Editing QA Flagging
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= QA Flag = | = QA Flag = | ||
A QA flag is a value set in [[SC EEPROM]] at address 0x48C0A. When this flag is set, the token is read from SYSCON and decrypted, this gets passed to various modules to unlock certain functionality. | A QA flag is a value set in [[SC EEPROM]] at address 0x48C0A. When this flag is set, the token is read from SYSCON and decrypted, this gets passed to various modules to unlock certain functionality. | ||
= QA Token = | = QA Token = | ||
A QA token is | A QA token is a 80 byte value that determines amount of functionality on your console. | ||
It is signed with a 20 byte SHA1 key then encrypted using AES256CBC. Please see the [[keys]] page. | It is signed with a 20 byte SHA1 key then encrypted using AES256CBC. Please see the [[keys]] page. | ||
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<pre> | <pre> | ||
0x00, 0x00, 0x00, 0x01, 0x00, 0x11, 0x22, 0x33, | |||
0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xAA, 0xBB, | |||
0xCC, 0xDD, 0xEE, 0xFF, 0x00, 0x00, 0x00, 0x00, | |||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, | |||
0x00, 0x00, 0x00, 0x00, 0x19, 0x4A, 0x4B, 0xBA, | |||
0x15, 0x97, 0xAE, 0x71, 0x36, 0xCC, 0xB6, 0x65, | |||
0x7F, 0xC3, 0xB5, 0x3F, 0x49, 0x22, 0x2F, 0xB1 | |||
</pre> | </pre> | ||
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! Address !! Length !! Value !! Description | ! Address !! Length !! Value !! Description | ||
|- | |- | ||
| 0x00 || 0x4 || 0x01 || | | 0x00 || 0x4 || 0x01 || Unknown (Static) | ||
|- | |- | ||
| | | 0x04 || 0x14 || 0x112233445566778899AABBCCDDEEFF || [[IDPS]] | ||
|- | |- | ||
| | | 0x14 || 0x3C || 0x00 || [[#Token Flags|Token Flags]] | ||
|- | |- | ||
| 0x3C || | | 0x3C || 0x80 || 0x194A4BBA1597Ae7136CCB6657FC33F49222FB1 || digest | ||
|} | |} | ||
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== Token Flags == | == Token Flags == | ||
The flags are a | The flags are a 40 byte value containing a set of flags that enable specific features on the PS3 console. These flags are largely unknown. | ||
<pre> | |||
QA_FLAG_ALLOW_NON_QA = byte 0x33, bit 0 | |||
QA_FLAG_FORCE_UPDATE = byte 0x33, bit 1 | |||
QA_FLAG_EXAM_API_ENABLE = byte 0x27, bit 0 | |||
QA_FLAG_QA_MODE_ENABLE = byte 0x27, bit 2 | |||
</pre> | |||
< | |||
= Setting QA Flag & Token with Linux = | = Setting QA Flag & Token with Linux = | ||
== Prerequisites == | ==Prerequisites== | ||
*First you need to have linux installed on your PS3, you can have grafs kernel or glevands rework | *First you need to have linux installed on your PS3, you can have grafs kernel or glevands rework | ||
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Type it into my app in the format I provided, click the button, and run that command. Should work. | Type it into my app in the format I provided, click the button, and run that command. Should work. | ||
[http://www.multiupload.com/N3365C67ZT Tokenator.7z (26.42 KB)] | [http://www.multiupload.com/N3365C67ZT Tokenator.7z (26.42 KB)] | ||
[http://psx-scene.com/forums/f149/qa-flags-discussion-86504/index92.html#post842118 Slynk] | [http://psx-scene.com/forums/f149/qa-flags-discussion-86504/index92.html#post842118 Slynk] | ||
== Procedure == | ==Procedure== | ||
=== Getting the info === | ===Getting the info=== | ||
First you need | First you need you IDPS | ||
the easyest way is using graf aim | |||
<pre> | <pre> | ||
./ps3dm_aim /dev/ps3dmproxy get_dev_id | |||
</pre> | </pre> | ||
Write it down and load it | Write it down and load it on the Tokenator app | ||
It will give you the command you should use in linux + your encrypted token | |||
something like this | |||
<pre> | <pre> | ||
./ps3dm_um /dev/ps3dmproxy set_token 0x7E 0xDA 0xE2 0x68... | ./ps3dm_um /dev/ps3dmproxy set_token 0x7E 0xDA 0xE2 0x68... | ||
</pre> | </pre> | ||
=== Setting the flag === | ===Setting the flag=== | ||
<pre> | <pre> | ||
./ps3dm_um /dev/ps3dmproxy write_eprom 0x48C0A 0x00 | ./ps3dm_um /dev/ps3dmproxy write_eprom 0x48C0A 0x00 | ||
</pre> | </pre> | ||
=== Setting the token === | ===Setting the token=== | ||
Just copy paste the command you got from tokenator | Just copy paste the command you got from tokenator | ||
<pre> | <pre> | ||
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'''Congrats now you ps3 is QA flagged''' | '''Congrats now you ps3 is QA flagged''' | ||
'''Reboot''' | '''Reboot''' | ||
===Getting the QA flag menu=== | |||
=== Getting the QA flag menu === | Set your cursor on Network Settings and press the key combo: | ||
Set your cursor | <pre> | ||
L2+R2+L1+R1+L3(this means pressing you left analog stick)+dpad_down | |||
</pre> | |||
You should see Edy Viewer, Debug Settings, and Install Package Files if done correctly. | You should see Edy Viewer, Debug Settings, and Install Package Files if done correctly. | ||
= Setting QA Flag & Token with Grafs Payload = | = Setting QA Flag & Token with Grafs Payload = | ||
You can follow this | You can follow this tutorail to set the flag and token and then get the menu with the combo needed | ||
[http://www.ps3devwiki.com/index.php?title=Graf%27s_PSGroove_Payload#Setting_QA_Mode GrafPayload] | [http://www.ps3devwiki.com/index.php?title=Graf%27s_PSGroove_Payload#Setting_QA_Mode GrafPayload] | ||
= GameOS app to QA flag = | = GameOS app to QA flag = | ||
This is a work in progress, it should already work, but feel free to review the code and improve it | This is a work in progress, it should already work, but feel free to review the code and improve it | ||
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based on [http://git.gitbrew.org/ps3/?p=otheros-utils/product_mode_toggle.git;a=tree;hb=312c21d8ee297e0225ca2495aeefef5cd07d034b Product Mode Toogle] | based on [http://git.gitbrew.org/ps3/?p=otheros-utils/product_mode_toggle.git;a=tree;hb=312c21d8ee297e0225ca2495aeefef5cd07d034b Product Mode Toogle] | ||
=QA Flags Features= | =QA Flags Features= | ||
==Token seed byte 48=0x02== | |||
===Edy viewer=== | |||
Payment service in japan | |||
more info [http://manuals.playstation.net/document/en/ps3/current/settings/edyviewer.html Edy viewer] | |||
===Debug Settings=== | |||
{|class="wikitable" | |||
|- | |||
! Setting !! Value !! Description | |||
|- | |||
| DTCP-IP || on-off|| '''D'''igital '''T'''ransmission '''C'''ontent '''P'''rotection over '''I'''nternet '''P'''rotocol, a specification for copy protection of copyrighted content that is transferred over digital interfaces in home networks that adhere to IP. Allows you to turn it on or off for PS3. | |||
|- | |||
| ATRAC || on/off || '''A'''daptive '''TR'''ansform '''A'''coustic '''C'''oding is a family of proprietary audio compression algorithms developed by Sony. Allows you to enable or disable ATRAC playback for your PS3 system. | |||
|- | |||
| WMA || on/off || '''W'''indows '''M'''edia '''A'''udio is an audio data compression technology developed by Microsoft. Allows you to enable or disable WMA playback for your PS3 system. | |||
|- | |||
| NP Enviroment || enviroment|| Allows you to change which environment your PS3 connects. Known enviroments are: C1-NP, D2-NP, D2-PMGT, D2-PQA, D2-SPINT, D3-NP, D3-PMGT, D3-PQA, D3-SPINT, D-NP, D-PMGT, D-PQA, D-SPINT, EI-NP, EI-PMGT, EI-PQA, EI-SPINT, HF, HF-NP, HF-PMGT, HF-PQA, HF-SPINT, H-NP, H-PMGT, H-PQA, H-SPINT, MGMT (Management), NP (Retail), PMGT, PQA, PROD-QA (Quality Assurance), Q2, Q2-NP, Q2-PMGT, Q2-PQA, Q2-SPINT, Q-NP, Q-PMGT, Q-PQA, Q-SPINT, RC, RC-NP, R-NP, R-PMGT, R-PQA, R-SPINT, SP-INT (Developer). There might be even more of different environments. See [[Environments]] | |||
|- | |||
| Fake Free Space (for CEX)|| on/off || Use with Fake Limit Size to artificially set the free space on the PS3. | |||
|- | |||
| Fake Limit Size || X MB || Amount of free space left (in MB). | |||
|- | |||
| NP Debug || on/off || | |||
|- | |||
| NPDRM Debug || on/off || | |||
|- | |||
| Edy Debug || on/off || Edy is a payment service in Japan, allows you to enable or disable debugging for Edy Viewer. | |||
|- | |||
| Nav-only NP || on/off || | |||
|- | |||
| Cdda Server || Production/Evaluation || | |||
|- | |||
| Crash Report || on/off || | |||
|- | |||
| Crash reporter Status || Ready/Busy/Never be called || | |||
|- | |||
| VSH Crash Dump Generator || on/off || | |||
|- | |||
| System Update Debug || on/off || Allows you to enable or disable system update debug, which lets you to downgrade with official Sony update manager. | |||
|- | |||
| Information Board QA Server || on/off || | |||
|- | |||
| Format Marlin Personal Data || ? || | |||
|- | |||
| PlaystationRStore Ad Clock || on/off || | |||
|- | |||
| Geo Filtering for PlaystationRStore || Normal/Always Succeed/Always Fail || | |||
|- | |||
| Remove Game License || ? || | |||
|- | |||
| Home Debug || on/off || | |||
|- | |||
| Delete Trophy Personal Data || ? || | |||
|- | |||
| GameUpdate Impose Test || on/off || | |||
|- | |||
| Network Emulation Setting || on/off || | |||
|- | |||
| Auto-Off Debug || on/off || | |||
|- | |||
| WLAN Device || on/off || | |||
|- | |||
| NAT Traversal Information || on/off || | |||
|- | |||
| Internet Browser Debug || on/off || | |||
|- | |||
| SMSS Result Output || on/off || | |||
|- | |||
| Adhoc SSID Prefix || PSP/? || | |||
|- | |||
| Disc Auto-Start at System Startup || on/off || Allows you to start disc in-drive automatically when you start system on. | |||
|- | |||
| 3D Video Output || Automatic/On || Allows you to set 3D Video Output automatic or always on. | |||
|- | |||
| Fake NP SNS Throttle || Off (60 sec)/ On (0,10,120,3600,closed)|| | |||
|- | |||
| Debug for HDD Exchange Utility || || | |||
|- | |||
| Fake Plus || on/off || | |||
|- | |||
| Push Console Binding || on/off|| | |||
|- | |||
| Automatic Download || on/off || Set automatic download on or off. There's not info available what this does change. '''May be automatic system updates!''' | |||
|- | |||
| Motion Controller Calibration Result || on/off || Shows lastest results from motion controller calibration. | |||
|- | |||
| VideoEditor Delete Preset BGM || || | |||
|} | |||
===Install Package Files=== | |||
Will perform a batch installation of all packages it finds on the root of the USB stick, it will work only with properly signed packages. |