Editing PlayStation 3 Theme (P3T)
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[[Category:Software]] | |||
<div style="float:right">[[File: | <div style="float:right">[[File:Tex_classic_theme.png|200px|thumb|left|Classic theme]]</div> | ||
= | ==Installation== | ||
* | *From USB (and CF/SD/MS memorycards): /PS3/THEME/*.p3t | ||
* | |||
* | *From disc (or fake disc): Infos on [http://www.ps3devwiki.com/wiki/PARAM.SFO#Creating_Discs Creating Discs] | ||
*From PS3 INTERNET browser & SEN STORE | |||
* | |||
* | *From FW | ||
* | *From Games | ||
*From PKG (with EDATA) | |||
*Manually by copying the *.p3t inside the /dev_hdd0/theme folder | |||
== | ==FW related== | ||
<div style="float:right">[[File:Tex_default_theme.png|150px|thumb|left|default theme]]</div> | |||
*FW 3.00: | |||
Support for new Dynamic Custom Themes. | |||
The default theme has been changed to an updated version of the 'Original' waves theme (the original theme has been renamed 'Classic'). | |||
XMB icons now change colour along with the theme depending on the time of day. | |||
*FW 2.00: | |||
Ability to modify the PlayStation 3 XMB Home Menu icons or background design by using a theme compiler | |||
[Colour], [Background] and [Font] have been added as options under [Theme Settings]. | |||
Ability to select [Brightness] as an option under [Theme Settings] > [Background]. | |||
==Structure== | |||
====.JPEG:==== | |||
Contain the background(s) of the theme. | |||
You can have different background for SD (640x480) or HD (1920x1080) resolutions. | |||
Can be compiled into RAF directly (.DDS can be used also). | |||
====.PNG:==== | |||
Contain icons and pointers used on XMB. | |||
Icons used by default when the theme don t have newest icons (or not build with) . | |||
====.VAG:==== | |||
Sound effects as PlayStation Compressed Sound File. | |||
== | ====.XML:==== | ||
On the background image used: | |||
You can have more than one, each time you boot back to XMB, a new background will be display. | |||
In that case it ll look like this: | |||
(here it s 2 static JPEG background, SD or HD according to monitor resolution, 4 anim with different dynamic background) | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
== | <bgimagetable> | ||
<bgimage hd="hd_1.jpg" sd="sd_1.jpg"/> | |||
<bgimage anim="anim_1.jpg"/> | |||
<bgimage anim="anim_3.jpg"/> | |||
<bgimage anim="anim_4.jpg"/> | |||
<bgimage anim="anim_2.jpg"/> | |||
<bgimage hd="hd_2.jpg" sd="sd_2.jpg"/> | |||
</bgimagetable> | |||
</syntaxhighlight>}} | |||
Info table (author name, comment....): | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<infotable> | |||
<info | |||
author="myname" //is author name | |||
authoricon="authoricon_1.gim.png" //is author icon (64x64, 32-bit PNG) | |||
authoriconsize="16512" | |||
genre="others" | |||
icon="icon_1.gim.png" //is the theme icon (64x64, 32-bit PNG) (required) | |||
iconsize="16512" | |||
comment="Visit the wiki" | |||
mtime="20081010105635" //is theme update date (YYYYMMDDHHMMSS) | |||
name="PS3 Dev Wiki" //is name of the theme (required) | |||
preview="preview_1.gim.png" //is preview icon of the theme (480x270, 24-bit PNG) | |||
previewsize="518528" | |||
url="http://www.ps3devwiki.com" | |||
version="version 1.0" | |||
/> | |||
</syntaxhighlight>}} | |||
{{Boxcode|content=<syntaxhighlight lang="xml"> | |||
<localizedinfo locale="en" name="PS3 Dev Wiki"/> | |||
<localizedinfo locale="jp" name="PS3 Dev Wiki"/> | |||
</syntaxhighlight>}} | |||
Language fonts supported for the info table is similar than [[Content_Information_Files#Languages | content file information]] and the type for XMB can be selected among Original (per default/ as "0"), Rounded (as "1") or Pop ( as "2"): | |||
( | |||
== | {{Boxcode|content=<syntaxhighlight lang="xml"> | ||
<font selection="1"/> | |||
</syntaxhighlight>}} | |||
Color of the option menu (and XMB waves when there are no background image) can be selected among the 12 (original per month or per default if none valid value) displayed on Theme Settings/Color (see color table below): | |||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="xml"> | ||
<color selection="2"/> <!-- is for yellow --> | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Sound Effect table (can be stereo if assigned): | |||
{{Boxcode| | {{Boxcode|content=<syntaxhighlight lang="xml"> | ||
<setable> | |||
<se id="se_optionmenu" src="se_optionmenu_1.vag"/> //is for Options menu open sound | |||
<se id="se_decide" src="se_decide_1.vag"/> //is for Enter sound | |||
<se id="se_system_ok" src="se_system_ok_1.vag"/> //is for General dialog open sound | |||
<se id="se_cancel" src="se_cancel_1.vag"/> //is for Cancel sound | |||
<se id="se_cursor" src="se_cursor_1.vag"/> //is for Cursor movement | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
==Limitations & Misc== | |||
*DAE ('''d'''igital '''a'''sset '''e'''xchange) is an XML file that contains COLLADA content. COLLADA is an open standard created by sony for interactive 3D applications. Is used to export and import files from 3-D authoring applications (Maya, and 3ds max) in .dae format https://collada.org/ | |||
*RAF (rich appearance format) is considered an "image format", themes can contain a raf file that is used as the background of the theme. This same RAF format is used for the coldboot animation when PS3 boots. It must comply with these restrictions : | |||
-Textures size max: 15 mb | |||
-Geometry & script size max: 1mb | |||
-Actor size max: 1.20mb | |||
-Actor number max: 128 | |||
-Cameras: 1 | |||
-Lights: 2 (ambient + point) | |||
-Scripts: 1 .js (playstation javascript derivate, also known as PSJS) | |||
-Models: 64 | |||
*The background image (in themes without a .raf background) | |||
-Max size of an image (JPEG normal format): 2MB. | |||
-One theme file can contain at most 24 background images. | |||
*Navigation sounds (clicks) | |||
-Total sound data under 256 KB. | |||
*Setting as 16/9 if background theme not displayed | |||
*Color selection table as example: | |||
<!--//color values are not PS3 definite//--> | |||
{ | {| class="wikitable sortable" | ||
|- | |||
! Color Sample || Color Selection || Month | |||
|- | |||
| style="background-color:#8c8484; " | || 1 || January | |||
|- | |||
| style="background-color:#dca80b; " | || 2 || February | |||
|- | |||
| style="background-color:#6eae09; " | || 3 || March | |||
|- | |||
| style="background-color:#d92c55; " | || 4 || April | |||
|- | |||
| style="background-color:#0a4d09; " | || 5 || May | |||
|- | |||
| style="background-color:#6c1ba4; " | || 6 || June | |||
|- | |||
| style="background-color:#25a49b; " | || 7 || July | |||
|- | |||
| style="background-color:#093368; " | || 8 || August | |||
|- | |||
| style="background-color:#ae07bd; " | || 9 || September | |||
|- | |||
| style="background-color:#cca143; " | || 10 || October | |||
|- | |||
| style="background-color:#5b411f; " | || 11 || November | |||
|- | |||
| style="background-color:#cb1800; " | || 12 || December | |||
|} | |||
==== | ==Tutorials & Tools Links== | ||
===official:=== | |||
*Theme Settings manual: | |||
http://manuals.playstation.net/document/en/ps3/current/settings/themesettings.html | |||
*How do I create my own theme for the PlayStation®3 computer entertainment system? | |||
http://us.playstation.com/support/answer/index.htm?a_id=1205 | |||
*Playstation 3 custom theme guidelines v2.00 (official p3tcompiler.exe with a sample theme). This toolset doesnt contains the raf compilers ! | |||
http://uk.playstation.com/ps3/support/settings/detail/linked235336/item85346/Download-PlayStation-3-Custom-Theme-Guidelines/ | |||
===Others:=== | |||
*Resources&tools, tutorials (Slide Show etc..): http://www.ps3-themes.com/ | |||
*Homebrews :http://www.ps3devwiki.com/files/Visuals/Themes/ | |||
*MFW : [http://www.ps3devwiki.com/wiki/PS3MFW_Builder PS3MFW_Builder ] | |||
*Rich Apparence Maker http://r.a.m.games-hack.fr/index.php guide http://r.a.m.games-hack.fr/doc/Rich%20Appearance%20Maker%20-%20Quick%20Start%20Guide.pdf | |||
*"Playstation 3 Theme Builder" and "Xross Media Simulator" http://www.lili-chan.com/ | |||
*Interesting info about Animations/3D support in themes http://www.ps3hax.net/showthread.php?t=28426 | |||
See also | *See also: [[QGL_modding#QGL |QGL page]] | ||
*DDS tools | |||
**GIMP plug-in (not mandatory to use DDS for Slide Show Pro if picture compiled directly to RAF) http://code.google.com/p/gimp-dds/ | |||
**NVIDIA DDS Plug-in for Adobe Photoshop https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop | |||
**NVIDIA DDS Plug-in for 3ds Max https://developer.nvidia.com/content/3ds-max-dds-plugin-1008271100 | |||
**NVIDIA DDS Thumbnail Viewer for windows explorer https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_viewer.exe | |||
**NVIDIA Legacy Texture Tools (includes a command line converter) https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_Utilities_8.31.1127.1645.exe | |||
*Imageviewer with lot of supported formats http://www.irfanview.com/ | |||