Editing Rich Appearance Format (RAF)
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The most important element of a scene are the "actors" that are composed by a "model" (for an human the model is his body surface, or parts of his body) and a "material" (for an human the material of his body is flesh, or clothes for some of his body parts) | The most important element of a scene are the "actors" that are composed by a "model" (for an human the model is his body surface, or parts of his body) and a "material" (for an human the material of his body is flesh, or clothes for some of his body parts) | ||
The "model" is associated with | The "model" is associated with a "animation" (otherway it will not move) and the "material" is associated with a "texture" (for an human the texture is his skin, think in the textures as stickers you place over the model surface) | ||
The camera and lights are a bit special, there are different 2 ways to integrate them in the scene because are not visible (is imposible to see the camera because you are looking at the scene from inside of the camera) and lights are just light rays (the emitter is not visible, only the rays)... For this reason camera and lights can be completly defined in the scene.xml (so no need to create 3D object for them)... but they also admits to be defined as 3D objects (for this method is needed to create 3D objects for them, this allows for more complex lights animations or cinematic effects like camera travellings) | The camera and lights are a bit special, there are different 2 ways to integrate them in the scene because are not visible (is imposible to see the camera because you are looking at the scene from inside of the camera) and lights are just light rays (the emitter is not visible, only the rays)... For this reason camera and lights can be completly defined in the scene.xml (so no need to create 3D object for them)... but they also admits to be defined as 3D objects (for this method is needed to create 3D objects for them, this allows for more complex lights animations or cinematic effects like camera travellings) |