Editing PlayStation archive (PSARC)

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! TITLE !! PSARC files || Version<BR />(offset 0x04) !! Compression<BR />(offset 0x08) !! TOC entry size<BR />(offset 0x10) !! Block Size<BR />(offset 0x18) !! Flags<BR />(offset 0x1C)
! TITLE !! PSARC files || Version<BR />(offset 0x04) !! Compression<BR />(offset 0x08) !! TOC entry size<BR />(offset 0x10) !! Block Size<BR />(offset 0x18) !! Flags<BR />(offset 0x1C)
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| No Man's Sky || *.pak  || 00010004 || zlib || 0000001E || 00010000 || 00000001 (ignorecase)  || all compress? || .PAK files are actually PSARC files, see https://www.youtube.com/watch?v=xlJfy1dvmGI <abbr title="the original PSARC uses flag --ignorecase it can be seen at minute 1:12 but when he rebuilds it he uses the flag --absolute instead, this is wrong though the game seems to dont care but is important and can cause some of the files to dont load">there is a mistake in the video</abbr>
| No Man's Sky || *.pak  || 00010004 || zlib || 0000001E || 00010000 || 00000001 (ignorecase)  || all compress? || .PAK files are actually PSARC files, see https://www.youtube.com/watch?v=xlJfy1dvmGI
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| VidZone || vidzone*.db.psarc || 00010004 || zlib || 0000001E || 00010000 || 00000000 (no flags) || compress all || Vidzone is a web service, the .psarc is hosted in the web
| VidZone || vidzone*.db.psarc || 00010004 || zlib || 0000001E || 00010000 || 00000000 (no flags) || compress all || Vidzone is a web service, the .psarc is hosted in the web
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