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<div style="float:right">[[File:Item_tex_pocketstation.png|200px|thumb|left|PocketStation icon when connected to the PlayStation Card Adapter ]]<br /></div>
<div style="float:right">[[File:Item_tex_pocketstation.png|200px|thumb|left|PocketStation icon when connected to [http://www.ps3devwiki.com/wiki/PlayStation_Card_Adapter Memory Card Adaptator] ]]<br /></div>


==Description==
==PocketStation==
{| class="wikitable sortable"
|-
! Colour !! Model !! Remarks
|-
| [[File:SCPH-4000.jpg|24px|White]] White || [[SCPH-4000]] ||
|-
| [[File:SCPH-4000 C.jpg|24px|Crystal]] Crystal || [[SCPH-4000C]] ||
|-
|}


'''SCPH-4000'''
SCPH-4000


*https://www.playstation.com/manual/pdf/SCPH-4000.pdf


The PocketStation  is a peripheral (not only as egg easter haunting the ps3) for the PS1, PS2 and PS3 (and PS4?). Categorized by Sony as a miniature personal digital assistant (PDA). Connecting to a PlayStation through a memory card slot, the PocketStation also functions as a PlayStation memory card. It was released exclusively in Japan on January 23, 1999.
The PocketStation  is a real peripheral (as egg easter haunting the ps3) for the PS1. Categorized by Sony as a miniature personal digital assistant (PDA). Connecting to a PlayStation through a memory card slot, the PocketStation also functions as a PlayStation memory card. It was released exclusively in Japan on January 23, 1999.


Software for the PocketStation was typically distributed as extras for PlayStation games, included in the CD-ROM, enhancing the games with added features. Stand-alone software could also be downloaded through the PlayStation console. The software is then transferred to the PocketStation for use. A built-in infrared data interface allows direct transfer of data such as game saves between PocketStation units, as well as multiplayer gaming.
Software for the PocketStation was typically distributed as extras for PlayStation games, included in the CD-ROM, enhancing the games with added features. Stand-alone software could also be downloaded through the PlayStation console. The software is then transferred to the PocketStation for use. A built-in infrared data interface allows direct transfer of data such as game saves between PocketStation units, as well as multiplayer gaming.
The original Japanese ship date for the PocketStation was set for December 23, 1998, but it was delayed a full month. Sony only shipped an initial 60,000 units of the peripheral when it was released on January 23, 1999. It was initially available in two case colors: white and clear.  It proved extremely popular, selling out all over the region. Sony planned to release the PocketStation outside Japan, engaging in promotional activity in Europe and North America, but the release did not occur. SCEA cited an inability meeting Japanese demand as the reason for the PocketStation's absence. Despite this, a few games, such as Final Fantasy VIII, R4: Ridge Racer Type 4 and SaGa Frontier 2, retained PocketStation functionality in their localized versions.
The PocketStation's most popular game was Dokodemo Issho, which sold over 1.5 million copies in Japan and is the first game to star Sony's mascot Toro. The PocketStation was discontinued in July 2002 after having shipped nearly five million units.
On November 5, 2013, it was announced that the PocketStation would be revived as an application for the PlayStation Vita, allowing users to play PocketStation format minigames for any classic PlayStation games that they own. Originally it was only available to PlayStation Plus members, it was later released to the general public. It remains an exclusive to the Japanese PlayStation Vitas.
The PocketStation also shares similarities with Sega's VMU for the Dreamcast.


==Technical specifications==
==Technical specifications==


<div style="float:right">[[File:PocketStation_Libs_large01.png|200px|thumb|left|'''Internal Graphical libs on PocketStation:''' During access by the PS3, PocketStation will display the word "busy"]]<br /></div>
CPU: ARM7T (32-bit RISC chip)


{|class="wikitable"
Memory: 2K bytes SRAM, 128K bytes Flash RAM
|-
| '''CPU'''
| ARM7T (32-bit RISC chip)
|-
| '''Memory'''
| 2K bytes SRAM, 128K bytes Flash RAM
|-
| '''Screen'''
| 2×2 cm , 32×32 dot monochrome LCD ( PlayStation logo "watermarked" not engraved)
|-
| '''Sound'''
| 1 miniature speaker (10-bit PCM = 62dB)
|-
| '''Switches'''
| 5 input buttons, 1 reset button (PCB design sightly different on Ver-2 for reset button)
|-
| '''Infrared communication & protocol'''
|Bi-directional (supports IrDA based and conventional remote control systems?)
|-
| '''IR range'''
| Short
|-
| '''LED indicator'''
| 1 (red)
|-
| '''Source power'''
| Battery: 1 CR-2032 lithium battery 3V (original Sony battery has PlayStation logo) or independently when connected as memory card.
|-
| '''Dimensions'''
|64 × 42 × 13.5 mm (length × width × height)
|-
| '''Other functions'''
| Alarm clock, calendar, identification number...
|-
| '''Weight'''
| Approximately 30g (including battery)
|-
| '''Colors'''
| White, Crystal, Black.
|}


See also:
Screen: 32×32 dot monochrome LCD
* http://nocash.emubase.de/psx-spx.htm#pocketstation
* https://psx-spx.consoledev.net/pocketstation/


==Icons==
Sound: 1 miniature speaker (10-bit PCM)
There are different type of Icons who can be set/found on [[Game_Saves#Virtual_Memory_Card_PS1_.28.VM1.29 |PS1 save]] after being transfered to PocketStation.


'''PS ICON:'''
Switches: 5 input buttons, 1 reset button


From the regular icon displayed on the XMB interpolated (and so, can be visually rough) to monochrome 32*32 PocketStation Icon. This is the icon displayed per default on your PocketStation if there are no specifics PocketStation MCIcon (even on olders games than PocketStation such FF7).
Infrared communication: Bi-directional (supports IrDA based and conventional remote control systems)


'''PocketStation MCIcon:'''
LED indicator: 1 (red)


<div style="float:right">[[File:PCKICON_ChronoCross02.png|150px|thumb|left|Specific MCIcon for PocketStation on save data ]]<br /></div>
Battery: 1 CR-2032 lithium battery (3V)


Specific Icon for ours PocketStation (need the flags related to PocketStation on the PS1 save game) and can be found even on games not having specifics featuring  with the PocketStation.
Other functions: calendar function and identification number.


Icons be animated as similar than PS ICONS. Visual Content can be similar than the PS Icon but this is not the same.
Dimensions: 64 × 42 × 13.5 mm (length × width × height)


Length is 128 (0x80), each byte (in binary big endian: this is the order who appear on PocketStation and some icon have letter design to indicate this is the right order) giving 8 pixels, there are 4 bytes used per line (total 32 lines) to obtain our drawing of 1024 pixels (32x32 monochrome).
Weight: Approximately 30g (including battery)


0 = "white", 1=black.
3 Colors: White, Grey, Black


E.g.: Chronos Cross PSN version (On the save data file: first come the PS Icon used for XMB and after the MCI icon displayed on the PocketStation)
In this title, there are different set of icons used (PS & MCI), check your disc or your save data (next to the regular PS ICON) to find others.




==PocketStation on PS3==
==PocketStation on PS3==


*Can be use (only) as memory card to transfer your [[Game_Saves#Game_Saves_PS1 |PS1 game saves]] (but not PS2 no matter of size) when connected through [[PlayStation_Card_Adapter |Memory Card Adaptator]].
Can be use as memory card to transfer your [http://www.ps3devwiki.com/wiki/Game_Saves#Game_Saves_PS1 PS1 game saves](not PS2 no matter of size) when connected through [http://www.ps3devwiki.com/wiki/PlayStation_Card_Adapter Memory Card Adaptator]  
 
*With HUB USB</span> : Sometime, need to reboot but it works with.
 
'''vmc_savedata_plugin.rco:'''


vmc_savedata_plugin.rco:
*XML : PocketStation™
*XML : PocketStation™


*PNG : [http://www.ps3devwiki.com/wiki/File:Item_tex_pocketstation.png PocketStation]
*PNG : [http://www.ps3devwiki.com/wiki/File:Item_tex_pocketstation.png PocketStation]


'''PS1_rom.bin :'''
PS1_rom.bin: offset: 2A6B70
   
   
             0  1  2  3  4  5  6  7  8  9  A  B  C  D  E  F     
             0  1  2  3  4  5  6  7  8  9  A  B  C  D  E  F     
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==PocketStation on PS2==
==PocketStation on PS2==


Can be use as memory card. Fews PS2 games might have some PocketStation support.
==PocketStation on PS1==
===On Disc===
 
===On SaveData===
 
See [http://www.ps3devwiki.com/wiki/Game_Saves#Virtual_Memory_Card_PS1_.28.VM1.29 Virtual Memory Card]
 
===Compatible games===
 
All Japan Pro Wrestling
 
Ape Escape (Japanese version)
 
Arc the Lad III
 
Armored Core: Master of Arena (Japanese version)
 
Battle Bug Story
 
Be Pirates!
 
Brightis
 
Burger Burger 2
 
Chaos Break (Japanese version)
 
Chocobo Stallion
 
Crash Bandicoot 3: Warped (Japanese version)
 
Dance Dance Revolution 3rdMix
 
Dance Dance Revolution 4thMix
 
Dance Dance Revolution 5thMix
 
Digimon Tamers: Pocket Culumon (Japanese version)
 
Dokodemo Issho
 
Final Fantasy VIII
 
Fire Pro G
 
Fish Hunter
 
Gallop Racer 3
 
Grandia (Japanese version)
 
Hello Kitty: White Present
 
I.Q. Final
 
Jade Cocoon: Story of the Tamamayu
 
JoJo's Bizarre Adventure (Japanese version)
 
The Legend of Dragoon (Japanese version)
 
Legend of Mana
 
Love Hina 2
 
Lunatic Dawn 3
 
LMA Manager
 
Kyro-chan's Print Club Tactics
 
Metal Gear Solid: Integral
 
Mister Prospector
 
The Misadventures of Tron Bonne (Japanese version)
 
Monster Race
 
Monster Rancher 2 (Japanese version)
 
Monster World
 
Pi to Mail
 
Pocket Dungeon
 
Pocket MuuMuu
 
Pocket Tuner
 
Prologue


==PocketStation on PS1==
Racing Lagoon
===Disc& SaveData===
 
RayCrisis (Japanese version)
 
Remote Control Dandy


[[File:PS1_CD_MemoryCard_block_infos.png|260px|thumb|right|CD back of Legend of Mana:2 blocks used for Memory Card, 6 for PocketStation]]
R4: Ridge Racer Type 4


Somes games can use the 15 blocks or less like in the case of Legend of Mana
Rockman Complete Works


===Games list===
SaGa Frontier 2


==Compatible games==
Shop Keeper
*''All Japan Pro Wrestling''
*''Ape Escape (Saru Get You!)''
*''Arc the Lad III''
*''Armored Core: Master of Arena''
*''Battle Bug Story''
*''Be Pirates!''
*''Boku wa Koukuu Kanseikan''
*''Brightis''
*''Burger Burger 2''
*''Chaos Break''
*''Chocobo''
*''Chocobo Stallion''
*''Crash Bandicoot 3: Warped''
*''Crono Cross''
*''Dance Dance Revolution 3rd Mix''
*''Dance Dance Revolution 4th Mix''
*''Dance Dance Revolution 5th Mix''
*''Devil Summoner: Soul Hackers''
*''Digimon Tamers: Pocket Culumon''
*''Dokodemo Hamster 2''
*''Dokodemo Issho''
*''Final Fantasy VIII''
*''Fire Pro Wrestling (Fire Pro G)''
*''Fish Hunter''
*''Gallop Racer 3''
*''Grandia''
*''Harvest Moon: Back to Nature''
*''Hello Kitty: White Present''
*''Hot Shots Golf 2''
*''I.Q. Final''
*''Jade Cocoon: Story of the Tamamayu''
*''JoJo's Bizarre Adventure''
*''Koneko mo Issho''
*''Kyro-chan's Print Club''
*''The Legend of Dragoon'' (Japanese version)
*''Legend of Mana''
*''Love Hina 2''
*''Lunatic Dawn 3''
*''LMA Manager series''
*''Medabots / Medarot R Parts Collection''
*''Metal Gear Solid: Integral''
*''Mister Prospector''
*''The Misadventures of Tron Bonne''
*''Monster Race''
*''Monster Rancher 2 (Monster Farm 2)''
*''Wonder Boy|Monster World''
*''Paqa''
*''Pi to Mail''
*''Pocket Digimon World''
*''Pocket Digimon World: Cool & Nature Battle Disc''
*''Pocket Digimon World: Wind Battle Disc''
*''Pocket Dungeon''
*''Pocke-Kano Yumi''
*''Pocket MuuMuu''
*''Pocket Tuner''
*''Pocketan''
*''Pop'n Music''
*''Pop'n Music 2''
*''Pop'n Music 3 Append Disc''
*''Pop'n Music 4 Append Disc''
*''PoPoRogue''
*''Prologue''
*''Racing Lagoon''
*''RayCrisis''
*''Remote Control Dandy''
*''R4: Ridge Racer Type 4''
*''Rival Schools: United By Fate
*''Rival Schools 2 (Shiritsu Justice Gakuen Nekketsu Seisyun Nikki 2)''
*''Rockman Complete Works''
*''SaGa Frontier 2''
*''Shop Keeper''
*''Spyro the Dragon (video game)|Spyro the Dragon'' (Japanese version)
*''Spyro 2: Ripto's Rage!'' (Japanese version)
*''Street Fighter Alpha 3'' (Through Gameshark code)
*''Street Fighter Zero 3'' (Japanese version)
*''Super Robot Wars''
*''Super Robot Wars Alpha''
*''Tales of Eternia'' (Japanese version)
*''Theme Aquarium''
*''Tokimeki Memorial 2''
*''World Neverland 2''
*''World Stadium''
*''World Stadium 3''
*''Yu-Gi-Oh! True Duel Monsters: Sealed Memories''


[https://en.wikipedia.org/wiki/PocketStation#Compatible_games Info]
Spyro the Dragon (Japanese version)


==PocketStation on PSP==
Spyro 2: Ripto's Rage! (Japanese version)


Appears as Credit on System Settings-About PSP™
Street Fighter Alpha 3 (Japanese version)


On PSP-1000:
Super Robot Wars Alpha


==PocketStation on PSVITA & PS4==
Tales of Eternia (Japanese version)


Unknown, http://www.psdevwiki.com/ps4/
Theme Aquarium


==Others==
Tokimeki Memorial


Emulator:  http://www.ngemu.com/122312/pocketstation-emulator-pk201-released
World Neverland


Loading ROMs with Arduino: http://dragaosemchama.com/en/2017/01/pocketsation_saves/
World Stadium


Technical Documentation: https://www.romhacking.net/documents/657/
==PocketStation on PSP==


FW Memory card PS1 emulator:
Appears as Credit on System Settings-About PSP™
 
==PocketStation on PSVITA==


About PocketStation : http://ktyp.com/library/pocketstation/pocketstation.htm
==Others==


PocketStation as two-factor authentication: http://hackaday.com/2011/10/30/pocketstation-as-two-factor-authentication/


Doom on PocketStation: http://emuconsoleexploitnews.blogspot.jp/2010/06/doom-for-pocketstation.html
PC emulator: http://www.ngemu.com/122312/pocketstation-emulator-pk201-released


Specific SDK for PocketStation:
Gamelist :


Sony online manual (only in Japanese):
FW Memory card PS1 emulator:


About PockeStation : http://ktyp.com/library/pocketstation/pocketstation.htm


Specific SDK for PocketStation:


{{Peripherals}}
PocketStation as two-factor authentication: http://hackaday.com/2011/10/30/pocketstation-as-two-factor-authentication/
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