Editing Qt Resource Container (QRC)

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**ps3 standalone visualizer app released by "Q games" (responsibles of XMB design): http://blog.us.playstation.com/2013/08/08/new-ps3-visualizer-app-from-q-games-out-tuesday/ and http://www.ps3hax.net/2013/08/q-games-releases-new-visualizer-music-app-for-ps3-high/
**ps3 standalone visualizer app released by "Q games" (responsibles of XMB design): http://blog.us.playstation.com/2013/08/08/new-ps3-visualizer-app-from-q-games-out-tuesday/ and http://www.ps3hax.net/2013/08/q-games-releases-new-visualizer-music-app-for-ps3-high/


== QRC containers ==
== Files inside QRC containers ==


=== icons.qrc & icontex.qrc ===
=== icons.qrc & icontex.qrc ===
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{{store.qrc}}
{{store.qrc}}


== QRC contents ==
== File formats inside QRC containers ==
See [[Multimedia Formats and Tools]] page for a general description of DDS, GTF, BMP, TGA, FPO, VPO and JPEG image formats)
See [[Multimedia Formats and Tools]] page for a general description of DDS, GTF, BMP, TGA, FPO, VPO and JPEG image formats)


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**CRC32 hashes generated with quickSFV http://pastebin.com/raw.php?i=40h6iMCA
**CRC32 hashes generated with quickSFV http://pastebin.com/raw.php?i=40h6iMCA


== QRC related tools ==
== Tools ==


=== ZLIB ===
=== ZLIB ===
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*<s>'''P3Textractor''' - Is posible to use a theme extractor to extract the contents from .qrc files, but first is needed to replace the characters '''/''' by '''_''' of the text strings inside the '''Name table''' with a hexeditor (e.g: the string '''override/black/ICONS.mnu''' needs to be replaced by '''override_black_ICONS.mnu''')</s>. Dont use this method, is too much innacurate and obsolete, is kept here only for historical purposes
*<s>'''P3Textractor''' - Is posible to use a theme extractor to extract the contents from .qrc files, but first is needed to replace the characters '''/''' by '''_''' of the text strings inside the '''Name table''' with a hexeditor (e.g: the string '''override/black/ICONS.mnu''' needs to be replaced by '''override_black_ICONS.mnu''')</s>. Dont use this method, is too much innacurate and obsolete, is kept here only for historical purposes
*'''CXML decompiler v4 alpha''' - Is a python script to extract the contents of CXML containers (CXML, QRCF, P3TF, RAFO, etc...), and also generates an .xml that represents the original CXML structure. To use it copy the script at bottom of [[CXML Containers]] page and save it to your PC as '''script.py'''. Then run it from the command line and follow the instructions, it requires [https://www.python.org/downloads/ python 2]
*'''CXML decompiler v4 alpha''' - Is a python script to extract the files inside CXML containers (CXML, QRCF, P3TF, RAFO, etc...), and generates an .xml that represents the original CXML structure, copy the script from [[CXML_Containers]], save it as script.py and run it from command line, requires [https://www.python.org/downloads/ python 2]


=== QRC Compilers ===
=== QRC Compilers ===
There are no .qrc compilers, the usual method to modify qrc files is by patching the text strings of the .MNU settings or to inject the custom files with a hexeditor overriting the original .qrc file structure
There are no .qrc compilers, the commonly used method to modify them consist in patching the text strings of the .MNU settings or to inject the custom files with a hexeditor overriting the original .qrc file


The patches should never exceeed the size of the original data, incase of patching an predefined area with an smaller patch is recommended to "blank" the original data with zeroes before writing the new data
The patches should never exceeed the size of the original data, incase of patching an predefined area with an smaller patch is recommended to "blank" the original data with zeroes before writing the new data
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The format allows also to "remap" the contained files by modifying the entries in the index to make them point to the offset/size of a different file
The format allows also to "remap" the contained files by modifying the entries in the index to make them point to the offset/size of a different file


*'''Patching strings in hexeditor'''
==== Patching strings in hexeditor ====
**Mostly used with the settings inside .mnu files
Mostly used with the settings inside .mnu files
**First extract the files with the CXML decompiler script, look at the main .xml to identify the file names, open the .mnu file you want to modify in notepad++ to be able to read the settings in a easy way
**Select the string you want to modify and copy it
**Open the .qrc file in a hexeditor (after ZLIB decompression if needed) and use the search funtion to locate the string you copyed in the previous step
**Notes
***Most of the settings from .mnu files are repeated several times inside the .qrc file. Be sure to patch the correct .mnu file by comparing the data before or/and after


*'''Injecting files in hexeditor'''
First extract the files with the CXML decompiler script, look at the main .xml to identify the file names, open the .mnu file you want to modify in notepad++ to be able to read the settings in a easy way
**Similar than patching a text string but with a bigger chunk of data
 
Select the string you want to modify and "copy" his name
 
Open the .qrc file in a hexeditor (after ZLIB decompression if needed) and use the search funtion to locate the string you copyed previously
 
*Notes
**Most of the settings inside .mnu files are repeated several times inside the .qrc file because are used in several .mnu files... be sure to patch the correct .mnu file by comparing the rest of the data at his side
 
==== Injecting files in hexeditor ====
Similar than patching a text string, but with a bigger chunk of data


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== External Links ==
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