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<div style="float:right">[[File:Item_tex_pocketstation.png|200px|thumb|left|PocketStation icon when connected to the PlayStation Card Adapter ]]<br /></div>
<div style="float:right">[[File:Item_tex_pocketstation.png|200px|thumb|left|PocketStation icon when connected to [http://www.ps3devwiki.com/wiki/PlayStation_Card_Adapter Memory Card Adaptator] ]]<br /></div>


==Description==
==PocketStation==
{| class="wikitable sortable"
|-
! Colour !! Model !! Remarks
|-
| [[File:SCPH-4000.jpg|24px|White]] White || [[SCPH-4000]] ||
|-
| [[File:SCPH-4000 C.jpg|24px|Crystal]] Crystal || [[SCPH-4000C]] ||
|-
|}


'''SCPH-4000'''
'''SCPH-4000'''


*https://www.playstation.com/manual/pdf/SCPH-4000.pdf
The PocketStation  is a peripheral (not only as egg easter haunting the ps3) for the PS1, PS2 and PS3. Categorized by Sony as a miniature personal digital assistant (PDA). Connecting to a PlayStation through a memory card slot, the PocketStation also functions as a PlayStation memory card on the PS1/PS2/PS3. It was released exclusively in Japan on January 23, 1999.


The PocketStation is a peripheral (not only as egg easter haunting the ps3) for the PS1, PS2 and PS3 (and PS4?). Categorized by Sony as a miniature personal digital assistant (PDA). Connecting to a PlayStation through a memory card slot, the PocketStation also functions as a PlayStation memory card. It was released exclusively in Japan on January 23, 1999.
Software for the PocketStation was typically distributed as extras for PlayStation games, included in the CD-ROM, enhancing the games with added features. Stand-alone software could also be downloaded through the PlayStation console. The software is then transferred to the PocketStation for use. A built-in infrared data interface allows direct transfer of data such as game saves between PocketStation units, as well as multiplayer gaming.


Software for the PocketStation was typically distributed as extras for PlayStation games, included in the CD-ROM, enhancing the games with added features. Stand-alone software could also be downloaded through the PlayStation console. The software is then transferred to the PocketStation for use. A built-in infrared data interface allows direct transfer of data such as game saves between PocketStation units, as well as multiplayer gaming.
==Technical specifications==
 
===Description===


The original Japanese ship date for the PocketStation was set for December 23, 1998, but it was delayed a full month. Sony only shipped an initial 60,000 units of the peripheral when it was released on January 23, 1999. It was initially available in two case colors: white and clear.  It proved extremely popular, selling out all over the region. Sony planned to release the PocketStation outside Japan, engaging in promotional activity in Europe and North America, but the release did not occur. SCEA cited an inability meeting Japanese demand as the reason for the PocketStation's absence. Despite this, a few games, such as Final Fantasy VIII, R4: Ridge Racer Type 4 and SaGa Frontier 2, retained PocketStation functionality in their localized versions.
CPU: ARM7T (32-bit RISC chip)


The PocketStation's most popular game was Dokodemo Issho, which sold over 1.5 million copies in Japan and is the first game to star Sony's mascot Toro. The PocketStation was discontinued in July 2002 after having shipped nearly five million units.
Memory: 2K bytes SRAM, 128K bytes Flash RAM


On November 5, 2013, it was announced that the PocketStation would be revived as an application for the PlayStation Vita, allowing users to play PocketStation format minigames for any classic PlayStation games that they own. Originally it was only available to PlayStation Plus members, it was later released to the general public. It remains an exclusive to the Japanese PlayStation Vitas.
Screen: 2×2 cm , 32×32 dot monochrome LCD ( PlayStation logo "watermarked" not engraved)


The PocketStation also shares similarities with Sega's VMU for the Dreamcast.
Sound: 1 miniature speaker (10-bit PCM = 62dB)


==Technical specifications==
Switches: 5 input buttons, 1 reset button (PCB design sightly different on Ver-2 for reset button) 


<div style="float:right">[[File:PocketStation_Libs_large01.png|200px|thumb|left|'''Internal Graphical libs on PocketStation:''' During access by the PS3, PocketStation will display the word "busy"]]<br /></div>
Infrared communication: Bi-directional (supports IrDA based and conventional remote control systems?)


{|class="wikitable"
LED indicator: 1 (red)
|-
| '''CPU'''
| ARM7T (32-bit RISC chip)
|-
| '''Memory'''
| 2K bytes SRAM, 128K bytes Flash RAM
|-
| '''Screen'''
| 2×2 cm , 32×32 dot monochrome LCD ( PlayStation logo "watermarked" not engraved)
|-
| '''Sound'''
| 1 miniature speaker (10-bit PCM = 62dB)
|-
| '''Switches'''
| 5 input buttons, 1 reset button (PCB design sightly different on Ver-2 for reset button)
|-
| '''Infrared communication & protocol'''
|Bi-directional (supports IrDA based and conventional remote control systems?)
|-
| '''IR range'''
| Short
|-
| '''LED indicator'''
| 1 (red)  
|-
| '''Source power'''
| Battery: 1 CR-2032 lithium battery 3V (original Sony battery has PlayStation logo) or independently when connected as memory card.
|-
| '''Dimensions'''
|64 × 42 × 13.5 mm (length × width × height)
|-
| '''Other functions'''
| Alarm clock, calendar, identification number...
|-
| '''Weight'''
| Approximately 30g (including battery)
|-
| '''Colors'''
| White, Crystal, Black.
|}


See also:
Source power:Battery: 1 CR-2032 lithium battery 3V (original Sony battery have the PlayStation logo) or independently when connected as memory card (with memory card adaptor or parallel port printer
* http://nocash.emubase.de/psx-spx.htm#pocketstation
* https://psx-spx.consoledev.net/pocketstation/


==Icons==
Other functions: calendar function and identification number.
There are different type of Icons who can be set/found on [[Game_Saves#Virtual_Memory_Card_PS1_.28.VM1.29 |PS1 save]] after being transfered to PocketStation.


'''PS ICON:'''
Dimensions: 64 × 42 × 13.5 mm (length × width × height)


From the regular icon displayed on the XMB interpolated (and so, can be visually rough) to monochrome 32*32 PocketStation Icon. This is the icon displayed per default on your PocketStation if there are no specifics PocketStation MCIcon (even on olders games than PocketStation such FF7).
Weight: Approximately 30g (including battery)


'''PocketStation MCIcon:'''
3 Colors: White, Grey (transparent case?), Black


<div style="float:right">[[File:PCKICON_ChronoCross02.png|150px|thumb|left|Specific MCIcon for PocketStation on save data ]]<br /></div>
===Specifics===


Specific Icon for ours PocketStation (need the flags related to PocketStation on the PS1 save game) and can be found even on games not having specifics featuring  with the PocketStation.
* Internal Graphical libs of PocketStation:
[[File:PocketStation_Libs_large01.png]]


Icons be animated as similar than PS ICONS. Visual Content can be similar than the PS Icon but this is not the same.
E.g.: During access by the PS3, PocketStation will display the word "busy" (with vertically flip function+ LED on)


Length is 128 (0x80), each byte (in binary big endian: this is the order who appear on PocketStation and some icon have letter design to indicate this is the right order) giving 8 pixels, there are 4 bytes used per line (total 32 lines) to obtain our drawing of 1024 pixels (32x32 monochrome).
*IR protocol:


0 = "white", 1=black.
Speculation: Urban legends mention about PocketStation being used as universal remote control.


E.g.: Chronos Cross PSN version (On the save data file: first come the PS Icon used for XMB and after the MCI icon displayed on the PocketStation)
IR range is relatively small.
In this title, there are different set of icons used (PS & MCI), check your disc or your save data (next to the regular PS ICON) to find others.


PocketStation protocol & Sony :


==PocketStation on PS3==
==PocketStation on PS3==


*Can be use (only) as memory card to transfer your [[Game_Saves#Game_Saves_PS1 |PS1 game saves]] (but not PS2 no matter of size) when connected through [[PlayStation_Card_Adapter |Memory Card Adaptator]].
Can be use as memory card to transfer your [[Game_Saves#Game_Saves_PS1 |PS1 game saves]](but not PS2 no matter of size) when connected through [[PlayStation_Card_Adapter |Memory Card Adaptator]].
 
 
With HUB USB</span> : reboot/ need to insist but it works.
 
===Icons===
There are different type of Icons who can be set/found on [[Game_Saves#Virtual_Memory_Card_PS1_.28.VM1.29 |PS1 save]] after being transfered to PocketStation.
 
*PS ICON:
 
From the regular icon displayed on the XMB interpolated (and so, can be visually rough) to monochrome 32*32 PocketStation Icon. This is the icon displayed per default on your PocketStation if there are no specifics PocketStation MCIcon (even on olders games than PocketStation such FF7).
 
*PocketStation MCIcon:
 
<div style="float:right">[[File:PCKICON_ChronoCross02.png|200px|thumb|left|Specific MCIcon for PocketStation on save data] ]]<br /></div>
 
Specific Icon for ours PocketStation (need the flags related to PocketStation on the PS1 save game) and can be found even on games not having specifics featuring with the PocketStation.
 
Icons be animated as similar than PS ICONS. Visual Content can be similar than the PS Icon but this is not the same.


*With HUB USB</span> : Sometime, need to reboot but it works with.
Length is 128 (0x80), each byte (in binary big endian) giving 8 pixels, there are 4 bytes used per line (total 32 lines) to obtain our drawing of 1024 pixels (32x32).


'''vmc_savedata_plugin.rco:'''
E.g.: Chronos Cross PSN version (On the save data file: first come the PS Icon used for XMB and after the MCI icon displayed on the PocketStation)
In this title, there are different set of icons used, check your disc or your save data (next to the regular PS ICON) to find others.


===Others===
vmc_savedata_plugin.rco:
*XML : PocketStation™
*XML : PocketStation™


*PNG : [http://www.ps3devwiki.com/wiki/File:Item_tex_pocketstation.png PocketStation]
*PNG : [http://www.ps3devwiki.com/wiki/File:Item_tex_pocketstation.png PocketStation]


'''PS1_rom.bin :'''
PS1_rom.bin :
   
   
             0  1  2  3  4  5  6  7  8  9  A  B  C  D  E  F     
             0  1  2  3  4  5  6  7  8  9  A  B  C  D  E  F     
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Somes games can use the 15 blocks or less like in the case of Legend of Mana
Somes games can use the 15 blocks or less like in the case of Legend of Mana
More infos about flags used for Icons on [[Game_Saves#Virtual_Memory_Card_PS1_.28.VM1.29 Virtual Memory Card |Games Saves]]


===Games list===
===Games list===


==Compatible games==
*fews commercials games having specifics features (Title name can be a bit wrong direct translation because imported from other wiki):
*''All Japan Pro Wrestling''
{| class="wikitable sortable"
*''Ape Escape (Saru Get You!)''
|-
*''Arc the Lad III''
!style="background-color:#010ADA; color:#FFFFFF;" |Title|| style="background-color:#010ADA; color:#FFFFFF;" |Remarks
*''Armored Core: Master of Arena''
|-
*''Battle Bug Story''
| Ape Escape (Japanese version) ||
*''Be Pirates!''
|-
*''Boku wa Koukuu Kanseikan''
| Arc the Lad III ||
*''Brightis''
|-
*''Burger Burger 2''
| Armored Core: Master of Arena (Japanese version) ||
*''Chaos Break''
|-
*''Chocobo''
| Chocobo Stallion ||
*''Chocobo Stallion''
|-
*''Crash Bandicoot 3: Warped''
| Crash Bandicoot 3: Warped (Japanese version) ||
*''Crono Cross''
|-
*''Dance Dance Revolution 3rd Mix''
| Chrono Cross PSN version (probably Disc also)|| only surprising specifics PocketStation ICON
*''Dance Dance Revolution 4th Mix''
|-
*''Dance Dance Revolution 5th Mix''
| Dance Dance Revolution 3rdMix,  4thMix & 5thMix ||
*''Devil Summoner: Soul Hackers''
|-
*''Digimon Tamers: Pocket Culumon''
| Digimon Tamers: Pocket Culumon (Japanese version) ||
*''Dokodemo Hamster 2''
|-
*''Dokodemo Issho''
| Dokodemo Issho ||
*''Final Fantasy VIII''
|-
*''Fire Pro Wrestling (Fire Pro G)''
| Final Fantasy VIII ||
*''Fish Hunter''
|-
*''Gallop Racer 3''
| Grandia (Japanese version) ||
*''Grandia''
|-
*''Harvest Moon: Back to Nature''
| I.Q. Final ||
*''Hello Kitty: White Present''
|-
*''Hot Shots Golf 2''
| Jade Cocoon: Story of the Tamamayu ||
*''I.Q. Final''
|-
*''Jade Cocoon: Story of the Tamamayu''
| JoJo's Bizarre Adventure (Japanese version) ||
*''JoJo's Bizarre Adventure''
|-
*''Koneko mo Issho''
| The Legend of Dragoon (Japanese version) ||
*''Kyro-chan's Print Club''
|-
*''The Legend of Dragoon'' (Japanese version)
| Legend of Mana ||
*''Legend of Mana''
|-
*''Love Hina 2''
| Love Hina 2 ||
*''Lunatic Dawn 3''
|-
*''LMA Manager series''
| Kyoro-chan's Print Club Tactics ||
*''Medabots / Medarot R Parts Collection''
|-
*''Metal Gear Solid: Integral''
| Metal Gear Solid: Integral ||
*''Mister Prospector''
|-
*''The Misadventures of Tron Bonne''
| Pi to Mail ||
*''Monster Race''
|-
*''Monster Rancher 2 (Monster Farm 2)''
| Pocket Dungeon ||
*''Wonder Boy|Monster World''
|-
*''Paqa''
| Pocket MuuMuu ||
*''Pi to Mail''
|-
*''Pocket Digimon World''
| Pocket Tuner ||
*''Pocket Digimon World: Cool & Nature Battle Disc''
|-
*''Pocket Digimon World: Wind Battle Disc''
| R4: Ridge Racer Type 4 ||
*''Pocket Dungeon''
|-
*''Pocke-Kano Yumi''
| SaGa Frontier 2 ||
*''Pocket MuuMuu''
|-
*''Pocket Tuner''
| Shop Keeper ||
*''Pocketan''
|-
*''Pop'n Music''
| Spyro the Dragon (Japanese version) ||
*''Pop'n Music 2''
|-
*''Pop'n Music 3 Append Disc''
| Spyro 2: Ripto's Rage! (Japanese version) ||
*''Pop'n Music 4 Append Disc''
|-
*''PoPoRogue''
| Street Fighter Alpha 3 (Japanese version) ||
*''Prologue''
|-
*''Racing Lagoon''
| Tales of Eternia (Japanese version) ||
*''RayCrisis''
|-
*''Remote Control Dandy''
|}
*''R4: Ridge Racer Type 4''
*''Rival Schools: United By Fate
*''Rival Schools 2 (Shiritsu Justice Gakuen Nekketsu Seisyun Nikki 2)''
*''Rockman Complete Works''
*''SaGa Frontier 2''
*''Shop Keeper''
*''Spyro the Dragon (video game)|Spyro the Dragon'' (Japanese version)
*''Spyro 2: Ripto's Rage!'' (Japanese version)
*''Street Fighter Alpha 3'' (Through Gameshark code)
*''Street Fighter Zero 3'' (Japanese version)
*''Super Robot Wars''
*''Super Robot Wars Alpha''
*''Tales of Eternia'' (Japanese version)
*''Theme Aquarium''
*''Tokimeki Memorial 2''
*''World Neverland 2''
*''World Stadium''
*''World Stadium 3''
*''Yu-Gi-Oh! True Duel Monsters: Sealed Memories''
 
[https://en.wikipedia.org/wiki/PocketStation#Compatible_games Info]


==PocketStation on PSP==
==PocketStation on PSP==
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==PocketStation on PSVITA & PS4==
==PocketStation on PSVITA & PS4==


Unknown, http://www.psdevwiki.com/ps4/
Unknown


==Others==
==Others==


Emulator:  http://www.ngemu.com/122312/pocketstation-emulator-pk201-released


Loading ROMs with Arduino: http://dragaosemchama.com/en/2017/01/pocketsation_saves/
PC emulator: http://www.ngemu.com/122312/pocketstation-emulator-pk201-released


Technical Documentation: https://www.romhacking.net/documents/657/
Gamelist :


FW Memory card PS1 emulator:
FW Memory card PS1 emulator:


About PocketStation : http://ktyp.com/library/pocketstation/pocketstation.htm
About PockeStation : http://ktyp.com/library/pocketstation/pocketstation.htm


PocketStation as two-factor authentication: http://hackaday.com/2011/10/30/pocketstation-as-two-factor-authentication/
PocketStation as two-factor authentication: http://hackaday.com/2011/10/30/pocketstation-as-two-factor-authentication/
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{{Console}}


{{Peripherals}}
[[Category:Peripherals]]
<noinclude>
[[Category:Main]]
</noinclude>
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