Editing RCOXML Objects

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*'''mlistItemDefault''' (extracted as data type "int")
*'''mlistItemDefault''' (extracted as data type "int")
**{{icon content ps3|50px}} Used 409 times in PS3 4.76 ofw with values: "0x0" (7 times), "0x1" (7 times), "0x2" (8 times), "0x3" (6 times), "0x4" (4 times), "0x5" (6 times), "0x6" (2 times), "0xa" (2 times), "0xb" (2 times), "0xd" (2 times), "0xffffffff" (363 times)
**{{icon content ps3|50px}} Used 409 times in PS3 4.76 ofw with values: "0x0" (7 times), "0x1" (7 times), "0x2" (8 times), "0x3" (6 times), "0x4" (4 times), "0x5" (6 times), "0x6" (2 times), "0xa" (2 times), "0xb" (2 times), "0xd" (2 times), "0xffffffff" (363 times)
**This is hard to explain, this attribute is used if this Mlist is a children of other Mlist, the attribute indicates the "slot" from the parent Mlist where is displayed this Mlist, as example, if the parent Mlist have 4 "MlistItenNum" and this children Mlist needs to be displayed on the second slot the value will be 0x2
**Otherway (if this Mlist doesnt have a parent Mlist) the attribute is "0xffffffff" indicating this is a "top level" Mlist


*'''mlistItemSpacing''' (extracted as data type "float")
*'''mlistItemSpacing''' (extracted as data type "float")
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