Editing PSP Custom Configs
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Latest revision | Your text | ||
Line 10: | Line 10: | ||
{{jumptosection|current=#}} | {{jumptosection|current=#}} | ||
{{clear}} | |||
== A == | == A == | ||
{{jumptosection|current=A}} | {{jumptosection|current=A}} | ||
=== Ape Escape P === | === Ape Escape P === | ||
{{boxcodelite|title=ULUS00045|code=ADDITIONAL_KEY_ASSIGN = 0000000047C6C544}} | {{boxcodelite|title=ULUS00045|code=<syntaxhighlight lang=bash> | ||
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 | |||
</syntaxhighlight>}} | |||
Remaps the D-pad (camera control) to the right stick | Remaps the D-pad (camera control) to the right stick | ||
{{clear}} | |||
== B == | == B == | ||
{{jumptosection|current=B}} | {{jumptosection|current=B}} | ||
=== Black Rock Shooter === | === Black Rock Shooter === | ||
{{boxcode|float=left|width=50%|title=Crash #1, debug info|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left|width= | |||
lv2(2): # SDK version: 446000 | lv2(2): # SDK version: 446000 | ||
lv2(2): # system software version: 4.46 (DEX) | lv2(2): # system software version: 4.46 (DEX) | ||
Line 34: | Line 34: | ||
lv2(2): # Interrupt(exception) Info. | lv2(2): # Interrupt(exception) Info. | ||
lv2(2): # Type : Data Storage | lv2(2): # Type : Data Storage | ||
lv2(2): # SRR0 : 0x00000000016a8d94 00000000000C8D94 | lv2(2): # SRR0 : 0x00000000016a8d94 00000000000C8D94 lwz r17, 0x454(r15) ; r15 = 0 | ||
lv2(2): # SRR1 : 0x800000000200e032 | lv2(2): # SRR1 : 0x800000000200e032 | ||
lv2(2): # DSISR: 0x0000000040000000 | lv2(2): # DSISR: 0x0000000040000000 | ||
Line 111: | Line 111: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=right|width= | {{boxcode|float=right|width=50%|title=Crash #2 on loading, debug info|code=<syntaxhighlight lang=bash> | ||
lv2(2): # Interrupt(exception) Info. | lv2(2): # Interrupt(exception) Info. | ||
lv2(2): # Type : Data Storage | lv2(2): # Type : Data Storage | ||
Line 160: | Line 160: | ||
lv2(2): # GPR26: 0x0000000000000001 GPR27: 0x0000000009e28010 | lv2(2): # GPR26: 0x0000000000000001 GPR27: 0x0000000009e28010 | ||
lv2(2): # GPR28: 0x0000000000000001 GPR29: 0x0000000000000001 | lv2(2): # GPR28: 0x0000000000000001 GPR29: 0x0000000000000001 | ||
lv2(2): # GPR30: 0x0000000009ffda80 GPR31: 0x0000000008814a94 jal zz_sceCtrlReadBufferPositive | lv2(2): # GPR30: 0x0000000009ffda80 GPR31: 0x0000000008814a94 jal zz_sceCtrlReadBufferPositive | ||
lv2(2): # | lv2(2): # | ||
lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82004000 | lv2(2): # XER: 0x0000000000000000 FPSCR: 0x82004000 | ||
Line 181: | Line 181: | ||
lv2(2): # FPR30: 0x0000001030369000 FPR31: 0x0000001030369000 | lv2(2): # FPR30: 0x0000001030369000 FPR31: 0x0000001030369000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
zz_sceAtracReleaseAtracID<br> | |||
zz_sceCtrlReadBufferPositive<br> | |||
Its a thread? timing/sync problem. | |||
=== Bleach: Soul Carnival === | {{clear}} | ||
{{boxcodelite|title=NPJG00008|code=SAVEDATA_USE_PS3_SAVE = 1}} | === Bleach: Soul Carnival 1 === | ||
{{boxcodelite|title=NPJG00008|code=<syntaxhighlight lang=bash> | |||
SAVEDATA_USE_PS3_SAVE = 1 | |||
</syntaxhighlight>}} | |||
{{clear}} | |||
=== Brandish: The Dark Revenant === | === Brandish: The Dark Revenant === | ||
{{boxcodelite|title=NPUH10195|code=ADDITIONAL_KEY_ASSIGN = 0000000048C6C944}} | {{boxcodelite|title=NPUH10195|code=<syntaxhighlight lang=bash> | ||
ADDITIONAL_KEY_ASSIGN = 0000000048C6C944 | |||
</syntaxhighlight>}} | |||
Remaps R and L buttons to the right stick | Remaps R and L buttons to the right stick | ||
{{clear}} | |||
=== Brave Story: New Traveler === | === Brave Story: New Traveler === | ||
{{boxcodelite|title=ULUS10279|code= | {{boxcodelite|title=ULUS10279|code=<syntaxhighlight lang=bash> | ||
VOUT_RESOLUTION_MODE = 0 | VOUT_RESOLUTION_MODE = 0 | ||
DRAWN_IMAGE_SCALE = 4 | DRAWN_IMAGE_SCALE = 4 | ||
SAVEDATA_USE_PS3_SAVE = 1 | SAVEDATA_USE_PS3_SAVE = 1 | ||
VFPU_USE_FAST_VMMUL = 1 | VFPU_USE_FAST_VMMUL = 1 | ||
}} | </syntaxhighlight>}} | ||
SAVEDATA_USE_PS3_SAVE = 1 fixes save problem<br> | SAVEDATA_USE_PS3_SAVE = 1 fixes save problem<br> | ||
VFPU_USE_FAST_VMMUL = 1 fixes little slowdowns | VFPU_USE_FAST_VMMUL = 1 fixes little slowdowns | ||
{{clear}} | |||
=== Breath of Fire III === | === Breath of Fire III === | ||
{{boxcodelite|title=ULES00193|code= | {{boxcodelite|title=ULES00193|code=<syntaxhighlight lang=bash> | ||
ADHOC.EMUPA_TITLE_ID = ULUS10567 | ADHOC.EMUPA_TITLE_ID = ULUS10567 | ||
AW.LINEAR_ADRS = 40 | AW.LINEAR_ADRS = 40 | ||
AW.DISABLE_FB_TEX = 200 | AW.DISABLE_FB_TEX = 200 | ||
}} | </syntaxhighlight>}} | ||
{{clear}} | |||
== C == | == C == | ||
Line 215: | Line 229: | ||
* this error indicates that the command is supported but the data for that command is a value outside of the allowable range | * this error indicates that the command is supported but the data for that command is a value outside of the allowable range | ||
{{clear}} | |||
== D == | == D == | ||
{{jumptosection|current=D}} | {{jumptosection|current=D}} | ||
=== Danganronpa 1 === | === Danganronpa 1 === | ||
{{boxcodelite|title=NPJH50515|code=ALLEGREX_DELAY = 50}} | {{boxcodelite|title=NPJH50515|code=<syntaxhighlight lang=bash> | ||
ALLEGREX_DELAY = 50 | |||
</syntaxhighlight>}} | |||
{{clear}} | |||
=== Danganronpa : Hope's Academy and Despair's Students === | === Danganronpa : Hope's Academy and Despair's Students === | ||
{{boxcodelite|title=NPJH50515|code=ALLEGREX_DELAY = 50}} | {{boxcodelite|title=NPJH50515|code=<syntaxhighlight lang=bash> | ||
ALLEGREX_DELAY = 50 | |||
</syntaxhighlight>}} | |||
{{clear}} | |||
=== Digimon Adventure === | === Digimon Adventure === | ||
{{boxcodelite|title=?|code= | {{boxcodelite|title=?|code=<syntaxhighlight lang=bash> | ||
VERSION = 0xFFFFFFFF | VERSION = 0xFFFFFFFF | ||
ADHOC_PARTY = 0 | ADHOC_PARTY = 0 | ||
Line 235: | Line 256: | ||
SDRAM_SIZE = 03800000 | SDRAM_SIZE = 03800000 | ||
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 | ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 | ||
}} | </syntaxhighlight>}} | ||
Better speed | Better speed | ||
{{clear}} | |||
=== Dissidia 012 === | === Dissidia 012 === | ||
{{boxcode|float=left|width=auto|title=Debug info|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left| | |||
lv2(2): # Interrupt(exception) Info. | lv2(2): # Interrupt(exception) Info. | ||
lv2(2): # Type : Instruction Segment | lv2(2): # Type : Instruction Segment | ||
Line 291: | Line 312: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left| | {{boxcode|float=left|width=auto|title=Debug info|code=<syntaxhighlight lang=bash> | ||
lui a0,0x886 | lui a0,0x886 | ||
lui a1,0x886 | lui a1,0x886 | ||
Line 362: | Line 383: | ||
... | ... | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
launching OVL process | |||
{{clear}} | |||
== E == | == E == | ||
{{jumptosection|current=E}} | {{jumptosection|current=E}} | ||
=== Evangelion Jo === | === Evangelion Jo === | ||
{{boxcodelite|title=?|code= | {{boxcodelite|title=?|code=<syntaxhighlight lang=bash> | ||
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 | ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 | ||
AW.LINEAR_ADRS = 40 | AW.LINEAR_ADRS = 40 | ||
AW.DISABLE_FB_TEX = 200 | AW.DISABLE_FB_TEX = 200 | ||
SAVEDATA_USE_PS3_SAVE = 1 | SAVEDATA_USE_PS3_SAVE = 1 | ||
}} | </syntaxhighlight>}} | ||
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 // Remaps the D-pad (camera control) to the right stick <br> | ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 // Remaps the D-pad (camera control) to the right stick <br> | ||
AW.LINEAR_ADRS = 40 // blur fix<br> | AW.LINEAR_ADRS = 40 // blur fix<br> | ||
AW.DISABLE_FB_TEX = 200 // blur fix<br> | AW.DISABLE_FB_TEX = 200 // blur fix<br> | ||
SAVEDATA_USE_PS3_SAVE = 1 // save fix | SAVEDATA_USE_PS3_SAVE = 1 // save fix | ||
{{clear}} | |||
=== Evangelion === | === Evangelion === | ||
PS3 - crashes on unsupported scePauth_F7AA47F6 which it cant resolve | PS3 - crashes on unsupported scePauth_F7AA47F6 which it cant resolve | ||
{{boxcode|float=left|width= | {{boxcode|float=left|width=50%|title=?|code=<syntaxhighlight lang=bash> | ||
[FILE LOADING]:map/free/freemap.xml | [FILE LOADING]:map/free/freemap.xml | ||
[FILE LOADING]:sound/se/se_map00.phb | [FILE LOADING]:sound/se/se_map00.phb | ||
Line 479: | Line 504: | ||
lv2(2): # FPR30: 0x00000010803a4000 FPR31: 0x00000010803a4000 | lv2(2): # FPR30: 0x00000010803a4000 FPR31: 0x00000010803a4000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float= | {{boxcode|float=left|width=50%|title=PPSSPP Debug info|code=<syntaxhighlight lang=bash> | ||
user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:map/free/freemap.xml | user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:map/free/freemap.xml | ||
user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:sound/se/se_map00.phb | user_main I[IO]: HLE\sceIo.cpp:906 stdout: [FILE LOADING]:sound/se/se_map00.phb | ||
Line 510: | Line 535: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{clear}} | |||
== F == | == F == | ||
{{jumptosection|current=F}} | {{jumptosection|current=F}} | ||
=== Final Fantasy Tactics: The War of the Lions === | === Final Fantasy Tactics: The War of the Lions === | ||
{{boxcodelite|title=ULUS10297|code= | {{boxcodelite|title=ULUS10297|code=<syntaxhighlight lang=bash> | ||
AW.VRAM_MODE = 1 | AW.VRAM_MODE = 1 | ||
DRAWN_IMAGE_SCALE = 4 | DRAWN_IMAGE_SCALE = 4 | ||
Line 520: | Line 546: | ||
AW.EXT_MODE = 3 | AW.EXT_MODE = 3 | ||
AW.EXT_CMD = 3 | AW.EXT_CMD = 3 | ||
</syntaxhighlight>}} | |||
*The config fixes slowdowns | |||
*The Saves needs to be fixed by patching the EBOOT.ELF | |||
**EU patch: raw offset 0x3A0A4 : 04 00 42 04 -> 21 10 00 00 | |||
{{clear}} | |||
}} | |||
*The config fixes slowdowns | |||
*The Saves needs to be fixed by | |||
**EU patch: raw offset 0x3A0A4 : 04 00 42 04 -> 21 10 00 00 | |||
== G == | == G == | ||
Line 536: | Line 557: | ||
=== Genso Suikoden Tsumugareshi Hyakunen no Toki === | === Genso Suikoden Tsumugareshi Hyakunen no Toki === | ||
{{boxcodelite|title=NPJH50535|code=AW.DISABLE_FB_TEX = 100}} | {{boxcodelite|title=NPJH50535|code=<syntaxhighlight lang=bash> | ||
AW.DISABLE_FB_TEX = 100 | |||
</syntaxhighlight>}} | |||
*The config fixes blur | *The config fixes blur | ||
*Needs fix for libmt19937.prx loading | *Needs fix for libmt19937.prx loading | ||
{{clear}} | |||
=== Gods Eater Burst === | === Gods Eater Burst === | ||
{{boxcodelite|title=ULUS10563|code=SAVEDATA_USE_PS3_SAVE = 1}} | {{boxcodelite|title=ULUS10563|code=<syntaxhighlight lang=bash> | ||
The config fixes the save | SAVEDATA_USE_PS3_SAVE = 1 | ||
</syntaxhighlight>}} | |||
The config fixes the save | |||
{{boxcode|float=left| | {{boxcode|float=left|width=auto|title=Debug info, original EBOOT|code=<syntaxhighlight lang=bash> | ||
lv2(2): # Interrupt(exception) Info. | lv2(2): # Interrupt(exception) Info. | ||
lv2(2): # Type : Instruction Segment | lv2(2): # Type : Instruction Segment | ||
Line 598: | Line 624: | ||
lv2(2): # FPR30: 0x0000000000000000 FPR31: 0x0000000000000000 | lv2(2): # FPR30: 0x0000000000000000 FPR31: 0x0000000000000000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Suggestion 0xbadadd..... is related to EBOOT sign, decryption,.... | |||
{{clear}} | |||
=== GUN === | === GUN === | ||
{{boxcodelite|title=?|code= | {{boxcodelite|title=?|code=<syntaxhighlight lang=bash> | ||
VERSION = 0xFFFFFFFF | VERSION = 0xFFFFFFFF | ||
SDRAM_SIZE = 03000000 | SDRAM_SIZE = 03000000 | ||
Line 614: | Line 642: | ||
MIPS_CODE_BLOCK_SIZE = 8192 | MIPS_CODE_BLOCK_SIZE = 8192 | ||
ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C | ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C | ||
}} | </syntaxhighlight>}} | ||
{{clear}} | |||
== H == | == H == | ||
{{jumptosection|current=H}} | {{jumptosection|current=H}} | ||
Line 622: | Line 651: | ||
Crash related with <code>rsx-err 262</code> | Crash related with <code>rsx-err 262</code> | ||
{{clear}} | |||
=== Hunter x Hunter : Wonder Adventure === | === Hunter x Hunter : Wonder Adventure === | ||
{{boxcodelite|title=NPJH50624|code=AW.DISABLE_FB_TEX = 100}} | {{boxcodelite|title=NPJH50624|code=<syntaxhighlight lang=bash> | ||
AW.DISABLE_FB_TEX = 100 | |||
</syntaxhighlight>}} | |||
Fix gfx errors | Fix gfx errors | ||
{{clear}} | |||
== I == | == I == | ||
{{jumptosection|current=I}} | {{jumptosection|current=I}} | ||
{{clear}} | |||
== J == | == J == | ||
{{jumptosection|current=J}} | {{jumptosection|current=J}} | ||
{{clear}} | |||
== K == | == K == | ||
{{jumptosection|current=K}} | {{jumptosection|current=K}} | ||
{{clear}} | |||
=== Killzone Liberation === | === Killzone Liberation === | ||
{{boxcode|float=left|width=50%|title=?|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left| | |||
lv2(2): # Interrupt(exception) Info. | lv2(2): # Interrupt(exception) Info. | ||
lv2(2): # Type : Instruction Segment | lv2(2): # Type : Instruction Segment | ||
Line 695: | Line 721: | ||
lv2(2): # FPR30: 0x0000000000000000 FPR31: 0x0000000000000000 | lv2(2): # FPR30: 0x0000000000000000 FPR31: 0x0000000000000000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float= | {{boxcode|float=right|width=50%|title=KZL PRX crash after guerilla logo|code=<syntaxhighlight lang=bash> | ||
lv2(2): # Interrupt(exception) Info. | lv2(2): # Interrupt(exception) Info. | ||
lv2(2): # Type : Data Storage | lv2(2): # Type : Data Storage | ||
Line 769: | Line 795: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Fix: <code>ELF_PATH = disc0:/PSP_GAME/USRDIR/KZL.PRX</code>. Crash was happening because emulator does not support game prx via loader. | |||
{{clear}} | |||
== L == | == L == | ||
{{jumptosection|current=L}} | {{jumptosection|current=L}} | ||
{{clear}} | |||
== M == | == M == | ||
{{jumptosection|current=M}} | {{jumptosection|current=M}} | ||
{{clear}} | |||
=== Metal Gear Solid Portable === | === Metal Gear Solid Portable === | ||
PS3 - freezes on startup | PS3 - freezes on startup | ||
{{boxcode|title=?|float=left|width=auto|code=<syntaxhighlight lang=bash> | |||
{{boxcode|title=?| | |||
lv2(2): # Type : Instruction Segment | lv2(2): # Type : Instruction Segment | ||
lv2(2): # SRR0 : 0xbadadd0010300bd0 | lv2(2): # SRR0 : 0xbadadd0010300bd0 | ||
Line 828: | Line 855: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Crash happened because of wrong signing of EBOOT.BIN via PrxEncrypter, starts when signed with sign_np<br> | |||
later on freezes <code>rsx-err 1</code><br> | |||
_CELL_DBG_RSX_ERROR_FIFO_PARSE_ERROR | |||
{{clear}} | |||
=== Motorstorm Arctic Edge === | === Motorstorm Arctic Edge === | ||
{{boxcode|float=left|width=auto|title=On freeze|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left| | |||
rsx-err 256 | rsx-err 256 | ||
local cmd area [100000-500000] | local cmd area [100000-500000] | ||
Line 919: | Line 944: | ||
get[32] = 43b00000 | get[32] = 43b00000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
<div style=float:left;"> | |||
rsx-err 256 - _CELL_DBG_RSX_ERROR_GRAPH_LIMIT_COLOR ? | |||
* failure on accessing a tiled area (accessed as a color buffer) | |||
* cellGcmSetSurface() not properly set for the tiled area | |||
* pitch sizes in cellGcmSetSurface() are larger than cellGcmSetTileInfo() / cellGcmSetDisplayBuffer() | |||
* memory format specified in cellGcmSetInlineTransfer() must be linear format | |||
* fragment program being placed in tiled area and cellGcmSetFragmentProgramParameter() called | |||
</div> | |||
{{clear}} | |||
== N == | == N == | ||
{{jumptosection|current=N}} | {{jumptosection|current=N}} | ||
{{clear}} | |||
=== Naruto Ultimate Ninja Impact === | === Naruto Ultimate Ninja Impact === | ||
{{boxcode|float=left|width=auto|title=Crash debug info|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left|title=Crash debug info|code=<syntaxhighlight lang=bash> | |||
fatal error : cannot load disc0:/sce_lbn0xE640_size0x5100 0x80020148 | fatal error : cannot load disc0:/sce_lbn0xE640_size0x5100 0x80020148 | ||
fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | ||
Line 933: | Line 969: | ||
fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | fatal error : cannot load module disc0:/sce_lbn0xE640_size0x5100 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
SCE_KERNEL_ERROR_UNSUPPORTED_PRX_TYPE = 0x80020148 | |||
{{clear}} | |||
=== Nova - Near Orbit Vanguard Alliance === | === Nova - Near Orbit Vanguard Alliance === | ||
{{boxcodelite|title=NPEZ00222|code=ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C}} | {{boxcodelite|title=NPEZ00222|code=<syntaxhighlight lang=bash> | ||
ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C | |||
</syntaxhighlight>}} | |||
Remaps cross/square/circle/triangle to the right stick | Remaps cross/square/circle/triangle to the right stick | ||
{{clear}} | |||
== O == | == O == | ||
{{jumptosection|current=O}} | {{jumptosection|current=O}} | ||
{{clear}} | |||
== P == | == P == | ||
{{jumptosection|current=P}} | {{jumptosection|current=P}} | ||
=== Patapon 3 === | === Patapon 3 === | ||
{{boxcodelite|title=UCES01421|code=ALLEGREX_DELAY = 50 | {{boxcodelite|title=UCES01421|code=<syntaxhighlight lang=bash> | ||
ALLEGREX_DELAY = 50 | |||
</syntaxhighlight>}} | |||
EBOOT requires sceIoClose patch and button fix | |||
}} | |||
{{clear}} | {{clear}} | ||
{{boxcode|float=left| | {{boxcode|float=left|width=50%|title=PS3 debug info|code=<syntaxhighlight lang=bash> | ||
lv2(2): # Interrupt(exception) Info. | lv2(2): # Interrupt(exception) Info. | ||
lv2(2): # Type : Data Storage | lv2(2): # Type : Data Storage | ||
Line 1,019: | Line 1,055: | ||
lv2(2): # FPR30: 0x00000010703f5000 FPR31: 0x00000010703f5000 | lv2(2): # FPR30: 0x00000010703f5000 FPR31: 0x00000010703f5000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float= | {{boxcode|float=right|width=50%|title=PPSSPP debug info|code=<syntaxhighlight lang=bash> | ||
user_main D[IO]: HLE\sceIo.cpp:1762 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/DATAMS.HED, 00000001, 00000000) | user_main D[IO]: HLE\sceIo.cpp:1762 5=sceIoOpenAsync(disc0:/PSP_GAME/USRDIR/DATAMS.HED, 00000001, 00000000) | ||
user_main D[IO]: HLE\sceIo.cpp:1879 5 = sceIoWaitAsyncCB(5, 0bfff330): waiting | user_main D[IO]: HLE\sceIo.cpp:1879 5 = sceIoWaitAsyncCB(5, 0bfff330): waiting | ||
Line 1,044: | Line 1,080: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== | {{clear}} | ||
{{boxcodelite|title=NPEH00069|code=SAVEDATA_USE_PS3_SAVE = 1}} | === Persona === | ||
{{boxcodelite|title=NPEH00069|code=<syntaxhighlight lang=bash> | |||
SAVEDATA_USE_PS3_SAVE = 1 | |||
</syntaxhighlight>}} | |||
=== Persona 3 | {{clear}} | ||
{{boxcodelite|title=?|code=AW.VRAM_MODE = 1}} | === Persona 3 PORTABLE === | ||
{{boxcode|float=left|title=flip timeout! | {{boxcodelite|title=?|code=<syntaxhighlight lang=bash> | ||
AW.VRAM_MODE = 1 | |||
</syntaxhighlight>}} | |||
{{boxcode|float=left|width=auto|title=flip timeout!|code=<syntaxhighlight lang=bash> | |||
local cmd area [100000-500000] | local cmd area [100000-500000] | ||
cmd_offset=330000 start_cmd=df3c | cmd_offset=330000 start_cmd=df3c | ||
Line 1,057: | Line 1,099: | ||
ret_main_offset = 2c9c0 | ret_main_offset = 2c9c0 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
No Exception Message, Console hard freezes.<br> | |||
{{clear}} | |||
=== Peter Jackson's King Kong === | === Peter Jackson's King Kong === | ||
{{boxcodelite|title=ULUS10072|code=ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C}} | {{boxcodelite|title=ULUS10072|code=<syntaxhighlight lang=bash> | ||
ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C | |||
</syntaxhighlight>}} | |||
Remaps R and L buttons to the right stick | Remaps R and L buttons to the right stick | ||
{{clear}} | |||
=== Phantasy Star Portable 2 === | === Phantasy Star Portable 2 === | ||
{{boxcodelite|title=ULES01439,ULUS10529|code= | {{boxcodelite|title=ULES01439,ULUS10529|code=<syntaxhighlight lang=bash> | ||
S3D.ENABLE = 0 | S3D.ENABLE = 0 | ||
ADHOC_PARTY = 1 | ADHOC_PARTY = 1 | ||
VFPU_USE_FAST_VMMUL = 1 | VFPU_USE_FAST_VMMUL = 1 | ||
}} | </syntaxhighlight>}} | ||
*The config helps with some of the framerate drops | *The config helps with some of the framerate drops | ||
{{clear}} | |||
=== Powerstone Collection === | === Powerstone Collection === | ||
{{boxcodelite|title=?|code=ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN}} | {{boxcodelite|title=?|code=<syntaxhighlight lang=bash> | ||
ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN | |||
</syntaxhighlight>}} | |||
*Works as a Remaster. Needs each game to be separated : in the iso, take out PWS1.PRX or PWS2.PRX, rename it to EBOOT.BIN, resign it with SIGN_EBOOT.BAT, and replace the original EBOOT.BIN in SYS_DIR using UMDGen.exe with the one of your game. Then enjoy it as a remaster :) or add minis2 : <code>ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN</code> to the path/ pwsX.prx you like..to run, easier and faster than always repacking. | *Works as a Remaster. Needs each game to be separated : in the iso, take out PWS1.PRX or PWS2.PRX, rename it to EBOOT.BIN, resign it with SIGN_EBOOT.BAT, and replace the original EBOOT.BIN in SYS_DIR using UMDGen.exe with the one of your game. Then enjoy it as a remaster :) or add minis2 : <code>ELF_PATH = disc0:/PSP_GAME/SYSDIR/EBOOT.BIN</code> to the path/ pwsX.prx you like..to run, easier and faster than always repacking. | ||
{{clear}} | |||
== Q == | == Q == | ||
{{jumptosection|current=Q}} | {{jumptosection|current=Q}} | ||
{{clear}} | |||
== R == | == R == | ||
{{jumptosection|current=R}} | {{jumptosection|current=R}} | ||
=== Ragnarok Tactics === | === Ragnarok Tactics === | ||
{{boxcodelite|title=ULUS10594|code= | {{boxcodelite|title=ULUS10594|code=<syntaxhighlight lang=bash> | ||
VERSION = 0xFFFFFFFF | VERSION = 0xFFFFFFFF | ||
SDRAM_SIZE = 03600000 | SDRAM_SIZE = 03600000 | ||
Line 1,102: | Line 1,157: | ||
MAX_PARALLAX = 0 | MAX_PARALLAX = 0 | ||
DEPTH_TYPE = 3 | DEPTH_TYPE = 3 | ||
}} | </syntaxhighlight>}} | ||
*The config reduces lag | *The config reduces lag | ||
{{clear}} | |||
=== Resistance Retribution === | === Resistance Retribution === | ||
{{boxcodelite|title=UCES01184|code=ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C}} | {{boxcodelite|title=UCES01184|code=<syntaxhighlight lang=bash> | ||
ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C | |||
</syntaxhighlight>}} | |||
Remaps R and L buttons to the right stick | Remaps R and L buttons to the right stick | ||
{{clear}} | |||
== S == | == S == | ||
{{jumptosection|current=S}} | {{jumptosection|current=S}} | ||
=== Shadow of Destiny === | === Shadow of Destiny === | ||
{{boxcodelite|title=ULUS10459|code= | {{boxcodelite|title=ULUS10459|code=<syntaxhighlight lang=bash> | ||
ADHOC.EMUPA_TITLE_ID = ULUS10459 | ADHOC.EMUPA_TITLE_ID = ULUS10459 | ||
AW.LINEAR_ADRS = 40 | AW.LINEAR_ADRS = 40 | ||
AW.DISABLE_FB_TEX = 200 | AW.DISABLE_FB_TEX = 200 | ||
}} | </syntaxhighlight>}} | ||
{{clear}} | |||
=== Shin Megami Tensei: Persona === | === Shin Megami Tensei: Persona === | ||
{{boxcodelite|title=ULUS10432|code=SAVEDATA_USE_PS3_SAVE = 1}} | {{boxcodelite|title=ULUS10432|code=<syntaxhighlight lang=bash> | ||
SAVEDATA_USE_PS3_SAVE = 1 | |||
</syntaxhighlight>}} | |||
{{clear}} | |||
=== Shin Megami Tensei: Persona 3 Portable === | === Shin Megami Tensei: Persona 3 Portable === | ||
{{boxcodelite|title=?|code=AW.VRAM_MODE = 1}} | {{boxcodelite|title=?|code=<syntaxhighlight lang=bash> | ||
AW.VRAM_MODE = 1 | |||
</syntaxhighlight>}} | |||
The game hangs while loading screen<br> | The game hangs while loading screen<br> | ||
This config fixes loading, but requires further research | This config fixes loading, but requires further research | ||
{{clear}} | |||
=== Shin Megami Tensei: Persona 3 Portable === | === Shin Megami Tensei: Persona 3 Portable === | ||
{{boxcodelite|title=ULUS10512|code= | {{boxcodelite|title=ULUS10512|code=<syntaxhighlight lang=bash> | ||
AW.VRAM = 1 | AW.VRAM = 1 | ||
AW.EXT_MODE = 3 | AW.EXT_MODE = 3 | ||
AW.EXT_CMD = 2 | AW.EXT_CMD = 2 | ||
}} | </syntaxhighlight>}} | ||
Party fix | Party fix | ||
{{clear}} | |||
=== Silent Hill: Origins === | === Silent Hill: Origins === | ||
{{boxcodelite|title=ULUS10285|code=AW.LINEAR_ADRS = 40}} | {{boxcodelite|title=ULUS10285|code=<syntaxhighlight lang=bash> | ||
AW.LINEAR_ADRS = 40 | |||
</syntaxhighlight>}} | |||
Loading Screen texture flicker on top | Loading Screen texture flicker on top | ||
{{clear}} | |||
=== Star Wars Battlefront II: Remastered Edition === | === Star Wars Battlefront II: Remastered Edition === | ||
{{boxcodelite|title=ULES00183|code=ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C}} | {{boxcodelite|title=ULES00183|code=<syntaxhighlight lang=bash> | ||
ADDITIONAL_KEY_ASSIGN = 000000004FCECD4C | |||
</syntaxhighlight>}} | |||
Remaps R and L buttons to the right stick | Remaps R and L buttons to the right stick | ||
{{clear}} | |||
=== Sword Art Online Infinity Moment === | === Sword Art Online Infinity Moment === | ||
{{boxcodelite|title=?|code= | {{boxcodelite|title=?|code=<syntaxhighlight lang=bash> | ||
AW.EXT_MODE = 3 | AW.EXT_MODE = 3 | ||
AW.EXT_CMD = 3 | AW.EXT_CMD = 3 | ||
}} | </syntaxhighlight>}} | ||
{{clear}} | |||
=== Sword Art Online === | === Sword Art Online === | ||
{{boxcode|float=left|width=auto|title=finish mpeg avc|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left|title=finish mpeg avc|code=<syntaxhighlight lang=bash> | |||
lv2(2): System Warning : busy loop detected | lv2(2): System Warning : busy loop detected | ||
local cmd area [100000-500000] | local cmd area [100000-500000] | ||
Line 1,160: | Line 1,234: | ||
ret_main_offset = 622c0 | ret_main_offset = 622c0 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Right in ingame Tutorial, hard freezes console, no exception message | |||
{{clear}} | |||
== T == | == T == | ||
{{jumptosection|current=T}} | {{jumptosection|current=T}} | ||
=== Tactics Ogre: Let Us Cling Together === | === Tactics Ogre: Let Us Cling Together === | ||
{{boxcodelite|title=?|code=AW.LINEAR_ADRS = 40}} | {{boxcodelite|title=?|code=<syntaxhighlight lang=bash> | ||
AW.LINEAR_ADRS = 40 | |||
</syntaxhighlight>}} | |||
Black texture? overlay in movies and "Tarot Card" selection | Black texture? overlay in movies and "Tarot Card" selection | ||
{{clear}} | |||
=== Tactics Ogre: Let Us Cling Together === | === Tactics Ogre: Let Us Cling Together === | ||
{{boxcodelite|title=ULES01500|code= | {{boxcodelite|title=ULES01500|code=<syntaxhighlight lang=bash> | ||
VFPU_USE_FAST_VMMUL = 1 | VFPU_USE_FAST_VMMUL = 1 | ||
AW.EXT_MODE = 3 | AW.EXT_MODE = 3 | ||
Line 1,175: | Line 1,254: | ||
AW.LINEAR_ADRS = 40 | AW.LINEAR_ADRS = 40 | ||
AW.DISABLE_FB_TEX = 100 | AW.DISABLE_FB_TEX = 100 | ||
}} | </syntaxhighlight>}} | ||
{{clear}} | |||
=== Tales of the World: Radiant Mythology === | === Tales of the World: Radiant Mythology === | ||
{{boxcodelite|title=ULUS10271|code= | {{boxcodelite|title=ULUS10271|code=<syntaxhighlight lang=bash> | ||
VOUT_RESOLUTION_MODE = 0 | VOUT_RESOLUTION_MODE = 0 | ||
DRAWN_IMAGE_SCALE = 4 | DRAWN_IMAGE_SCALE = 4 | ||
AW.LINEAR_ADRS = 40 | AW.LINEAR_ADRS = 40 | ||
}} | </syntaxhighlight>}} | ||
AW.LINEAR_ADRS = 40 // Fixes Minor graphical glitches before battles. | AW.LINEAR_ADRS = 40 // Fixes Minor graphical glitches before battles. | ||
{{clear}} | |||
=== Tetris === | === Tetris === | ||
{{boxcodelite|title=NPEZ00093|code= | {{boxcodelite|title=NPEZ00093|code=<syntaxhighlight lang=bash> | ||
AW.SINGLE_BUF = 80 | AW.SINGLE_BUF = 80 | ||
AW.REUSE_ADRS = 110000 | AW.REUSE_ADRS = 110000 | ||
}} | </syntaxhighlight>}} | ||
{{boxcode|float=left|title=PPSSPP Emulator debug info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=auto|title=PPSSPP Emulator debug info|code=<syntaxhighlight lang=bash> | ||
user_main I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00110000 : 280 x 20 x 3 | user_main I[SCEGE]: Common\FramebufferCommon.cpp:331 Creating FBO for 00110000 : 280 x 20 x 3 | ||
user_main W[SCEGE]: Common\FramebufferCommon.cpp:373 FBO reusing depthbuffer, 00110000/00044000 and 00088000/00044000 | user_main W[SCEGE]: Common\FramebufferCommon.cpp:373 FBO reusing depthbuffer, 00110000/00044000 and 00088000/00044000 | ||
Line 1,201: | Line 1,282: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{clear}} | |||
=== The 3rd Birthday === | === The 3rd Birthday === | ||
{{boxcodelite|title=?|code= | {{boxcodelite|title=?|code=<syntaxhighlight lang=bash> | ||
AW.DISABLE_FB_TEX = 222 | |||
</syntaxhighlight>}} | |||
AW.DISABLE_FB_TEX = | |||
blue transparent texture overblending<br> | blue transparent texture overblending<br> | ||
This config mostly removes them, but requires further research | This config mostly removes them, but requires further research | ||
{{clear}} | |||
=== The 3rd Birthday === | === The 3rd Birthday === | ||
{{boxcodelite|title=ULES01513|code= | {{boxcodelite|title=ULES01513|code=<syntaxhighlight lang=bash> | ||
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 | ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 | ||
AW.DISABLE_FB_TEX = 100 | AW.DISABLE_FB_TEX = 100 | ||
}} | </syntaxhighlight>}} | ||
ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 // Remaps the D-pad (camera control) to the right stick <br> | ADDITIONAL_KEY_ASSIGN = 0000000047C6C544 // Remaps the D-pad (camera control) to the right stick <br> | ||
AW.DISABLE_FB_TEX = 100 // Fixes bad overlay | AW.DISABLE_FB_TEX = 100 // Fixes bad overlay | ||
{{clear}} | |||
== U == | == U == | ||
{{jumptosection|current=U}} | {{jumptosection|current=U}} | ||
{{clear}} | |||
== V == | == V == | ||
{{jumptosection|current=V}} | {{jumptosection|current=V}} | ||
Line 1,255: | Line 1,314: | ||
* pitch size in cellGcmSetDisplayBuffer() must be the same as for the color buffer in cellGcmSetTileInfo() and cellGcmSetSurface() | * pitch size in cellGcmSetDisplayBuffer() must be the same as for the color buffer in cellGcmSetTileInfo() and cellGcmSetSurface() | ||
{{boxcode|float=left| | {{boxcode|float=left|width=auto|title=?|code=<syntaxhighlight lang=bash> | ||
sceDisplayGetAccumulatedHcount() = d325 | sceDisplayGetAccumulatedHcount() = d325 | ||
sceDisplayGetAccumulatedHcount() = d443 | sceDisplayGetAccumulatedHcount() = d443 | ||
Line 1,292: | Line 1,351: | ||
sceUtilitySavedataInitStart(8e9bc1c) = 0 | sceUtilitySavedataInitStart(8e9bc1c) = 0 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{clear}} | |||
== W == | == W == | ||
{{jumptosection|current=W}} | {{jumptosection|current=W}} | ||
{{clear}} | |||
== X == | == X == | ||
{{jumptosection|current=X}} | {{jumptosection|current=X}} | ||
{{clear}} | |||
== Y == | == Y == | ||
{{jumptosection|current=Y}} | {{jumptosection|current=Y}} | ||
=== Ys Seven === | === Ys Seven === | ||
{{boxcodelite|title=ULUS10551|code= | {{boxcodelite|title=ULUS10551|code=<syntaxhighlight lang=bash> | ||
S3D.ENABLE = 0 | S3D.ENABLE = 0 | ||
SAVEDATA_USE_PS3_SAVE = 1 | SAVEDATA_USE_PS3_SAVE = 1 | ||
}} | </syntaxhighlight>}} | ||
{{clear}} | |||
== Z == | == Z == | ||
{{jumptosection|current=Z}} | {{jumptosection|current=Z}} | ||
{{Games}}{{Reverse engineering}}<noinclude> | {{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude> | ||
[[Category:Games]] | |||
</noinclude> |