Editing Talk:CXML Containers

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
=Other sony consoles=
=Other sony consoles=
*In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer '''RCOF'''
*In PSvita the RCO's uses a cxml structure, with a header size of 0x50 and the magic identifyer '''RCOF'''
**RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed because PSVita processor arquitecture
**RCOF header is 0x10 bytes bigger than any cxml header in PS3 (this means there are 2 new tables added for the new cxml variant used in vita rco's). And endianess changed
**Some of the extracted files (after cropped and zlib decompressed) are another variant of a cxml structure with identifyer '''RCSF'''
 
**More info about this cxml variants in [http://www.psdevwiki.com/vita/index.php?title=RCO PSVita wiki]
 
{| class="wikitable" style="font-size:x-small;"
|+ notification_settings_plugin.rco (PSvita)
! Offset !! Size !! Example !! Name !! Notes
|-
! colspan="5" | CXML Header
|- {{cellcolors|#666666|#ffffff}}
| 0x00 || 0x04 || RCOF || Magic ||
|- {{cellcolors|#666666|#ffffff}}
| 0x04 || 0x04 || 10 01 00 00 || Version ||
|- bgcolor="#ff8888"
| 0x08 || 0x04 || 50 00 00 00 || Tree absolute start offset, also header size || in PS3 = Tree absolute start offset
|- bgcolor="#ff8888"
| 0x0C || 0x04 || 2C 15 00 00 || Tree size || in PS3 = Tree size
|- bgcolor="#88ff88"
| 0x10 || 0x04 || 80 15 00 00 || ID table absolute start offset || in PS3 = ID table absolute start offset
|- bgcolor="#88ff88"
| 0x14 || 0x04 || B0 00 00 00 || ID table size || in PS3 = ID table size
|- bgcolor="#8888ff"
| 0x18 || 0x04 || 30 16 00 00 || ---------- unknown table 1 ---------- || in PS3 = Strings table absolute start offset
|- bgcolor="#8888ff"
| 0x1C || 0x04 || 98 00 00 00 || ---------- unknown table 1 size ---------- || in PS3 = Strings table size
|- bgcolor="#ffeedd"
| 0x20 || 0x04 || D0 16 00 00 || Strings table absolute start offset || in PS3 = Integer array absolute start offset
|- bgcolor="#ffeedd"
| 0x24 || 0x04 || F1 01 00 00 || Strings table size || in PS3 = Integer array size
|- bgcolor="#ffeebb"
| 0x28 || 0x04 || D0 18 00 00 || overlapped (not used, but present in the header to keep the structure standards) || in PS3 = Float array absolute start offset
|- bgcolor="#ffeebb"
| 0x2C || 0x04 || 00 00 00 00 || empty || in PS3 = Float array size
|- bgcolor="#ffee99"
| 0x30 || 0x04 || D0 18 00 00 || ---------- unknown table 2 ---------- || in PS3 = File table absolute start offset
|- bgcolor="#ffee99"
| 0x34 || 0x04 || 34 00 00 00 || ---------- unknown table 2 size ---------- || in PS3 = File table size
|- bgcolor="#ffee77"
| 0x38 || 0x04 || 10 19 00 00 || Integer array absolute start offset || in PS3 = Unknown area absolute start offset
|- bgcolor="#ffee77"
| 0x3C || 0x04 || 2C 00 00 00 || Integer array size || in PS3 = Unknown area size
|- bgcolor="#ffee55"
| 0x40 || 0x04 || 40 19 00 00 || Float array absolute start offset || in PS3 = Not present
|- bgcolor="#ffee55"
| 0x44 || 0x04 || 8C 00 00 00 || Float array size || in PS3 = Not present
|- bgcolor="#ffee33"
| 0x48 || 0x04 || D0 19 00 00 || File table absolute start offset || in PS3 = Not present
|- bgcolor="#ffee33"
| 0x4C || 0x04 || 60 89 00 00 || File table size || in PS3 = Not present
|-
! colspan="5" | Tables
|-bgcolor="#ff8888"
| 0x50 || colspan="4" | Tree starts here
|-
|}
Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)