Editing Product Code
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
The Product Code is an identifier that determines the | The Product Code is an identifier that determines the model and region of the console. Temporary name was "Target ID". | ||
== Known Product Codes== | == Known Product Codes== | ||
The [[ | |||
The 5th and 6th byte in [[IDPS]] represents your [[Product Code]]. It can be found in EID0 and EID5. See [[Flash]], [[More System Information]], and [[SKU Regioning]]. | |||
{|class="wikitable" | {|class="wikitable" | ||
|- | |- | ||
! rowspan="2" | [[Product Code]] !! rowspan="2" | Console Type !! rowspan="2" | [[Talk:Index.dat|Target name]] !! colspan="3" | ! rowspan="2" | [[Product Code]] !! rowspan="2" | Console Type !! rowspan="2" | [[Talk:Index.dat|Target name]] !! colspan="3" | Region !! rowspan="2" | PS3 model name examples | ||
|- | |- | ||
! Code !! Suffix !! Description | ! Code !! Suffix !! Description | ||
Line 16: | Line 17: | ||
| {{SD}} System Debugger (Special Reference Tool) || '''DEH-Zxx00''', see [[SKU_Models_Nonretail#Prototype_model_names|Prototype model names]] | | {{SD}} System Debugger (Special Reference Tool) || '''DEH-Zxx00''', see [[SKU_Models_Nonretail#Prototype_model_names|Prototype model names]] | ||
|- | |- | ||
| rowspan="3" | 0x82 || {{DEX}} Debug || DEX-ww || rowspan="3" {{cellcolors|lightgrey}} N/A || rowspan="3" | 00 || rowspan="3" | Worldwide || rowspan="2" | '''DECH-xx00''' | | rowspan="3" | 0x82 || {{DEX}} Debug || DEX-ww || rowspan="3" {{cellcolors|lightgrey}} N/A || rowspan="3" | 00 || rowspan="3" | Worldwide || rowspan="2" | '''DECH-xx00''' | ||
|- | |- | ||
| {{DTCP-IP}} DTCP-IP Debugger || dtcpipdevdex | | {{DTCP-IP}} DTCP-IP Debugger || dtcpipdevdex | ||
|- | |- | ||
| {{TEST}} AV Tool || qabdp || '''DECH-Sxx00''' | | {{TEST}} AV Tool || qabdp || '''DECH-Sxx00''' | ||
|- | |- | ||
| 0x83 || rowspan=" | | 0x83 || rowspan="12" | {{CEX}} Retail or<br>{{Shop}} Kiosk || rowspan="12" | CEX-ww or<br>shop || J1 || 00 || Japan || '''CECHx00''' (Fat) or '''CECH-xx00''' (Slim and Superslim) | ||
|- | |- | ||
| 0x84 || UC2 || 01 || USA || '''CECHx01''' (Fat) or '''CECH-xx01''' (Slim and Superslim) | | 0x84 || UC2 || 01 || USA || '''CECHx01''' (Fat) or '''CECH-xx01''' (Slim and Superslim) | ||
Line 41: | Line 43: | ||
|- | |- | ||
| 0x8C || RU3 || 08 || Russia || '''CECHx08''' (Fat) or '''CECH-xx08''' (Slim and Superslim) | | 0x8C || RU3 || 08 || Russia || '''CECHx08''' (Fat) or '''CECH-xx08''' (Slim and Superslim) | ||
|- | |- | ||
| 0x8E || HK5 || 12 || Hong Kong || '''CECHx12''' (Fat) or '''CECH-xx12''' (Slim and Superslim) | | 0x8E || HK5 || 12 || Hong Kong || '''CECHx12''' (Fat) or '''CECH-xx12''' (Slim and Superslim) | ||
Line 50: | Line 50: | ||
| 0xA0 || {{ARC}} Arcade || ARC<!--confirmation needed--> || {{cellcolors|lightgrey}} N/A || 00 || Worldwide || '''GECR-xx00''' | | 0xA0 || {{ARC}} Arcade || ARC<!--confirmation needed--> || {{cellcolors|lightgrey}} N/A || 00 || Worldwide || '''GECR-xx00''' | ||
|} | |} | ||
* A list with the region Code/ID's can be seen on | |||
* [[Product Code]] 0x8D (not in the list above) was reserved for china ({{CEX}}/{{Shop}}, region code CN9, suffix 09) but never was used in production because the PS3 never was released in this region | |||
* Not in this table: {{PROTO}} Prototype (mostly {{TOOL}} or {{SD}} themselves). | * A list with the region Code/ID's can be seen on /dev_flash/vsh/module/'''[[sysconf_plugin|sysconf_plugin.sprx]]''' and seems to be <abbr title="InternetBrowser_ContentGuideline-English_3.70.pdf">simular to PSP</abbr> | ||
* Not in this table: {{PROTO}} Prototype (mostly {{TOOL}} or {{SD}} themselves) | |||
* There is no Product Code, no IDPS nor EID on CEB units. | |||
{{Flash}} | {{Flash}} | ||
{{Development}}<noinclude>[[Category:Main]]</noinclude> | {{Development}}<noinclude>[[Category:Main]]</noinclude> |