Editing Playstation Update Package (PUP)
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Latest revision | Your text | ||
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== Location == | == Location == | ||
=== | === PSVita === | ||
The | The PSVita and PSVita TV OS can install the update as /PSP2/UPDATE/PSP2UPDAT.PUP or as /PSVITA/UPDATE/PSVUPDAT.PUP.<br /> | ||
The update comes from: | The update comes from: | ||
Line 29: | Line 29: | ||
To document. | To document. | ||
=== | === PSVita === | ||
PUP | Each PUP contain updates for different partitions of the system. Most packages, once decrypted, decompressed and pieced together are a raw disk image for the partition to update. Sometimes a TAR archive patch is also used along with the disk images but not as often. Sony usually releases three kinds of update files, each to update different components: full, systemdata and preinst. | ||
There are different types of | There are different types of PSVita .PUP: | ||
==== | ==== full ==== | ||
This contains the actual system files. The main components are <code>os0</code>, <code>vs0</code>, and the [[Boot Sequence|bootloader partition]]. | |||
==== systemdata ==== | |||
Systemdata PUPs only update the <code>sa0</code> [[Partitions|partition]]. It is likely separated from the main update due to it not regularly needing updates and size concerns. | Systemdata PUPs only update the <code>sa0</code> [[Partitions|partition]]. It is likely separated from the main update due to it not regularly needing updates and size concerns. | ||
==== | ==== preinst ==== | ||
Preinst PUPs only update the <code>pd0</code> [[Partitions|partition]]. This is the [[Welcome Park]] application and the initial setup movie. It is likely separated from the main update because of the size. | |||
==== com ==== | ==== com ==== | ||
Unknown. Maybe stands for Common. | |||
Unknown. Maybe stands for Common | |||
==== modeldiff ==== | ==== modeldiff ==== | ||
Unknown. Maybe stands for Model Differences. | |||
==== Debug ==== | |||
Debug updates for [[PTEL-XXXX]] and [[PDEL-XXXX]] do not separate into different PUPs. A single PUP will update all components. Additionally updates for PDEL units contains updates for the CP and probably other development unit specific components. | |||
== Revisions == | == Revisions == | ||
=== | === PSVita === | ||
See [https:// | See [https://playstationdev.wiki/psvitadevwiki/index.php?title=Category:Firmware_revisions]. | ||
== | == Regioning == | ||
=== PS3 === | === PS3 === | ||
There is no regioning in the .PUP files | There is no regioning in the .PUP files, they are the same for all different regions (if you were looking for regioninfo, [http://www.ps3devwiki.com/index.php?title=SKU_Models#Regioning see here]).<br /> | ||
The PS3 however gets the [[ps3-updatelist.txt]] from different servers, depending on the region of that model (last 2 numbers in the CECHxxXX SKU name). | |||
<ul> | <ul> | ||
Line 82: | Line 81: | ||
<li> [http://fbr01.ps3.update.playstation.net/update/ps3/list/br/ps3-updatelist.txt Brasil, br] (11 > 0x8F) | <li> [http://fbr01.ps3.update.playstation.net/update/ps3/list/br/ps3-updatelist.txt Brasil, br] (11 > 0x8F) | ||
</ul> | </ul> | ||
for completeness see [[Target ID]]: Reference Tool/DECR : 0x81, Debug/DEX : 0x82, and Arcade : 0xA0 | |||
Retail basic structure of the update URL: | Retail basic structure of the update URL: | ||
Line 94: | Line 92: | ||
Content: | Content: | ||
# JP(shop) | # JP(shop) | ||
Dest=83;CompatibleSystemSoftwareVersion=4.7600-; | Dest=83;CompatibleSystemSoftwareVersion=4.7600-; | ||
Line 130: | Line 128: | ||
Dest=8F;CompatibleSystemSoftwareVersion=4.7600-; | Dest=8F;CompatibleSystemSoftwareVersion=4.7600-; | ||
Dest=8F;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dbr01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30; | Dest=8F;ImageVersion=00010015;SystemSoftwareVersion=4.7600;CDN=http://dbr01.ps3.update.playstation.net/update/ps3/image/shop/2015_0903_6f462b5aaaed64263d72e1e989e4b336/PS3UPDAT.PUP;CDN_Timeout=30; | ||
Shop basic structure of the update URL: | Shop basic structure of the update URL: | ||
Line 136: | Line 134: | ||
(TLD=2 letter abbreviation from above region, YYYY_MMDD is release date, MD5 is 22-digits long HASH) | (TLD=2 letter abbreviation from above region, YYYY_MMDD is release date, MD5 is 22-digits long HASH) | ||
=== | === PSVita === | ||
Contrarly to PS3, there is no regioning in the .PUP files: they are the same for all different regions.<br /> | |||
However, the PSVita gets the psp2-updatelist.xml from different servers, depending on the region of that model. | |||
Retail: | Retail: | ||
Line 254: | Line 241: | ||
Retail basic structure of the update URL: | Retail basic structure of the update URL: | ||
<pre> | <pre>http://d<TLD>01.psp2.update.playstation.net/update/psp2/image/<YYYY_MMDD>/pre_<md5>/PSP2UPDAT.PUP?dest=<TLD> | ||
http://d<TLD>01.psp2.update.playstation.net/update/psp2/image/<YYYY_MMDD>/pre_<md5>/PSP2UPDAT.PUP?dest=<TLD> | (TLD=2 letter abbreviation from above region, YYYY_MMDD is release date, md5 is 22-digits long HASH)</pre> | ||
(TLD=2 letter abbreviation from above region, YYYY_MMDD is release date, md5 is 22-digits long HASH) | |||
== Installation == | == Installation == | ||
Line 448: | Line 369: | ||
0x8002F2Ex - (Turning On/Off Recovery Mode Flag) | 0x8002F2Ex - (Turning On/Off Recovery Mode Flag) | ||
= | = File structure = | ||
== Verification == | == Verification == | ||
The | The HMAC key used to verify the packages has been released. Look around for "pup-hmac". | ||
== Decryption == | |||
To decrypt the files that are unpacked using the tool, the keys are available under [[Keys]]. | |||
== Extraction == | == Extraction == | ||
== | The PSVita and PSVita TV update files can be extracted from .PUP using: | ||
* "[http://www.vitadevwiki.com/index.php?title=Tools PS VITA Firmware xTractor]" | |||
* pupunpack from [http://www.vitadevwiki.com/index.php?title=Tools#Vitatools vitatools]. | |||
=== | == PS3 == | ||
<!--// PUP Extractor http://www.megaupload.com/?d=WILOJ5TC (outdated: incompatible output, tool not update since 27 may 2008 - autor:NDT @ ps3news) //--> | |||
=== Header === | === Header === | ||
<source lang="C"> | <source lang="C"> | ||
typedef struct | typedef struct { | ||
uint64_t magic; | |||
uint8_t format_flag; | uint8_t format_flag; | ||
uint64_t package_version; | uint64_t package_version; | ||
uint64_t image_version; | uint64_t image_version; | ||
uint64_t | uint64_t file_count; | ||
uint64_t | uint64_t header_length; | ||
uint64_t | uint64_t data_length; | ||
} | } PUPHeader; | ||
</source> | </source> | ||
Line 496: | Line 409: | ||
| 0x0 || 0x7 || unsigned long || Magic | | 0x0 || 0x7 || unsigned long || Magic | ||
|- | |- | ||
| 0x7 || 0x1 || | | 0x7 || 0x1 || uin8_t || Format Flag | ||
|- | |- | ||
| 0x8 || 0x8 || unsigned long || Package Version | | 0x8 || 0x8 || unsigned long || Package Version ?really? | ||
|- | |- | ||
| 0x10 || 0x8 || unsigned long || Image Version | | 0x10 || 0x8 || unsigned long || Image Version ?what is that? | ||
|- | |- | ||
| 0x18 || 0x8 || unsigned long || | | 0x18 || 0x8 || unsigned long || File Count | ||
|- | |- | ||
| 0x20 || 0x8 || unsigned long || | | 0x20 || 0x8 || unsigned long || Header Length | ||
|- | |- | ||
| 0x28 || 0x8 || unsigned long || File | | 0x28 || 0x8 || unsigned long || File Length | ||
|- | |- | ||
| 0x30 || 0x20 * ''' | | 0x30 || 0x20 * '''File Count''' || '''File Table''' || File Table | ||
|- | |- | ||
| 0x30 + (0x20 * ''' | | 0x30 + (0x20 * '''File Count''') || 0x20 * '''File Count''' || '''Hash Table''' || Hash Table | ||
|- | |- | ||
| 0x30 + (0x40 * ''' | | 0x30 + (0x40 * '''File Count''') || 0x14 || bytes || Header Hash | ||
|- | |- | ||
| 0x44 + (0x40 * ''' | | 0x44 + (0x40 * '''File Count''') || 0xC || bytes || Padding | ||
|} | |} | ||
=== | === File Table === | ||
The | The file table consists of a number of file entries determined by '''File Count''', with the format below: | ||
<source lang="C"> | <source lang="C"> | ||
typedef struct | typedef struct { | ||
uint64_t | uint64_t entry_id; | ||
uint64_t | uint64_t data_offset; | ||
uint64_t | uint64_t data_length; | ||
uint8_t padding[8]; | |||
} PUPFileEntry; | |||
} | |||
</source> | </source> | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Offset | ! Offset | ||
! Length | |||
! Type | |||
! Information | |||
|- | |- | ||
| 0x0 | | 0x0 | ||
| 0x8 | |||
| unsigned long | |||
| Entry ID | |||
|- | |- | ||
| 0x8 | | 0x8 | ||
| 0x8 | |||
| unsigned long | |||
| Data Offset | |||
|- | |- | ||
| 0x10 | | 0x10 | ||
| 0x8 | |||
| unsigned long | |||
| Data Length | |||
|- | |- | ||
| 0x18 | | | 0x18 | ||
| 0x8 | |||
| | | unsigned long | ||
| Unknown | |||
|} | |} | ||
=== | === Filename IDs === | ||
PUPEntryID entries | |||
<source lang="C"> | |||
static const PUPEntryID entries[] = { | |||
{0x100, "version.txt"}, | |||
{0x101, "license.xml"}, | |||
{0x102, "promo_flags.txt"}, | |||
{0x103, "update_flags.txt"}, | |||
{0x104, "patch_build.txt"}, | |||
{0x200, "ps3swu.self"}, | |||
{0x201, "vsh.tar"}, | |||
{0x202, "dots.txt"}, | |||
{0x203, "patch_data.pkg"}, | |||
{0x300, "update_files.tar"}, | |||
{0x501, "spkg_hdr.tar"}, | |||
{0x601, "ps3swu2.self"}, | |||
{0, NULL} | |||
}; | |||
</source> | |||
{| class="wikitable | {| class="wikitable" | ||
|- | |- | ||
! Entry ID | |||
! Filename | |||
|- | |- | ||
| | | 0x100 | ||
| [[version.txt]] (aka: ps3version.txt) | |||
|- | |- | ||
| | | 0x101 | ||
| [[license.xml]] (aka: resource.txt? ) | |||
|- | |- | ||
| | | 0x102 | ||
| [[promo_flags.txt]] (only on {{shop}}) (aka: shop.txt?) | |||
|- | |- | ||
| | | 0x103 | ||
| [[update_flags.txt]] | |||
|- | |- | ||
| | | 0x104 | ||
| [[patch_build.txt]] | |||
|- | |- | ||
| | | 0x200 | ||
| [[ps3swu.self]] | |||
|- | |- | ||
| | | 0x201 | ||
| [[vsh.tar]] / font_resource.tar | |||
|- | |- | ||
| | | 0x202 | ||
| [[dots.txt]] | |||
|- | |- | ||
| | | 0x203 | ||
| [[patch_data.pkg]] | |||
|- | |- | ||
| | | 0x300 | ||
| [[update_files.tar]] | |||
|- | |- | ||
| | | 0x501 | ||
| [[spkg_hdr.tar]] (added since FW 3.56) | |||
|- | |- | ||
| | | 0x601 | ||
| [[ps3swu2.self]] (added since FW 3.56) | |||
|} | |} | ||
=== | === Hash Table === | ||
The | The hash table contains a hash entry for every file inside the PUP. | ||
<source lang="C"> | <source lang="C"> | ||
typedef struct | typedef struct { | ||
uint64_t | uint64_t entry_id; | ||
uint8_t | uint8_t hash[0x14]; | ||
uint32_t padding; | uint32_t padding; | ||
} | } PUPHashEntry; | ||
</source> | </source> | ||
Line 662: | Line 550: | ||
! Offset !! Length !! Type !! Information | ! Offset !! Length !! Type !! Information | ||
|- | |- | ||
| 0x0 || 0x8 || uint64_t || | | 0x0 || 0x8 || uint64_t || Entry ID | ||
|- | |- | ||
| 0x8 || 0x14 || uint8_t[0x14] || | | 0x8 || 0x14 || uint8_t[0x14] || HMAC-SHA1 hash | ||
|- | |- | ||
| 0x1C || 0x4 || uint32_t || Padding | | 0x1C || 0x4 || uint32_t || Padding | ||
|} | |} | ||
=== Header | === Header Hash === | ||
<source lang="C"> | <source lang="C"> | ||
typedef struct { | typedef struct { | ||
uint8_t | uint8_t hash[0x14]; | ||
} | } header_hash; | ||
</source> | </source> | ||
== | == PSVita == | ||
=== Differences with PS3 PUPs === | === Differences with PS3 PUPs === | ||
The file structure of the | The file structure of the PSVita PUP files is almost identical to the PS3's, although there is a slight difference in the header and the hash algorithm. | ||
* | * Whereas in PS3 the format is big-endian, for the PSVita it is little endian. | ||
* | * The '''Format Version''' field in PSVita PUP is set to 2 where in PS3 PUPs it was set to 1. | ||
* There | * There is 0x50 bytes of extra data in the header. | ||
* | * The digests used are of a longer length than in PS3 updates: 0x20 bytes (SHA-256 length) in PSVita versus 0x14 bytes (SHA-1 length) in PS3. | ||
=== Header === | === Header === | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 718: | Line 583: | ||
| 0x0 || 0x7 || char[7] || Magic (hex: 53 43 45 55 46 00 00 ~ ASCII 'SCEUF\0\0') | | 0x0 || 0x7 || char[7] || Magic (hex: 53 43 45 55 46 00 00 ~ ASCII 'SCEUF\0\0') | ||
|- | |- | ||
| 0x7 || 0x1 || | | 0x7 || 0x1 || uin8_t || Format Flag | ||
|- | |||
| 0x8 || 0x8 || uin64_t || Format Version (11 digits max) | |||
|- | |||
| 0x10 || 0x4 || uin32_t || Sdk Version | |||
|- | |- | ||
| | | 0x14 || 0x4 || uin32_t || Build No | ||
|- | |- | ||
| | | 0x18 || 0x8 || uin64_t || Segment Num (11 digits max) | ||
|- | |- | ||
| | | 0x20 || 0x8 || uin64_t || Header Length (ex: 0xE00, 0x1000) | ||
|- | |- | ||
| | | 0x28 || 0x8 || uin64_t || Data Length ( = (PUP filesize - Header Length) / 0x100 ) | ||
|- | |- | ||
| | | 0x30 || 0x50 || '''UNKNOWN''' || UNKNOWN, same for all >V1.0 files so far, maybe something for extra security? | ||
<pre> | |||
Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | |||
00000030 02 00 00 00 01 00 00 00 00 00 00 00 02 00 00 00 ................ | |||
00000040 00 00 00 00 0F 00 00 00 00 00 00 00 00 00 00 00 ................ | |||
00000050 00 02 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ | |||
00000060 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ | |||
00000070 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................ | |||
</pre> | |||
|- | |- | ||
| | | 0x80 || 0x20 * '''File Count''' || '''File Table''' || File Table | ||
|- | |- | ||
| | | 0x80 + (0x20 * '''File Count''') || 0x40 * '''File Count''' || '''Hash Table''' || Hash Table | ||
|- | |- | ||
| | | 0x80 + (0x60 * '''File Count''') || 0x20 || bytes || Header Hash (maybe SHA-256?) | ||
|} | |||
=== File Table === | |||
The file table consists of a number of file entries determined by '''File Count''', with the format below (which is the same as the format in PS3 PUP1 files). | |||
{| class="wikitable" | |||
|- | |- | ||
! Offset !! Length !! Type !! Information | |||
|- | |- | ||
| | | 0x0 || 0x8 || unsigned long || Entry ID | ||
|- | |- | ||
| | | 0x8 || 0x8 || unsigned long || Data Offset | ||
|- | |- | ||
| | | 0x10 || 0x8 || unsigned long || Data Length | ||
|- | |- | ||
| | | 0x18 || 0x8 || unsigned long || Unknown | ||
|} | |||
=== Filename IDs === | |||
It is a mistake to try to connect a file entry ID to any specific file. A better way of organizing the update contents is through the extracted [[SCE]] encrypted file header. Nevertheless, there are certain file entry IDs that have been linked with the same data throughout all observed update packages. | |||
{| class="wikitable sortable" | |||
! File Entry ID !! Filename !! Notes | |||
|- | |- | ||
| | | 0x100 || version.txt || Version string | ||
|- | |- | ||
| | | 0x101 || license.xml || License XML | ||
|- | |- | ||
| | | 0x200 || psp2swu.self || main updater | ||
|- | |- | ||
| | | 0x204 || cui_setupper.self || development updater initializer | ||
|- | |- | ||
| | | 0x400 || package_scewm.wm || wm means watermark. Same ID for retail PUPs. Different IDs for dev PUPs for each developer. | ||
|- | |||
| 0x401 || package_sceas.as || Unknown SCEAS magic file | |||
|- | |||
| 0x2005 || || CP firmware in early debug updates only | |||
|- | |||
| 0x2006 || || CP firmware in debug updates only | |||
|} | |} | ||
=== | === Hash Table === | ||
The hash table contains a hash entry for every file inside the PUP. | |||
The | |||
The hash entry format is: | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Offset !! Length !! Type !! Information | ! Offset !! Length !! Type !! Information | ||
|- | |- | ||
| 0x0 || 0x8 || unsigned long || | | 0x0 || 0x8 || unsigned long || File Index | ||
|- | |- | ||
| 0x8 || 0x20 || | | 0x8 || 0x20 || bytes || File Hash (hmac-sha256 algo?) | ||
|- | |- | ||
| 0x28 || 0x18 || | | 0x28 || 0x18 || bytes || Unknown | ||
|} | |} | ||
= Embedded files = | = Embedded files = | ||
Line 1,068: | Line 947: | ||
</pre> | </pre> | ||
== | == PSVita == | ||
=== preinst - 01.000.000 === | === preinst - 01.000.000 === |