Editing Premo game plugin
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 10: | Line 10: | ||
0: return 0 | 0: return 0 | ||
1: end, return 0 - (Sub Display/Remote Play) End | 1: end, return 0 - (Sub Display/Remote Play) End | ||
2: | 2: Input: | ||
3: 1 Parameter: int (0/1) | 3: 1 Parameter: int (0/1) | ||
4: 1 Parameter: uint8_t [0x20] | 4: 1 Parameter: uint8_t [0x20] | ||
Line 16: | Line 16: | ||
6: start, 0 Parameter: - (Sub Display/Remote Play) Start | 6: start, 0 Parameter: - (Sub Display/Remote Play) Start | ||
7: stop, 0 Parameter: - (Sub Display/Remote Play) Stop | 7: stop, 0 Parameter: - (Sub Display/Remote Play) Stop | ||
8: | 8: SetVolume, 1 Parameter: float volume | ||
9: | 9: GetVolume, 1 Parameter: float * volume | ||
10: 0 Parameter: - return/get Premo Error Code | 10: 0 Parameter: - return/get Premo Error Code | ||
11: peernum, 0 Parameter: - returns number of connected remote play devices | 11: peernum, 0 Parameter: - returns number of connected remote play devices | ||
12: peerinfo, 2 Parameter: uint8_t peerInfo[ ], int * num - gets peer list | 12: peerinfo, 2 Parameter: uint8_t peerInfo[ ], int * num - gets peer list | ||
13: 0 Parameter: - return Premo Type | 13: 0 Parameter: - return Premo Type | ||
14: eall, 1 Parameter: int arg1 | 14: eall, 1 Parameter: int arg1 | ||
15: svout, 1 Parameter: int arg1 | 15: svout, 1 Parameter: int arg1 | ||
16: gpifo, 1 Parameter: | 16: gpifo, 1 Parameter: int * gpifo | ||
17: Input: | 17: Input: | ||
Line 61: | Line 61: | ||
equeue = | equeue = | ||
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> | {{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> |