Editing SELF - SPRX
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#define ET_SCE_RELEXEC 0xFE04 /* SCE Relocatable Executable - PRX2 */ | #define ET_SCE_RELEXEC 0xFE04 /* SCE Relocatable Executable - PRX2 */ | ||
#define ET_SCE_STUBLIB 0xFE0C /* SCE SDK Stubs */ | #define ET_SCE_STUBLIB 0xFE0C /* SCE SDK Stubs */ | ||
#define | #define ET_SCE_UNKFE10 0xFE10 /* Unknown (probably PS4 Executable with ASLR) */ | ||
#define ET_SCE_DYNAMIC 0xFE18 /* ? */ | #define ET_SCE_DYNAMIC 0xFE18 /* ? */ | ||
#define ET_SCE_IOPRELEXEC 0xFF80 /* SCE IOP Relocatable Executable */ | #define ET_SCE_IOPRELEXEC 0xFF80 /* SCE IOP Relocatable Executable */ |