Editing Playstation Update Package (PUP)
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=== | === PSVita === | ||
PUP | Each PUP contain updates for different partitions of the system. Most packages, once decrypted, decompressed and pieced together are a raw disk image for the partition to update. Sometimes a TAR archive patch is also used along with the disk images but not as often. Sony usually releases three kinds of update files, each to update different components: full, systemdata and preinst. | ||
There are different types of | There are different types of PSVita .PUP: | ||
==== | ==== full ==== | ||
This contains the actual system files. The main components are <code>os0</code>, <code>vs0</code>, and the [[Boot Sequence|bootloader partition]]. | |||
==== systemdata ==== | |||
Systemdata PUPs only update the <code>sa0</code> [[Partitions|partition]]. It is likely separated from the main update due to it not regularly needing updates and size concerns. | Systemdata PUPs only update the <code>sa0</code> [[Partitions|partition]]. It is likely separated from the main update due to it not regularly needing updates and size concerns. | ||
==== | ==== preinst ==== | ||
Preinst PUPs only update the <code>pd0</code> [[Partitions|partition]]. This is the [[Welcome Park]] application and the initial setup movie. It is likely separated from the main update because of the size. | |||
==== com ==== | ==== com ==== | ||
Unknown. Maybe stands for Common. | |||
Unknown. Maybe stands for Common | |||
==== modeldiff ==== | ==== modeldiff ==== | ||
Unknown. Maybe stands for Model Differences. | |||
==== Debug ==== | |||
Debug updates for [[PTEL-XXXX]] and [[PDEL-XXXX]] do not separate into different PUPs. A single PUP will update all components. Additionally updates for PDEL units contains updates for the CP and probably other development unit specific components. | |||
== Revisions == | == Revisions == |