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<!--// <mysis> after model type....in short it was right-shift 10d / 0xA //--> | |||
= IDPS Examples = | ===IDPS Examples=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! IDPS !! 6th | ! IDPS !! TargetID (6th byte) !! PS3 Model (8th byte) !! Notes | ||
|- bgcolor="#CCCCCC" | |- bgcolor="#CCCCCC" | ||
| <code>00 00 00 01 00 81 00 01 03 FF FF FF 18 43 C1 4D</code> || | | <code>00 00 00 01 00 81 00 01 03 FF FF FF 18 43 C1 4D</code> || 81 - Reference Tool / DECR || 01 - CECHAxx || Static Dummy IDPS | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 84 00 01 04 00 F3 44 AC 4F 8D 2F</code> || 84 - Retail USA || 01 - CECHAxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 84 00 01 | | <code>00 00 00 01 00 84 00 01 10 19 15 0C 45 9F 1C 2A</code> || 84 - Retail USA || 01 - CECHAxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 8A 00 01 10 00 52 BC C7 11 6D B2</code> || | | <code>00 00 00 01 00 8A 00 01 10 00 52 BC C7 11 6D B2</code> || 8A - Retail South Asia || 01 - CECHAxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 84 00 01 10 | | <code>00 00 00 01 00 84 00 01 10 1B 23 A2 EA C6 4D D0</code> || 84 - Retail USA || 01 - CECHAxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 84 00 01 | | <code>00 00 00 01 00 84 00 02 10 01 15 ED DE D8 06 8B</code> || 84 - Retail USA || 02 - CECHBxx || | ||
|- | |||
| | |||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 85 00 03 10 11 62 95 56 FF DB FD</code> || 85 - Retail Europe || 03 - CECHCxx || | ||
|- | |||
| | |||
|- | |- | ||
| <code>00 00 00 01 00 85 00 03 10 00 3D F9 65 97 B6 EA</code> || | | <code>00 00 00 01 00 85 00 03 10 00 3D F9 65 97 B6 EA</code> || 85 - Retail Europe || 03 - CECHCxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 87 00 05 F4 01 E9 4F 17 DB D9 5D</code> || 87 - Retail United Kingdom || 05 - CECHGxx || | ||
|- | |||
| | |||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 85 00 05 04 00 33 A3 44 9D 57 2B</code> || 85 - Retail Europe || 05 - CECHGxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 85 00 05 10 01 5F 01 12 FF 56 4F</code> || 85 - Retail Europe || 05 - CECHGxx || | ||
|- | |||
| | |||
|- | |- | ||
| <code>00 00 00 01 00 85 00 05 | | <code>00 00 00 01 00 85 00 05 14 02 F7 06 9F 10 B6 22</code> || 85 - Retail Europe || 05 - CECHGxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 87 00 05 10 02 3A 2D 53 AF 66 28</code> || 87 - Retail United Kingdom || 05 - CECHGxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 84 00 05 F4 00 41 86 55 9B D3 52</code> || 84 - Retail USA || 05 - CECHGxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 8C 00 05 10 00 D1 F3 55 2D DA BC</code> || 8C - Retail Russia || 05 - CECHGxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 85 00 05 14 0E F0 DF DC DD 5E 56</code> || 85 - Retail Europe || 05 - CECHGxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 87 00 05 10 0A EE 67 DD 75 86 DA</code> || | | <code>00 00 00 01 00 87 00 05 10 0A EE 67 DD 75 86 DA</code> || 87 - Retail United Kingdom || 05 - CECHCxx || (CECHCxx model not an error!) | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 87 00 07 10 00 A3 15 8F 61 36 85</code> || 87 - Retail United Kingdom || 07 - CECHJxx / CECHKxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 89 00 08 14 01 01 06 1B 91 1C 5C</code> || 89 - Retail Australia/New Zealand || 08 - CECHLxx / CECHMxx / CECHPxx / CECHQxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 84 00 08 14 0B 80 7A 2E 4F AA C7</code> || 84 - Retail USA || 08 - CECHLxx / CECHMxx / CECHPxx / CECHQxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 87 00 08 14 01 B7 A7 1F C8 3A EA</code> || 87 - Retail United Kingdom || 08 - CECHLxx / CECHMxx / CECHPxx / CECHQxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 85 00 08 10 05 52 88 E8 AF 75 0D</code> || 85 - Retail Europe || 08 - CECHLxx / CECHMxx / CECHPxx / CECHQxx || | ||
| | |||
|- | |- | ||
| <code>00 00 00 01 00 85 00 | | <code>00 00 00 01 00 85 00 08 F4 01 AA 02 51 EE 33 7B</code> || 85 - Retail Europe || 08 - CECHLxx / CECHMxx / CECHPxx / CECHQxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 85 00 09 10 1B 69 BD CA CC BE 85</code> || 85 - Retail Europe || 09 - CECH-20xx || | ||
| | |||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 84 00 09 10 1C B0 13 5F 2C 17 AF</code> || 84 - Retail USA || 09 - CECH-20xx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 85 00 0A 14 05 67 A0 79 37 DC 17</code> || 85 - Retail Europe || 0A - CECH-21xx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 87 00 0B 14 0C 84 81 81 33 FA 68</code> || 87 - Retail United Kingdom || 0B - CECH-25xx || | ||
|- | |- | ||
| <code>00 00 00 01 00 85 00 | | <code>00 00 00 01 00 85 00 0B 10 18 EC 96 E4 A8 BE EF</code> || 85 - Retail Europe || 0B - CECH-25xx || | ||
| | |||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 89 00 0B 14 00 EF DD CA 25 52 66</code> || 89 - Retail Australia/New Zealand || 0B - CECH-25xx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 89 00 0B 14 05 18 95 D3 EE D0 76</code> || 89 - Retail Australia/New Zealand || 0B - CECH-25xx || <!--// bluemimmo 3.56 factory //--> | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 87 00 0B 14 0E 71 DF 87 E5 A2 4D</code> || 87 - Retail United Kingdom || 0B - CECH-25xx || <!--// CECH2501B (JTP-001) bingoman with metldr2 //--> | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 8C 00 0C 14 0E 7D FA F1 5F 9F 3F</code> || 8C - Retail Russia || 0C - CECH-30xx || <!--// CECH3008B (KTE-001) Kill17 copypaste, no flashdump proof. Ok http://narod.ru/disk/39647482001/bkpps3.bin.html PASS: PS3 //--> | ||
|- | |- | ||
| <code>00 00 00 01 00 87 00 | | <code>00 00 00 01 00 87 00 0C 14 06 C3 90 35 41 45 18</code> || 87 - Retail United Kingdom || 0C - CECH-30xx || <!--// http://www.mediafire.com/?2j9el16bsdwqm9d //--> | ||
|- | |- | ||
| | |} | ||
*Speculation: | |||
**9th byte: 0x00, or 0x10, or 0xF0 + 0x00 or 0x04 (or 0x00 + 0x03 in the "Dummy IDPS") | |||
**10th byte: 0x00, or 0x10 + ??? | |||
{| class="wikitable sortable" | |||
! IDPS !! TargetID !! PS3 Model !! Notes | |||
|- bgcolor="#CCCCCC" | |- bgcolor="#CCCCCC" | ||
| | | <code>00 00 00 01 00 82 00 01 xx xx xx xx xx xx xx xx</code> || 82 - Debug / DEX || 01 - CECHAxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 8A 00 01 xx xx xx xx xx xx xx xx</code> || 8A - Retail Malaysia || 01 - CECHAxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 8B 00 01 xx xx xx xx xx xx xx xx</code> || 8B - Retail Taiwan || 01 - CECHAxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 83 00 01 xx xx xx xx xx xx xx xx</code> || 83 - Retail Japan || 01 - CECHAxx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 86 00 04 xx xx xx xx xx xx xx xx</code> || 86 - Retail Korea || 04 - CECHExx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 88 00 04 xx xx xx xx xx xx xx xx</code> || 88 - Retail Mexico || 04 - CECHExx || | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 8D 00 0C xx xx xx xx xx xx xx xx</code> || 8D - Retail China || 0C - CECH-30xx || unreleased | ||
|- | |- | ||
| <code>00 00 00 01 00 | | <code>00 00 00 01 00 8E 00 xx xx xx xx xx xx xx xx xx</code> || 8E - Retail Hong Kong || - || ? | ||
|- | |- | ||
|} | |} | ||
== | === IDPS rms blogtext === | ||
You’re probably wondering: “What the hell is this sequence of bytes?”. This is the IDPS, a sequence of bytes which determine console type. This structure is relatively undocumented until now, anyway. The IDPS is contained in EID0. EID0 is on the console internal flash as the file eEID and has multiple sections. I had made a splitter application to make your life easier a long time ago. Now, EID is decrypted by metldr, and is passed over to the isolated loader, which may pass it to a self. We can see this in graf_chokolo’s original payload. The IDPS is also used in various other parts of the system which could be of interest to you, but I will not discuss those right now. The IDPS itself, isn’t decrypted. | |||
The IDPS contains your target ID, motherboard? and BD? revision. The IDPS shown at the beginning of this article is the dummy IDPS, the one that’s used when your IDPS fails to be decrypted. That IDPS belongs to a DECR-1000A. The one below belongs to a European PS3, and the one below that belongs to a Australian/NZ PS3. | |||
Source: http://rmscrypt.wordpress.com/2011/05/16/idps-what-the-hell-is-that-thing/ | |||
Note: The Reference Tool IDPS from above is static. aim_iso uses it. Retail/3.55 doesn't have it. | |||
===Change HWID=== | |||
Theory: If you give a slim console a fat IDPS, would that console have 3.15 OtherOS functionality? | |||
I would say it would, because most likely the check is done in firmware to either en/disable that option. However, it would still require a console that can be downgraded to that version (only CECH-20../DYN-001, because CECH-21../SUR-001 use different drivers for RSX). So classic OtherOS on a CellBE 45nm/RSX 40nm would be impossible (ofcourse you can use OtherOS++). | |||
=== [Homebrew-App] PS3 Model Detection === | |||
http://www.ps3hax.net/2011/01/homebrew-app-ps3-model-detection/ | |||
<pre>Dumping PS3 Model Data: | |||
- PS3 System Target ID: 0x85 (Retail - Europe) | |||
- PS3 Motherboard Revision: 0x0B (JTP-001 Motherboard, Revision 1) | |||
- PS3 BD-Laser Revision: 0x04 (KES-400, SACD supported) | |||
Probable Model: CECH-2504A | |||
Raw Model Data: | |||
Byte 0: 0x00 | |||
Byte 1: 0x01 | |||
Byte 2: 0x00 | |||
Byte 3: 0x85 | |||
Byte 4: 0x00 | |||
Byte 5: 0x0B | |||
Byte 6: 0x00 | |||
Byte 7: 0x04</pre> | |||
= | === [Homebrew-App] IDPS Viewer === | ||
http://www.tortuga-cove.com/hacking/31-ps3/8396-released-idps-viewer | |||
* Displays the IDPS | |||
* Shows Target ID | |||
* Displays Motherboard revision | |||
* Save <abbr title="(NAND @ 0x80870 / NOR @ 0x2F070)">IDPS</abbr> (16 bytes from EID) in dev_hdd0/IDPS.bin file |