)= 0x1B3B0 | |||
rgb-04.dds 0x1B3B0 (start) +0x80 (header) = 0x1B430 +0x2AA0 (pixel info length)= 0x1DED0 | |||
rgb-05.dds 0x1DED0 (start) +0x80 (header) = 0x1DF50 +0x2AA0 (pixel info length)= 0x209F0 | |||
rgb-06.dds 0x209F0 (start) +0x80 (header) = 0x20A70 +0x2AA0 (pixel info length)= 0x23510 | |||
rgb-07.dds 0x23510 (start) +0x80 (header) = 0x23590 +0x2AA0 (pixel info length)= 0x26030 | |||
rgb-08.dds 0x26030 (start) +0x80 (header) = 0x260B0 +0x2AA0 (pixel info length)= 0x28B50 | |||
rgb-09.dds 0x28B50 (start) +0x80 (header) = 0x28BD0 +0x2AA0 (pixel info length)= 0x2B670 | |||
rgb-10.dds 0x2B670 (start) +0x80 (header) = 0x2B6F0 +0x2AA0 (pixel info length)= 0x2E190 | |||
rgb-11.dds 0x2E190 (start) +0x80 (header) = 0x2E210 +0x2AA0 (pixel info length)= 0x30CB0 | |||
rgb-12.dds 0x30CB0 (start) +0x80 (header) = 0x30D30 +0x2AA0 (pixel info length)= 0X337D0 | |||
night-01.dds 0x337D0 (start) +0x80 (header) = 0x33850 +0x2AA0 (pixel info length)= 0x362F0 | |||
night-02.dds 0x362F0 (start) +0x80 (header) = 0x36370 +0x2AA0 (pixel info length)= 0x38E10 | |||
night-03.dds 0x38E10 (start) +0x80 (header) = 0x38E90 +0x2AA0 (pixel info length)= 0x3B390 | |||
night-04.dds 0x3B390 (start) +0x80 (header) = 0x3B410 +0x2AA0 (pixel info length)= 0x3E450 | |||
night-05.dds 0x3E450 (start) +0x80 (header) = 0x3E4D0 +0x2AA0 (pixel info length)= 0x40F70 | |||
night-06.dds 0x40F70 (start) +0x80 (header) = 0x40FF0 +0x2AA0 (pixel info length)= 0x43A90 | |||
night-07.dds 0x43A90 (start) +0x80 (header) = 0x43B10 +0x2AA0 (pixel info length)= 0x465B0 | |||
night-08.dds 0x465B0 (start) +0x80 (header) = 0x46630 +0x2AA0 (pixel info length)= 0x490D0 | |||
night-09.dds 0x490D0 (start) +0x80 (header) = 0x49150 +0x2AA0 (pixel info length)= 0x4BBF0 | |||
night-10.dds 0x4BBF0 (start) +0x80 (header) = 0x4BC70 +0x2AA0 (pixel info length)= 0x4E710 | |||
night-11.dds 0x4E710 (start) +0x80 (header) = 0x4E790 +0x2AA0 (pixel info length)= 0x51230 | |||
night-12.dds 0x51230 (start) +0x80 (header) = 0x512B0 +0x2AA0 (pixel info length)= 0x53D50 | |||
MNU files = 0x000039f0 | |||
Noise.tga = 0x0000e160 | |||
freslut0.tga = 0x00011590 | |||
freslut1.tga = 0x00011bc0 | |||
freslut2.tga = 0x000121f0 | |||
freslut.tga = 0x00012a20 | |||
proc_iridescent.tga = 0x000699d0 | |||
*Tutorial: Creating a PS3 XMB Wave in 3D Studio Max ---> http://www.youtube.com/watch?v=CR1Mhthfd8g | *Tutorial: Creating a PS3 XMB Wave in 3D Studio Max ---> http://www.youtube.com/watch?v=CR1Mhthfd8g | ||
*PS3 WAVES Tools by brunolee @ http://psx-scene.com/forums/content/update-ps3-waves-tools-v0-1-brunolee-4673/ | *PS3 WAVES Tools by brunolee @ http://psx-scene.com/forums/content/update-ps3-waves-tools-v0-1-brunolee-4673/ | ||
**v0.1: http://www.mediafire.com/download/3ak5wzli15hmo1e | **v0.1: http://www.mediafire.com/download/3ak5wzli15hmo1e | ||
**v0.2: http://www.mediafire.com/download/1ivbqavs4fpeksd | **v0.2: http://www.mediafire.com/download/1ivbqavs4fpeksd |