Editing Talk:GimConv
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
[[Rcomage]] uses a GimConv.cfg (configuration file) edited by Zinga Burga to improve compatibility with rcoedit/rcomage and the GIM formats used in PSP | [[Rcomage]] uses a GimConv.cfg (configuration file) edited by Zinga Burga to improve compatibility with rcoedit/rcomage and the GIM formats used in PSP | ||
See: a comparison [https:// | See: a comparison [https://i.imgur.com/0jIOifM.jpg GimConv.cfg official vs rcomage], and this [http://www.psx-place.com/threads/adding-rco-image-files.2867/#post-22246 talk] | ||
==Help screen== | ==Help screen== | ||
*'''Removed at help screen:''' | *'''Removed at help screen:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//================================================================ | //================================================================ | ||
// gimconv configuration | // gimconv configuration | ||
Line 22: | Line 20: | ||
*'''Added at help screen:''' | *'''Added at help screen:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//================================================================ | //================================================================ | ||
// gimconv configuration | // gimconv configuration | ||
Line 38: | Line 36: | ||
===Help screen Talk=== | ===Help screen Talk=== | ||
*The | The help screen is just informative, is posted here just to complete the list of changes accuratelly, and because is related with some of the other changes made to the file | ||
*The removed '''- | |||
*The removed '''-viewer''' is because | *The added '''-F''' (to use pixel_order = faster) is because PSP GIM format uses it | ||
*The added '''-bpp<n>''' are the RGBA based GIM formats used on PSP, this list includes some | *The removed '''-X''' and the added '''-R''' are related with the order of how RGBA channels are stored in the GIM, it seems -X was useful for PSP (and -R was not useful for PSP) | ||
*The removed '''-viewer''' is because is intended to trigger an official ginviewer.exe that has never been published or leaked (the program doesnt exists, so the option -viewer is pointless) | |||
*The added '''-bpp<n>''' are the custom RGBA based GIM formats used on PSP, this list includes some formats that was not used oficially by sony (but works on PSP) | |||
*The added '''-ps3''' loads a custom option that was intended for PS3 GIM files, but is wrong (more info about this problem below) | *The added '''-ps3''' loads a custom option that was intended for PS3 GIM files, but is wrong (more info about this problem below) | ||
==Default settings== | ==Default settings== | ||
*'''Changed default settings:''' | *'''Changed default settings:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//---------------------------------------------------------------- | //---------------------------------------------------------------- | ||
// default settings | // default settings | ||
Line 61: | Line 57: | ||
*'''Removed default settings:''' | *'''Removed default settings:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//---------------------------------------------------------------- | //---------------------------------------------------------------- | ||
// default settings | // default settings | ||
Line 73: | Line 69: | ||
===Default settings Talk=== | ===Default settings Talk=== | ||
*''' | *'''image size restrictions''' | ||
The settings for '''limit_image_width''' and '''limit_image_height''' that was changed to 512 pixels for rcomage (but originally was 4096 pixels) causes a problem when converting images bigger than 512 because are going to be resized down to 512 | |||
The problem happens when extracting images with GIM to PNG conversion (in both, rcomage and rcomagegui)... all images will be checked for his size and biggers than 512 will be resized down preserving the aspect ratio (so the resulting image is not deformed, but the size and image quality is reduced in the extraction process) | |||
Also happens in the PNG to GIM conversion, when trying to compile a .rco by using as source PNG images bigger than 512 the resulting GIM will contain the image resized to 512 | |||
***'''tex_playing.gim''' (30x900 pixels) | |||
This settings allows to use the value '''off''' (to disable the image size restrictions ?) but when using it returns a '''WARNING : too large image size <width>x<height>''' (even with tiny images), it looks like it has a problem when geting the size so is not a good idea to disable this size restriction, instead is better to use the value '''4096''' that works fine and is what sony was using originally for PS3 | |||
*Some PS3 examples of images bigger than 512 pixels: | |||
**explore_plugin_full.rco: | |||
***'''tex_playing.gim''' (30x900 pixels) http://imgur.com/2rjGdbe | |||
***'''tex_playing_shadow.gim''' (30x900 pixels) | ***'''tex_playing_shadow.gim''' (30x900 pixels) | ||
***'''tex_opt_obi.gim''' (660x6 pixels) | ***'''tex_opt_obi.gim''' (660x6 pixels) | ||
** | **custom_render_plugin.rco | ||
***'''tex_ps3logo.gim''' (1200x128 pixels) | ***'''tex_ps3logo.gim''' (1200x128 pixels) | ||
***'''tex_scelogo.gim''' (1024x64 pixels) | ***'''tex_scelogo.gim''' (1024x64 pixels) | ||
==Options== | ==Options== | ||
*'''Added options:''' | *'''Added options:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//-------------------------------------------------------- | //-------------------------------------------------------- | ||
// process option | // process option | ||
Line 147: | Line 118: | ||
*'''Removed options:''' | *'''Removed options:''' | ||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
//-------------------------------------------------------- | //-------------------------------------------------------- | ||
// mode option | // mode option | ||
Line 176: | Line 147: | ||
===Options Talk=== | ===Options Talk=== | ||