Editing Talk:1.00 CEX

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***** http://www.psdevwiki.com/ps3/images/d/d3/IMG_0148.JPG
***** http://www.psdevwiki.com/ps3/images/d/d3/IMG_0148.JPG
**** [[1.02 CEX]] and [[1.10 CEX]] were already finished way before the PS3 was released. This could even mean that if you bought a PS3 on 11<sup>th</sup> November 2006, you already had Firmware [[1.02 CEX]] pre-installed, which would also make sense that all japanese Launch titles shares the same MD5 hashes for the included disc-based Update File, which is the MD5 hash for the disc-based [[1.02 CEX]] Update file like on this Mobile Suit Gundman Game (Google for "df96debb4c014f5673e0ce259e4fb835" and you will find a lot of hashes shared on several japanese launch titles). This means that if you bought a PS3 at Launch Day, there was no need to Update your PS3 to play the launch games, since the PS3 was "up to date" at that time with both pre-installed [[1.02 CEX]] and the same Version on your launch title Discs. So [[1.00 CEX]] was never released in public probably.
**** [[1.02 CEX]] and [[1.10 CEX]] were already finished way before the PS3 was released. This could even mean that if you bought a PS3 on 11<sup>th</sup> November 2006, you already had Firmware [[1.02 CEX]] pre-installed, which would also make sense that all japanese Launch titles shares the same MD5 hashes for the included disc-based Update File, which is the MD5 hash for the disc-based [[1.02 CEX]] Update file like on this Mobile Suit Gundman Game (Google for "df96debb4c014f5673e0ce259e4fb835" and you will find a lot of hashes shared on several japanese launch titles). This means that if you bought a PS3 at Launch Day, there was no need to Update your PS3 to play the launch games, since the PS3 was "up to date" at that time with both pre-installed [[1.02 CEX]] and the same Version on your launch title Discs. So [[1.00 CEX]] was never released in public probably.
**** The build date shown in that screens such http://www.psdevwiki.com/ps3/images/d/d3/IMG_0148.JPG is the same that can be seen in the emualtor timestamps here http://www.psdevwiki.com/ps3/Talk:PS2_Emulation#PS2_Emulator_Types_and_Revisions, by looking at that emualtor timestamps it can be seen where the "clicked" in the compile button (or run the make -all command, or activated the "buildbot" server, or whatever hehe), by looking at that timestamps i think all the firmware "families" are compiled in a row... this dates should be different than the date where they makes the firmwares availables for sure, the firmwares are compiled a day and several dates later (when passes all the testigs) enters in production (send to the factories, game companies, included in SDKs, availables in web servers, etc...)
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As an interesting comparison, the only difference in between ps2_emu.elf (decrypted) from firmwares [[1.30 AV]] and [[1.30 CEX]] are 3 bytes of the timestamp, ps2_emu.elf for [[1.30 CEX]] was compiled at 06/12/05/05:33 and ps2_emu.elf for [[1.30 AV]] 06/12/05/07:15... around 2 hours after, based on this we can deduce the ps2_emu.elf for [[1.00 CEX]] was compiled a couple of hours before the ps2_emu.elf for [[1.00 AV]] and the code of that ps2_emu.elf was exactly the same (except the timestamp with the delay of two hours)
As an interesting comparison, the only difference in between ps2_emu.elf (decrypted) from firmwares [[1.30 AV]] and [[1.30 CEX]] are 3 bytes of the timestamp, ps2_emu.elf for [[1.30 CEX]] was compiled at 06/12/05/05:33 and ps2_emu.elf for [[1.30 AV]] 06/12/05/07:15... around 2 hours after, based on this we can deduce the ps2_emu.elf for [[1.00 CEX]] was compiled a couple of hours before the ps2_emu.elf for [[1.00 AV]] and the code of that ps2_emu.elf was exactly the same (except the timestamp with the delay of two hours)


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