Editing RCOXML Images
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
The images inside .rco files are indexed in the embedded '''RCOXML''' code of the .rco container under the XML element '''ImageTree'''. See [[Resource Container (RCO)]] and [[RCOXML Coding]] | The images inside .rco files are indexed in the embedded '''RCOXML''' code of the .rco container under the XML element '''ImageTree'''. See [[Resource Container (RCO)]] and [[RCOXML Coding]] | ||
All the images | All the images (with a few exceptions) inside .rco files uses a sony propietary format that works as a image container, and allows for many different image formats, see [[GimConv]] | ||
{{RCOXML contents PS3}} | Β | ||
{{spoiler|RCOXML contents PS3|{{RCOXML contents PS3}}}} | |||
=Image= | =Image= |