Editing Syscon SPI

Jump to navigation Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 4: Line 4:
* [[RSX]]
* [[RSX]]
* [[South Bridge]]
* [[South Bridge]]
* Syscon internal [[SC EEPROM|EEPROM]] (only in [[Mullion]]) data bus in between syscon EEPROM and a service connector
<!--* Syscon internal [[SC EEPROM|EEPROM]] (only in [[Mulion]]) data bus in between syscon EEPROM and a service connector-->


= Cell BE SPI =
= Cell BE SPI =
Line 73: Line 73:
| 0xa000 || 0x2400008c000 || SC -> BE packet buffer || 32768 (0x1000 '''bytes''') || Buffer where Cell reads packets from Syscon. Can write to this buffer over the SPI bus.
| 0xa000 || 0x2400008c000 || SC -> BE packet buffer || 32768 (0x1000 '''bytes''') || Buffer where Cell reads packets from Syscon. Can write to this buffer over the SPI bus.
|-
|-
| 0xb000 || 0x2400008d000 || BE -> SC packet buffer || 32768 (0x1000 '''bytes''') || Buffer where Syscon reads packets from Cell. Can NOT be written over the SPI bus. This is most likely held within SC.
| 0xb000 || 0x2400008d000 || BE -> SC packet buffer || 32768 (0x1000 '''bytes''') || Buffer where Syscon reads packets from Cell. Can NOT be written over the SPI bus.
|-
|-
| N/A || 0x2400008e100 || Syscon packet doorbell || 32 || Will assert the SB_INT line when 0x1 is written to it from the Cell
| N/A || 0x2400008e100 || Syscon packet doorbell || 32 || Will assert the SB_INT line when 0x1 is written to it from the Cell
Line 83: Line 83:
= Southbridge SPI =
= Southbridge SPI =
To be discovered...
To be discovered...
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude>
Please note that all contributions to PS3 Developer wiki are considered to be released under the GNU Free Documentation License 1.2 (see PS3 Developer wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following hCaptcha:

Cancel Editing help (opens in new window)