Editing Rich Appearance Format (RAF)
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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**Time is in seconds | **Time is in seconds | ||
**A vector (in code) is composed by a group of datas, the number or the type of this datas can be different: | **A vector (in code) is composed by a group of datas, the number or the type of this datas can be different: | ||
***For 3D space | ***For 3D space <x, y, z> are the values of the axis that defines a point, rotation, scale, a direction etc... | ||
***For colors | ***For colors <r, g, b, a> are red, green, blue channels, and alpha for transparency | ||
***For textures | ***For textures <u, v> represents displacement in the x and y axis when the texture is applyed over a 2D surface | ||
{| class="wikitable" | {| class="wikitable" |