Editing Talk:GimConv
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= | =gimconv.cfg custom changes made for rcomage= | ||
[[Rcomage]] uses a GimConv | [[Rcomage]] uses a GimConv configuration file edited by Zinga Burga initially to improve interoperativity with rcoedit/rcomage for PSP, and later to add compatibility with PS3 | ||
*Changes in the ''help'' screen | |||
{{Keyboard|content='''C:\rcomage-v1.1.1\GimConv>GimConv.exe''' | |||
gimconv ver 1.20h --- generic picture converter | |||
Copyright (C) 2006 Sony Computer Entertainment Inc. | |||
All Rights Reserved. | |||
usage: | |||
gimconv <input files> [options] | |||
options: | |||
-o <filename> specify output file name | |||
-s <w,h> resize image data | |||
-P resize image data to a power of two | |||
-N output in normal (not faster) pixel storage format | |||
-X swap RGBA <-> ABGR | |||
-ps3 output ps3 style GIM | |||
-bpp<n> color output bit depth; n is: 4, 8, 16, 16p, 16a or 32 | |||
4, 8 are indexed; 16, 16a, 16p, 32 are RGBA format | |||
-S output text format | |||
-interact input additional options | |||
-pictures merge files as pictures | |||
-frames merge files as frames | |||
-levels merge files as levels | |||
-prompt prompt always | |||
-warning prompt on warning | |||
-error prompt on error | |||
}} | |||
*changed under '''default settings''' section: | |||
{{Boxcode|content=<syntaxhighlight lang="c"> | |||
* | |||
{{Boxcode| | |||
pixel_order = faster // default normal faster | pixel_order = faster // default normal faster | ||
limit_image_width = 512 // off $count | limit_image_width = 512 // off $count | ||
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</syntaxhighlight>}} | </syntaxhighlight>}} | ||
*''' | *added under '''process option''' section: | ||
{{Boxcode|content=<syntaxhighlight lang="c"> | |||
{{Boxcode| | |||
option -ps3 { | option -ps3 { | ||
format_style = ps3 | format_style = ps3 | ||
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</syntaxhighlight>}} | </syntaxhighlight>}} | ||
*''' | *removed under '''default settings''' section: | ||
{{Boxcode|content=<syntaxhighlight lang="c"> | |||
{{Boxcode| | |||
// PS3 OSD default settings | // PS3 OSD default settings | ||
format_endian = big // -B | format_endian = big // -B | ||
pixel_order = normal // -N | pixel_order = normal // -N | ||
pixel_channel = default // -R | pixel_channel = default // -R | ||
image_format = rgba8888 // --image_format rgba8888 | image_format = rgba8888 // --image_format rgba8888 | ||
</syntaxhighlight>}} | |||
*removed under '''mode option''' section: | |||
{{Boxcode|content=<syntaxhighlight lang="c"> | |||
option -viewer { | |||
object_viewer = "GimView.exe" | |||
} | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
*removed under '''process option''' section: | |||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="c"> | ||
option -F { | |||
pixel_order = faster | |||
/ | </syntaxhighlight>}} | ||
*removed under '''PS3 OSD specific options''' section: | |||
{{Boxcode|content=<syntaxhighlight lang="c"> | |||
option -B { | option -B { | ||
format_endian = big | format_endian = big | ||
} | } | ||
option -R { | option -R { | ||
pixel_channel = default | pixel_channel = default | ||
} | } | ||
option -DXT { | option -DXT { | ||
pixel_order = default | pixel_order = default | ||
pixel_channel = default | pixel_channel = default | ||
image_format = default | image_format = default | ||
} | } | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
= gimconv settings = | |||
<sandungas> the problem about some images for ps3 rco's in gim dxt5 format ---> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=350611#pid350611 | |||
<sandungas> damn, this is completly solved by changing a setting in the .cfg of gimconvert | |||
<sandungas> it seems ps3 uses different types of .gim inside the rco's | |||
<sandungas> and rcomage doesnt manages that differences :/ | |||
<sandungas> look, there is some problem when rebilding gim's | |||
<sandungas> http://endlessparadigm.com/forum/showthread.php?tid=19501&pid=352551#pid352551 | |||
<sandungas> all the messages from this "mugi" are about ps3 |