Editing PS3 Payload Development

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Now our strncmp gets hooked and our function will get called and we jump back to the strncmp.  
Now our strncmp gets hooked and our function will get called and we jump back to the strncmp.  


Why this won't work that easy and why we jump to "strncmp+4" will be more clear in "Recreate overwritten code".
Why this won't work that easy and why we jump to "strncmp+4" will be more clear in "Recreate overwritten code".  


=== Recreate overwritten code ===
=== Recreate overwritten code ===
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#endif
#endif
</pre>
</pre>
That we jump to "strncmp+4" should be clear now, we have to "overjump" our branch to hook_strncmp.
That we jump to "strncmp+4" should be clear now, we have to "overjump" our branch to hook_strncmp.  


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