Editing Talk:GimConv
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
[[Rcomage]] uses a GimConv.cfg (configuration file) edited by Zinga Burga to improve compatibility with rcoedit/rcomage and the GIM formats used in PSP | [[Rcomage]] uses a GimConv.cfg (configuration file) edited by Zinga Burga to improve compatibility with rcoedit/rcomage and the GIM formats used in PSP | ||
See: a comparison [https:// | See: a comparison [https://i.imgur.com/0jIOifM.jpg GimConv.cfg official vs rcomage], and this [http://www.psx-place.com/threads/adding-rco-image-files.2867/#post-22246 talk] | ||
==Help screen== | ==Help screen== | ||
Line 8: | Line 8: | ||
*'''Removed at help screen:''' | *'''Removed at help screen:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//================================================================ | //================================================================ | ||
// gimconv configuration | // gimconv configuration | ||
Line 22: | Line 22: | ||
*'''Added at help screen:''' | *'''Added at help screen:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//================================================================ | //================================================================ | ||
// gimconv configuration | // gimconv configuration | ||
Line 50: | Line 50: | ||
*'''Changed default settings:''' | *'''Changed default settings:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//---------------------------------------------------------------- | //---------------------------------------------------------------- | ||
// default settings | // default settings | ||
Line 61: | Line 61: | ||
*'''Removed default settings:''' | *'''Removed default settings:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//---------------------------------------------------------------- | //---------------------------------------------------------------- | ||
// default settings | // default settings | ||
Line 84: | Line 84: | ||
**As explained before... this problem can be bypassed by overriding this setting, either from command line or editing the file GimConv.cfg to create a custom option with the size values specific for PS3 | **As explained before... this problem can be bypassed by overriding this setting, either from command line or editing the file GimConv.cfg to create a custom option with the size values specific for PS3 | ||
**Some GIM examples from PS3 with images bigger than 512 pixels in '''explore_plugin_full.rco''': | **Some GIM examples from PS3 with images bigger than 512 pixels in '''explore_plugin_full.rco''': | ||
***'''tex_playing.gim''' (30x900 pixels) | ***'''tex_playing.gim''' (30x900 pixels) http://imgur.com/2rjGdbe | ||
***'''tex_playing_shadow.gim''' (30x900 pixels) | ***'''tex_playing_shadow.gim''' (30x900 pixels) | ||
***'''tex_opt_obi.gim''' (660x6 pixels) | ***'''tex_opt_obi.gim''' (660x6 pixels) | ||
**Some GIM examples from PS3 with images bigger than 512 pixels in '''custom_render_plugin.rco''': | **Some GIM examples from PS3 with images bigger than 512 pixels in '''custom_render_plugin.rco ''': | ||
***'''tex_ps3logo.gim''' (1200x128 pixels) | ***'''tex_ps3logo.gim''' (1200x128 pixels) | ||
***'''tex_scelogo.gim''' (1024x64 pixels) | ***'''tex_scelogo.gim''' (1024x64 pixels) | ||
*'''output_sequence''' | *'''output_sequence''' | ||
Line 119: | Line 113: | ||
==Options== | ==Options== | ||
*'''Added options:''' | *'''Added options:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//-------------------------------------------------------- | //-------------------------------------------------------- | ||
// process option | // process option | ||
Line 147: | Line 141: | ||
*'''Removed options:''' | *'''Removed options:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//-------------------------------------------------------- | //-------------------------------------------------------- | ||
// mode option | // mode option | ||
Line 189: | Line 183: | ||
*'''The other removed options''' | *'''The other removed options''' | ||
**Doesnt have much importance, could cause problems depending in what you have for default settings in the lines at top of GimView.cfg you should not use this options directly or individually | **Doesnt have much importance, could cause problems depending in what you have for default settings in the lines at top of GimView.cfg you should not use this options directly or individually | ||
=Examples= | =Examples= | ||
This is a sequence of image conversions that works as examples for wiki and also as an exercise for practising, the Gimconv.exe options used to create them are discussed on frontpage, - | This is a sequence of image conversions that works as examples for wiki and also as an exercise for practising, the Gimconv.exe options used to create them are discussed on frontpage, -ps3bpp32 and -dxt5 are the GIM formats used in PS3, the others are just experiments | ||
==BMP== | ==BMP== | ||
Line 270: | Line 215: | ||
==GIM PS3 DXT5== | ==GIM PS3 DXT5== | ||
*Second most common GIM format used in PS3 | *Second most common GIM format used in PS3 | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe 4x2_CA5Exy_32bits.bmp -o 4x2_CA5Exy_32bits_ps3dxt5.gim -ps3dxt5'''}} | ||
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | ||
Line 283: | Line 228: | ||
00000080 <span style="background:#CA5E24;">FF 00 49 92 24 49 92 24 E4 CA E2 CA 55 00 00 00</span> ÿ.I’$I’$äÊâÊU... | 00000080 <span style="background:#CA5E24;">FF 00 49 92 24 49 92 24 E4 CA E2 CA 55 00 00 00</span> ÿ.I’$I’$äÊâÊU... | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe 4x2_CA5Exy_32bits.bmp -o 4x2_CA5Exy_32bits_ps3dxt5.gis -ps3dxt5 -S'''}} | ||
.GIS 1.00 | .GIS 1.00 | ||
Line 305: | Line 250: | ||
} | } | ||
==GIM PS3 | ==GIM PS3 RGBA32== | ||
*First most common GIM format used in PS3 | *First most common GIM format used in PS3 | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe 4x2_CA5Exy_32bits.bmp -o 4x2_CA5Exy_32bits_ps3bpp32.gim -ps3bpp32'''}} | ||
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | ||
Line 321: | Line 266: | ||
00000090 <span style="background:#CA5E24;">CA 5E 21 00 CA 5E 22 00 CA 5E 23 00 CA 5E 24 00</span> Ê^!.Ê^".Ê^#.Ê^$. | 00000090 <span style="background:#CA5E24;">CA 5E 21 00 CA 5E 22 00 CA 5E 23 00 CA 5E 24 00</span> Ê^!.Ê^".Ê^#.Ê^$. | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe 4x2_CA5Exy_32bits.bmp -o 4x2_CA5Exy_32bits_ps3bpp32.gis -ps3bpp32 -S'''}} | ||
.GIS 1.00 | .GIS 1.00 | ||
Line 344: | Line 289: | ||
} | } | ||
==GIM PS3 | ==GIM PS3 RGBA32 with fileinfo== | ||
*First most common GIM format used in PS3 '''with fileinfo !''' (colored in brown below) | *First most common GIM format used in PS3 '''with fileinfo !''' (colored in brown below) | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe 4x2_CA5Exy_32bits.bmp -o 4x2_CA5Exy_32bits_ps3bpp32_footer.gim -ps3bpp32 --update_fileinfo on'''}} | ||
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | ||
Line 366: | Line 311: | ||
000000F0 <span style="background:#ccaa88;">43 6F 6E 76 20 31 2E 32 30 68 00 00</span> Conv 1.20h.. | 000000F0 <span style="background:#ccaa88;">43 6F 6E 76 20 31 2E 32 30 68 00 00</span> Conv 1.20h.. | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe 4x2_CA5Exy_32bits.bmp -o 4x2_CA5Exy_32bits_ps3bpp32_footer.gis -ps3bpp32 --update_fileinfo on -S'''}} | ||
.GIS 1.00 | .GIS 1.00 | ||
Line 397: | Line 342: | ||
==GIM PS3 | ==GIM PS3 RGBA32 with fileinfo and userdata== | ||
This is a test where has been removed all the paddings, by using an image named '''[[:Image:4x2_CA5Exy_32bits.bmp|NOPADD.BMP]]''' and a file named '''NOPADD.DAT''' containing the bytes 0x555345524441544141524541 ('''USERDATAAREA''') | This is a test where has been removed all the paddings, by using an image named '''[[:Image:4x2_CA5Exy_32bits.bmp|NOPADD.BMP]]''' and a file named '''NOPADD.DAT''' containing the bytes 0x555345524441544141524541 ('''USERDATAAREA''') | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe NOPADD.BMP -o NOPADD.gim -ps3bpp32 --update_fileinfo on --update_userdata on'''}} | ||
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | ||
Line 419: | Line 364: | ||
000000E0 38 00 47 69 6D 43 6F 6E 76 20 31 2E 32 30 68 00 8.GimConv 1.20h. | 000000E0 38 00 47 69 6D 43 6F 6E 76 20 31 2E 32 30 68 00 8.GimConv 1.20h. | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe NOPADD.BMP -o NOPADD.gis -ps3bpp32 --update_fileinfo on --update_userdata on -S'''}} | ||
.GIS 1.00 | .GIS 1.00 | ||
Line 453: | Line 398: | ||
This is another test where has been added paddings, by using an image named '''[[:Image:4x2_CA5Exy_32bits.bmp|YESPADD.BMP]]''' and a file named '''YESPADD.DAT''' containing the bytes 0x55534552444154414152454158 ('''USERDATAAREAX''') | This is another test where has been added paddings, by using an image named '''[[:Image:4x2_CA5Exy_32bits.bmp|YESPADD.BMP]]''' and a file named '''YESPADD.DAT''' containing the bytes 0x55534552444154414152454158 ('''USERDATAAREAX''') | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe YESPADD.BMP -o YESPADD.gim -ps3bpp32 --update_fileinfo on --update_userdata on'''}} | ||
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | ||
Line 474: | Line 419: | ||
00000100 00 <span style="background:#aaaaaa;">00 00 00</span> .... | 00000100 00 <span style="background:#aaaaaa;">00 00 00</span> .... | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe YESPADD.BMP -o YESPADD.gis -ps3bpp32 --update_fileinfo on --update_userdata on -S'''}} | ||
.GIS 1.00 | .GIS 1.00 | ||
Line 508: | Line 453: | ||
==GIM PS3 | ==GIM PS3 RGBA32 multiple images merged== | ||
It works ! better examples later | It works ! better examples later | ||
C:\Copy of GimConv 01>GimConv.exe NOPADD.BMP YESPADD.BMP -o multiimage.gim - | C:\Copy of GimConv 01>GimConv.exe NOPADD.BMP YESPADD.BMP -o multiimage.gim -ps3bpp32 --update_fileinfo on --update_userdata on --merge_mode image | ||
load "NOPADD.BMP" | load "NOPADD.BMP" | ||
load "YESPADD.BMP" | load "YESPADD.BMP" | ||
Line 517: | Line 462: | ||
save "./multiimage.gim" | save "./multiimage.gim" | ||
C:\Copy of GimConv 01>GimConv.exe NOPADD.BMP YESPADD.BMP -o multiimage.gis - | C:\Copy of GimConv 01>GimConv.exe NOPADD.BMP YESPADD.BMP -o multiimage.gis -ps3bpp32 --update_fileinfo on --update_userdata on --merge_mode image -S | ||
load "NOPADD.BMP" | load "NOPADD.BMP" | ||
load "YESPADD.BMP" | load "YESPADD.BMP" | ||
Line 523: | Line 468: | ||
save "./multiimage.gis" | save "./multiimage.gis" | ||
==GIM PS3 | ==GIM PS3 RGBA32 multiple frames merged== | ||
C:\Copy of GimConv 01>GimConv.exe NOPADD.BMP NOPADD.BMP NOPADD.BMP -o multiframe.gim - | C:\Copy of GimConv 01>GimConv.exe NOPADD.BMP NOPADD.BMP NOPADD.BMP -o multiframe.gim -ps3bpp32 --update_fileinfo on --update_userdata on --merge_mode frame | ||
load "NOPADD.BMP" | load "NOPADD.BMP" | ||
load "NOPADD.BMP" | load "NOPADD.BMP" | ||
Line 531: | Line 476: | ||
save "./multiframe.gim" | save "./multiframe.gim" | ||
C:\Copy of GimConv 01>GimConv.exe NOPADD.BMP NOPADD.BMP NOPADD.BMP -o multiframe.gis - | C:\Copy of GimConv 01>GimConv.exe NOPADD.BMP NOPADD.BMP NOPADD.BMP -o multiframe.gis -ps3bpp32 --update_fileinfo on --update_userdata on --merge_mode frame -S | ||
load "NOPADD.BMP" | load "NOPADD.BMP" | ||
load "NOPADD.BMP" | load "NOPADD.BMP" | ||
Line 543: | Line 488: | ||
The conversion from TM2 to an standard format as PNG or BMP is as easy as this: | The conversion from TM2 to an standard format as PNG or BMP is as easy as this: | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe IGR_BG.TM2 -o IGR_BG.PNG'''}} | ||
To create a TM2 mimicking the original settings from other TM2 (for replacing purposes) is not so easy because at the time of convrsion it seems are applyed some of the settings and options of GimConv.cfg | To create a TM2 mimicking the original settings from other TM2 (for replacing purposes) is not so easy because at the time of convrsion it seems are applyed some of the settings and options of GimConv.cfg | ||
Line 549: | Line 494: | ||
==AVI== | ==AVI== | ||
GimConv.exe can import AVI files that was created with compatible codecs (XVID works, IV41 doesnt), you can get a sample.avi here: http://techslides.com/sample-files-for-development | GimConv.exe can import AVI files that was created with compatible codecs (XVID works, IV41 doesnt), you can get a sample.avi here: http://techslides.com/sample-files-for-development | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe sample.avi -o sample.gim'''}} | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe sample.avi -o sample.gis -S'''}} | ||
==DDS== | ==DDS== | ||
Line 558: | Line 503: | ||
Some samples here: https://github.com/Jam3/parse-dds/tree/master/test/fixtures | Some samples here: https://github.com/Jam3/parse-dds/tree/master/test/fixtures | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe test-dxt5.dds -o test-dxt5.gim'''}} | ||
{{Keyboard|content= | {{Keyboard|content='''GimConv.exe test-dxt5.dds -o test-dxt5.gis -S'''}} | ||
*Notes: | *Notes: | ||
** | **Max number of mipmaps = 8 (otherway returns the error '''WARNING : too many image level count %s''' | ||
**Cubemaps not supported | **Cubemaps not supported | ||