Editing RSX
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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| Cell Write || 24.9GB/s || 4GB/s | | Cell Write || 24.9GB/s || 4GB/s | ||
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| RSX Read || 15.5GB/s || 22.4GB/s | | RSX Read || 15.5GB/s || 22.4GB/s | ||
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| RSX Write || 10.6GB/s || 22.4GB/s | | RSX Write || 10.6GB/s || 22.4GB/s | ||
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|} | |} | ||
Because of the VERY slow Cell Read speed from the 256MB GDDR3 memory, it is more efficient for the Cell to work in XDR and then have the RSX pull data from XDR and write to GDDR3 for output to the HDMI display. This is why extra texture lookup instructions were included in the RSX to allow loading data from XDR memory (as opposed to the local GDDR3 memory). | Because of the VERY slow Cell Read speed from the 256MB GDDR3 memory, it is more efficient for the Cell to work in XDR and then have the RSX pull data from XDR and write to GDDR3 for output to the HDMI display. This is why extra texture lookup instructions were included in the RSX to allow loading data from XDR memory (as opposed to the local GDDR3 memory). | ||
== ROM Versions == | == ROM Versions == |