Editing RCOXML Sounds
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
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! Offset !! Length !! Name !! Example !! Notes | ! Offset !! Length !! Name !! Example !! Notes | ||
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| 0x00 || 0x02 || '''file_format''' || || <span style="background:#ff9999;">0x0=''unknown'' ( | | 0x00 || 0x02 || '''file_format''' || || <span style="background:#ff9999;">0x0=''unknown'' ([http://assemblergames.com/l/threads/playstation-sound-artist-dtl-h700-dtl-s710-docs.10146/ SEQ] ?, or WAV ?, or...?)</span><br>0x1=VAG | ||
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| 0x02 || 0x02 || '''audio_channels''' || || 0x1=MONO<br>0x2=STEREO | | 0x02 || 0x02 || '''audio_channels''' || || 0x1=MONO<br>0x2=STEREO | ||
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| 0x04 || 0x04 || '''file_size''' || || | | 0x04 || 0x04 || '''file_size''' || || either one or two channels, this is the final size of the file stored inside the rco | ||
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| 0x08 || 0x04 || '''file_offset''' || || | | 0x08 || 0x04 || '''file_offset''' || || Offset of the sound data to the beginning of the sound data section | ||
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| 0x0C || 0x04 || ''' | | 0x0C || 0x04 || '''left_channel_size''' || || <!--If '''audio_channels''' = '''MONO''' this is the size of the whole audio file, if '''STEREO''' -->This is the size of left channel file | ||
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| 0x10 || 0x04 || ''' | | 0x10 || 0x04 || '''left_channel_offset''' || || Offset of left channel VAG to the beginning of the sound data section | ||
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| 0x0C || 0x04 || {{cellcolors|#9999ff}} ''' | | 0x0C || 0x04 || {{cellcolors|#9999ff}} '''right_channel_size''' || || Optional. Only exists if '''audio_channels''' = '''STEREO''' | ||
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| 0x10 || 0x04 || {{cellcolors|#9999ff}} ''' | | 0x10 || 0x04 || {{cellcolors|#9999ff}} '''right_channel_offset''' || || Optional. Only exists if '''audio_channels''' = '''STEREO''' | ||
|} | |} | ||
{{File Formats}} | {{File Formats}} | ||
<noinclude>[[Category:Main]]</noinclude> | <noinclude>[[Category:Main]]</noinclude> |