Editing PlayStation 3 Theme (P3T)
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<div style="float:right">[[File:Tex_classic_theme.png| | <div style="float:right">[[File:Tex_classic_theme.png|200px|thumb|left|Classic theme]]</div> | ||
= | ==Installation== | ||
* | *From USB (and CF/SD/MS memorycards): /PS3/THEME/*.p3t | ||
* | |||
* | *From disc (or fake disc): Infos on [http://www.ps3devwiki.com/wiki/PARAM.SFO#Creating_Discs Creating Discs] | ||
*From PS3 INTERNET browser & PSN/SEN STORE | |||
* | |||
* | *From FW | ||
* | *From Games | ||
*Manually by copying the *.p3t inside the /dev_hdd0/theme folder | |||
= | ==FW related== | ||
= | <div style="float:right">[[File:Tex_default_theme.png|150px|thumb|left|default theme]]</div> | ||
*FW 3.00: | |||
Support for new Dynamic Custom Themes. | |||
The default theme has been changed to an updated version of the 'Original' waves theme (the original theme has been renamed 'Classic'). | |||
XMB icons now change colour along with the theme depending on the time of day. | |||
*FW 2.00: | |||
Ability to modify the PlayStation 3 XMB Home Menu icons or background design by using a theme compiler | |||
[Colour], [Background] and [Font] have been added as options under [Theme Settings]. | |||
Ability to select [Brightness] as an option under [Theme Settings] > [Background]. | |||
==Structure== | |||
====.JPEG:==== | |||
Contain the background(s) of the theme | |||
You can have different background for SD or HD resolutions. | |||
====.PNG:==== | |||
Contain icons and pointers used on XMB. | |||
Icons used by default when the theme don t have newest icons (or not build with) . | |||
====.XML:==== | |||
On the background image used: | |||
You can have more than one, each time you boot back to XMB, a new background will be display. | |||
In that case it ll look like this: | |||
(here it s 2 static background, SD or HD according to monitor resolution, 4 anim for different dynamic background) | |||
<bgimagetable> | |||
<bgimage hd="hd_1.jpg" sd="sd_1.jpg"/> | |||
<bgimage anim="anim_1.jpg"/> | |||
<bgimage anim="anim_3.jpg"/> | |||
<bgimage anim="anim_4.jpg"/> | |||
<bgimage anim="anim_2.jpg"/> | |||
<bgimage hd="hd_2.jpg" sd="sd_2.jpg"/> | |||
</bgimagetable> | |||
== | Basic infos and name icons associated, such author....: | ||
icon = | |||
<infotable> | |||
<info author="myname" authoricon="authoricon_1.gim.png" authoriconsize="16512" genre="others" | |||
icon="icon_1.gim.png" iconsize="16512" mtime="20081010105635" name="PS3 dev wiki" preview="preview_1.gim.png" | |||
previewsize="518528" url="http://www.ps3devwiki.com/wiki/Main_Page" version="version 1.0"/> | |||
<localizedinfo locale="en" name="PS3 dev wiki special edition"/> | |||
<localizedinfo locale="jp" name="PS3 dev wiki special edition"/> | |||
== | ==Limitations== | ||
The RAF (rich appearance format) created must comply with these restrictions : | |||
-Max total texture size : 15 mb | |||
-Max total geometry & script size : 1mb | |||
-Max total actor size : 1.20 mb | |||
-Actor: only a maximum of 128 “actor” per file .Raf | |||
-Camera: Only one allowed. | |||
-Light: with a maximum of two lights (ambient + point) | |||
-Script : A single archive. Js (javascript) will be accepted. | |||
-Model : With a maxim of 64 (DAE). | |||
The background image: | |||
-Max size of an image (JPEG normal format): 2MB. | |||
-One theme file can contain at most 24 background images. | |||
Setting as 16/9 display if background theme not displayed | |||
== | ==Tutorials Links== | ||
Theme Settings manual: | |||
http://manuals.playstation.net/document/en/ps3/current/settings/themesettings.html | |||
How do I create my own theme for the PlayStation®3 computer entertainment system? | |||
http://us.playstation.com/support/answer/index.htm?a_id=1205 | |||
==Tools&Links== | |||
Sony: | |||
Homebrews :http://www.ps3devwiki.com/files/Visuals/Themes/ | |||
MFW : [http://www.ps3devwiki.com/wiki/PS3MFW_Builder PS3MFW_Builder ] | |||